Player Matchup

Neith
Neith
Dynasty9537
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Solo
Thor
Thor
FatedSorrow
Thor
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 57L
1,559 Elo+
Solo
Amaterasu
Amaterasu
JuannithoRG
Amaterasu
Level 28
God Stats
5W - 6L
1,518 SR
Queue Stats
56W - 64L
1,460 Elo+
Solo
Kukulkan
Kukulkan
Turqleton
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
TurquoiseSnail8
Cthulhu
Level 6
God Stats
2W - 3L
1,553 SR
Queue Stats
4W - 5L
1,475 Elo+
Party 1
Team Averages
Level 11
1,514 SR
1,438 Elo+

VS

Team Averages
Level 19
1,617 SR
1,525 Elo+
Jing Wei
Jing Wei
HaiSho_19
Jing Wei
Level 12
God Stats
5W - 2L
1,656 SR
Queue Stats
9W - 14L
1,532 Elo+
Solo
Hel
Hel
KallenStadfeld
Hel
Level 14
God Stats
9W - 3L
1,680 SR
Queue Stats
28W - 29L
1,567 Elo+
Solo
Hachiman
Hachiman
Syllaff_14
Hachiman
Level 21
God Stats
8W - 3L
1,589 SR
Queue Stats
46W - 28L
1,514 Elo+
Solo
Artio
Artio
ThreatLVL12amDM
Artio
Level 29
God Stats
6W - 2L
1,660 SR
Queue Stats
49W - 54L
1,463 Elo+
Solo
Mercury
Mercury
joche62632718
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 7 / 0
4,599
418
1,999
5,840
1,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 2
5,303
482
4,215
9,189
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
JuannithoRG
Amaterasu
10
2 / 1 / 0
5,403
491
4,563
6,454
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Turqleton
Kukulkan
9
0 / 5 / 0
4,912
447
880
6,097
1,818
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 2 / 1
4,919
447
3,224
5,560
4,417
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HaiSho_19
Jing Wei
8
1 / 1 / 1
5,174
470
1,581
3,301
694
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 0 / 0
7,692
699
6,079
4,463
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Syllaff_14
Hachiman
11
7 / 0 / 2
6,936
631
8,128
6,113
1,797
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 0 / 1
5,659
514
4,174
8,338
5,018
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
8
0 / 5 / 3
5,397
491
1,343
6,237
3,185
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
6
Kills
16
16
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
0
1
2
1
W
Jing Wei
HaiSho_19
Jing Wei
1
1
1
1.5
L
Amaterasu
JuannithoRG
Amaterasu
2
1
0
2
W
7
0
0
7
W
Hachiman
Syllaff_14
Hachiman
7
0
2
8
W
1
0
1
1.5
L
Kukulkan
Turqleton
Kukulkan
0
5
0
0
L
2
2
1
1.25
W
Mercury
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,881
Damage
21,305
33,140
Taken
28,452
14,366
Mitigated
12,040
7,582
Healing
12,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,999
567
330
897
5,840
1,670
0
362
5,472
0
11,199
L
4,215
1,845
0
2,733
9,189
2,822
0
2,822
6,293
0
29,210
W
Jing Wei
HaiSho_19
Jing Wei
1,581
1,098
0
418
3,301
694
435
258
3,043
0
12,999
L
Amaterasu
JuannithoRG
Amaterasu
4,563
2,139
0
2,586
6,454
3,639
0
2,885
3,529
0
24,896
W
6,079
578
0
2,540
4,463
1,346
214
558
3,905
47,621
0
W
Hachiman
Syllaff_14
Hachiman
8,128
4,056
0
2,843
6,113
1,797
349
1,500
4,613
0
37,246
W
4,174
768
190
5,808
8,338
5,018
0
64
8,274
28,240
0
L
Kukulkan
Turqleton
Kukulkan
880
297
0
485
6,097
1,818
56
3,234
2,701
25,477
0
L
3,224
377
0
551
5,560
4,417
0
632
4,892
10,117
0
W
Mercury
1,343
527
0
608
6,237
3,185
217
1,724
4,513
0
21,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,136
Gold Earned
30,858
194
Minions Killed
299
0
Camps Cleared
0
1,018,678
Distance Traveled
975,551
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,599
418
25
2
0
193,228
1
L
Thor
5,303
482
59
5
0
212,737
0
W
Jing Wei
5,174
470
27
2
0
161,964
0
L
Amaterasu
5,403
491
44
4
0
212,114
0
W
Hel
7,692
699
107
10
0
220,479
4
W
Hachiman
6,936
631
64
6
0
206,893
2
W
Artio
5,659
514
54
5
0
195,399
0
L
Kukulkan
4,912
447
49
4
0
182,931
0
L
Cthulhu
4,919
447
17
2
0
217,668
1
W
Mercury
5,397
491
47
4
0
190,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role