Player Matchup

Sol
Sol
Backendlapo
Sol
Level 141
God Stats
0W - 1L
1,436 SR
Queue Stats
3W - 1L
1,728 Elo+
Party 1
Geb
Geb
Hiddeninja22
Geb
Level 135
God Stats
5W - 1L
1,892 SR
Queue Stats
40W - 22L
1,641 Elo+
Party 1
Ullr
Ullr
Plouts Apoth
Ullr
Level 38
God Stats
1W - 3L
1,413 SR
Queue Stats
122W - 85L
1,629 Elo+
Party 1
Cliodhna
Cliodhna
RedNeckRiverHog
Cliodhna
Level 49
God Stats
11W - 16L
1,581 SR
Queue Stats
291W - 274L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
ePocalypses
Cu Chulainn
Level 67
God Stats
1W - 8L
1,244 SR
Queue Stats
6W - 8L
1,576 Elo+
Party 1
Team Averages
Level 86
1,513 SR
1,615 Elo+

VS

Team Averages
Level 65
1,644 SR
1,532 Elo+
Mercury
Mercury
Houndzoo
Mercury
Level 40
God Stats
15W - 7L
1,790 SR
Queue Stats
268W - 239L
1,627 Elo+
Party 3
Ah Puch
Ah Puch
Moon__Born__
Ah Puch
Level 29
God Stats
1W - 0L
1,347 SR
Queue Stats
13W - 12L
1,485 Elo+
Party 2
Khepri
Khepri
RavXide
Khepri
Level 156
God Stats
18W - 5L
1,790 SR
Queue Stats
178W - 143L
1,605 Elo+
Party 3
Chaac
Chaac
This_CHOD126045
Chaac
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,207 Elo+
Party 2
Apollo
Apollo
idobejiggy
Apollo
Level 47
God Stats
9W - 4L
1,794 SR
Queue Stats
177W - 122L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,631
474
7,363
8,625
2,407
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 2 / 2
6,440
460
5,284
10,117
7,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 3 / 1
6,638
474
3,685
9,415
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
13
1 / 2 / 1
7,220
516
8,365
10,411
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
ePocalypses
Cu Chulainn
11
0 / 0 / 0
6,421
459
2,203
4,035
3,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Houndzoo
Mercury
13
0 / 3 / 3
7,732
552
6,582
10,997
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Moon__Born__
Ah Puch
12
1 / 1 / 2
7,353
525
7,894
10,761
4,014
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
RavXide
Khepri
12
2 / 0 / 5
8,167
583
5,022
10,318
9,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 0 / 0
7,257
518
2,660
5,119
2,867
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
idobejiggy
Apollo
15
7 / 1 / 0
9,394
671
8,682
7,718
2,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
10
10
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
1
2
2
1
W
Mercury
Houndzoo
Mercury
0
3
3
0.5
W
Ah Puch
Moon__Born__
Ah Puch
1
1
2
2
L
1
3
1
0.5
W
Khepri
RavXide
Khepri
2
0
5
4.5
L
Cliodhna
1
2
1
0.75
W
0
0
0
0
L
Cu Chulainn
ePocalypses
Cu Chulainn
0
0
0
0
W
Apollo
idobejiggy
Apollo
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,900
Damage
30,840
42,603
Taken
44,913
19,722
Mitigated
24,019
14,072
Healing
19,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,363
1,261
0
3,236
8,625
2,407
0
4,644
3,981
29,885
0
L
5,284
481
368
3,282
10,117
7,626
0
2,631
7,486
17,752
0
W
Mercury
Houndzoo
Mercury
6,582
3,687
0
4,155
10,997
4,194
0
4,093
6,865
0
55,485
W
Ah Puch
Moon__Born__
Ah Puch
7,894
435
31
5,921
10,761
4,014
315
2,630
8,131
39,295
0
L
3,685
1,392
0
2,127
9,415
2,464
0
1,722
7,693
0
38,950
W
Khepri
RavXide
Khepri
5,022
342
0
2,246
10,318
9,998
0
4,676
5,642
15,954
0
L
Cliodhna
8,365
564
0
3,705
10,411
3,336
0
3,919
6,492
0
50,543
W
2,660
505
0
2,710
5,119
2,867
33
276
4,444
0
35,001
L
Cu Chulainn
ePocalypses
Cu Chulainn
2,203
268
0
1,354
4,035
3,889
0
0
4,035
0
28,860
W
Apollo
idobejiggy
Apollo
8,682
6,366
0
4,193
7,718
2,946
0
1,040
6,678
0
86,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
39,903
326
Minions Killed
448
0
Camps Cleared
0
1,384,398
Distance Traveled
1,488,601
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,631
474
76
5
0
263,472
0
L
Geb
6,440
460
10
1
0
307,541
4
W
Mercury
7,732
552
108
8
0
346,295
0
W
Ah Puch
7,353
525
84
6
0
264,030
1
L
Ullr
6,638
474
68
5
0
272,129
6
W
Khepri
8,167
583
17
1
0
298,805
5
L
Cliodhna
7,220
516
105
8
0
349,389
0
W
Chaac
7,257
518
84
6
0
293,498
3
L
Cu Chulainn
6,421
459
67
5
0
191,867
5
W
Apollo
9,394
671
155
11
0
285,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role