Player Matchup

Neith
Neith
ColDD9
Neith
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 19L
1,540 Elo+
Party 1
He Bo
He Bo
abacatecatecate
He Bo
Level 49
God Stats
3W - 1L
1,129 SR
Queue Stats
66W - 49L
1,521 Elo+
Party 1
Bakasura
Bakasura
byDRAGON
Bakasura
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 46L
1,522 Elo+
Party 1
Hercules
Hercules
bySlayer
Hercules
Level 10
God Stats
18W - 9L
1,620 SR
Queue Stats
25W - 13L
1,580 Elo+
Party 1
Ymir
Ymir
playerk
Ymir
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 9L
1,433 Elo+
Party 1
Team Averages
Level 26
1,450 SR
1,519 Elo+

VS

Team Averages
Level 19
1,486 SR
1,499 Elo+
Sun Wukong
Sun Wukong
BanS2
Sun Wukong
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,495 Elo+
Solo
Thor
Thor
Bushi-Sam16
Thor
Level 23
God Stats
1W - 3L
1,279 SR
Queue Stats
224W - 246L
1,492 Elo+
Solo
Artemis
Artemis
Spiy-
Artemis
Level 29
God Stats
1W - 3L
1,412 SR
Queue Stats
45W - 61L
1,320 Elo+
Solo
Thanatos
Thanatos
Wolfdaflores
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,697 Elo+
Solo
Ra
Ra
кєуℓα
Ra
Level 18
God Stats
1W - 1L
1,739 SR
Queue Stats
82W - 58L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ColDD9
Neith
16
4 / 5 / 5
9,984
555
8,064
10,825
3,259
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
8 / 3 / 4
10,384
577
12,546
11,861
3,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
byDRAGON
Bakasura
19
6 / 2 / 4
11,287
627
8,819
16,063
6,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
bySlayer
Hercules
16
7 / 2 / 5
10,285
571
12,811
15,524
11,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
playerk
Ymir
13
0 / 5 / 5
8,745
486
1,161
12,644
8,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BanS2
Sun Wukong
13
0 / 2 / 4
8,075
449
6,749
10,080
9,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 6 / 3
9,053
503
11,861
15,574
6,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Spiy-
Artemis
14
5 / 5 / 7
8,968
498
10,697
11,382
3,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Wolfdaflores
Thanatos
7
0 / 6 / 1
5,923
329
1,369
6,563
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
8 / 6 / 5
9,949
553
9,201
14,996
5,650
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
25
Kills
17
17
Deaths
25
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BanS2
Sun Wukong
0
2
4
1
L
4
6
3
0.92
W
Neith
ColDD9
Neith
4
5
5
1.3
L
Artemis
Spiy-
Artemis
5
5
7
1.7
L
Thanatos
Wolfdaflores
Thanatos
0
6
1
0.08
W
8
3
4
3.33
W
Bakasura
byDRAGON
Bakasura
6
2
4
4
W
Hercules
bySlayer
Hercules
7
2
5
4.75
W
Ymir
playerk
Ymir
0
5
5
0.5
L
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,401
Damage
39,877
66,917
Taken
58,595
34,646
Mitigated
28,147
29,596
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BanS2
Sun Wukong
6,749
778
0
1,349
10,080
9,976
819
2,467
7,613
0
37,122
L
11,861
4,445
0
2,054
15,574
6,634
0
4,698
10,702
0
59,541
W
Neith
ColDD9
Neith
8,064
3,572
0
3,846
10,825
3,259
3,743
1,310
9,468
0
59,776
L
Artemis
Spiy-
Artemis
10,697
5,481
0
1,030
11,382
3,874
896
2,952
7,930
0
39,632
L
Thanatos
Wolfdaflores
Thanatos
1,369
475
42
1,769
6,563
2,013
0
431
5,866
0
12,837
W
12,546
957
245
5,112
11,861
3,978
1,271
1,434
10,380
53,043
0
W
Bakasura
byDRAGON
Bakasura
8,819
6,743
0
10,316
16,063
6,461
3,065
1,447
14,616
0
63,677
W
Hercules
bySlayer
Hercules
12,811
4,032
55
8,058
15,524
11,963
1,539
2,869
11,669
0
49,935
W
Ymir
playerk
Ymir
1,161
652
0
1,964
12,644
8,985
781
2,141
10,503
12,621
0
L
9,201
985
1,354
4,131
14,996
5,650
272
3,159
11,392
68,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,685
Gold Earned
41,968
459
Minions Killed
391
0
Camps Cleared
0
1,721,208
Distance Traveled
1,451,347
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,075
449
76
4
0
332,292
1
L
Thor
9,053
503
96
5
0
299,331
0
W
Neith
9,984
555
107
6
0
305,340
0
L
Artemis
8,968
498
69
4
0
306,160
1
L
Thanatos
5,923
329
21
1
0
172,163
1
W
He Bo
10,384
577
87
5
0
321,129
2
W
Bakasura
11,287
627
143
8
0
427,729
0
W
Hercules
10,285
571
99
6
0
370,335
0
W
Ymir
8,745
486
23
1
0
296,675
2
L
Ra
9,949
553
129
7
0
341,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role