Player Matchup

Bacchus
Bacchus
Quinnsif
Bacchus
Level 8
God Stats
8W - 4L
1,673 SR
Queue Stats
65W - 23L
1,596 Elo+
Party 1
Olorun
Olorun
tommygunslayer
Olorun
Level 69
God Stats
4W - 2L
1,858 SR
Queue Stats
95W - 53L
1,544 Elo+
Party 1
Skadi
Skadi
yaboymccoy
Skadi
Level 37
God Stats
9W - 8L
1,559 SR
Queue Stats
60W - 29L
1,560 Elo+
Party 1
Team Averages
Level 38
1,697 SR
1,567 Elo+

VS

Team Averages
Level 85
1,562 SR
1,485 Elo+
Rama
Rama
ShakingDust
Rama
Level 8
God Stats
2W - 2L
1,426 SR
Queue Stats
15W - 14L
1,399 Elo+
Party 2
Artio
Artio
brandon12
Artio
Level 124
God Stats
13W - 10L
1,693 SR
Queue Stats
254W - 258L
1,493 Elo+
Party 2
Cliodhna
Cliodhna
gooeyguch
Cliodhna
Level 123
God Stats
1W - 2L
1,567 SR
Queue Stats
163W - 128L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Quinnsif
Bacchus
12
3 / 0 / 16
8,294
829
5,587
7,320
8,529
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
18 / 0 / 2
10,249
1,025
16,186
9,110
3,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
10
1 / 6 / 14
7,610
761
6,375
8,712
2,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
6,597
660
3,545
8,045
2,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
brandon12
Artio
9
1 / 7 / 3
6,414
641
4,594
14,047
9,661
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
gooeyguch
Cliodhna
11
4 / 8 / 2
7,296
730
10,702
10,041
3,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
22
Kills
6
6
Deaths
22
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Quinnsif
Bacchus
3
0
16
11
L
1
7
2
0.29
L
Artio
brandon12
Artio
1
7
3
0.36
L
Cliodhna
gooeyguch
Cliodhna
4
8
2
0.63
W
18
0
2
19
W
Skadi
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,148
Damage
18,841
25,142
Taken
32,133
14,730
Mitigated
15,831
6,836
Healing
3,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Quinnsif
Bacchus
5,587
725
0
1,278
7,320
8,529
471
1,762
5,558
12,338
0
L
3,545
2,731
0
568
8,045
2,645
0
5,332
2,713
0
16,876
L
Artio
brandon12
Artio
4,594
289
398
2,260
14,047
9,661
0
9,017
5,030
8,733
0
L
Cliodhna
gooeyguch
Cliodhna
10,702
783
0
697
10,041
3,525
0
6,313
3,728
0
22,640
W
16,186
8,309
189
4,773
9,110
3,904
1,921
1,672
7,438
43,220
4,571
W
Skadi
6,375
2,633
0
596
8,712
2,297
250
1,418
7,294
0
14,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,153
Gold Earned
20,307
115
Minions Killed
68
5
Camps Cleared
2
549,821
Distance Traveled
467,356
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,294
829
22
2
1
193,137
0
L
Rama
6,597
660
33
3
0
135,435
1
L
Artio
6,414
641
6
1
0
165,827
0
L
Cliodhna
7,296
730
29
3
2
166,094
1
W
Olorun
10,249
1,025
74
7
4
192,685
2
W
Skadi
7,610
761
19
2
0
163,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role