Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
NinjaZombie1128
Bacchus
Level 28
God Stats
18W - 38L
1,371 SR
Queue Stats
128W - 193L
1,352 Elo+
Party 1
Merlin
Merlin
Pereira739
Merlin
Level 20
God Stats
0W - 2L
1,224 SR
Queue Stats
28W - 30L
1,333 Elo+
Solo
Bellona
Bellona
SantanicGirl666
Bellona
Level 28
God Stats
40W - 23L
1,632 SR
Queue Stats
101W - 108L
1,415 Elo+
Party 1
Thor
Thor
ZY-CloutMoney
Thor
Level 11
God Stats
4W - 7L
1,233 SR
Queue Stats
6W - 15L
1,142 Elo+
Solo
Team Averages
Level 23
1,392 SR
1,348 Elo+

VS

Team Averages
Level 27
1,441 SR
1,400 Elo+
Chang'e
Chang'e
CrabbyQuangtran
Chang'e
Level 28
God Stats
40W - 14L
1,695 SR
Queue Stats
75W - 35L
1,605 Elo+
Solo
Cliodhna
Cliodhna
FiveBleed
Cliodhna
Level 18
God Stats
51W - 52L
1,236 SR
Queue Stats
92W - 83L
1,354 Elo+
Solo
Kukulkan
Kukulkan
Hidden Mist Sub
Kukulkan
Level 3
God Stats
7W - 7L
1,277 SR
Queue Stats
17W - 20L
1,241 Elo+
Party 2
Chaac
Chaac
RayFromThe8
Chaac
Level 80
God Stats
20W - 17L
1,624 SR
Queue Stats
743W - 795L
1,483 Elo+
Party 2
Thor
Thor
TEXAS SWIPER
Thor
Level 8
God Stats
23W - 23L
1,372 SR
Queue Stats
60W - 81L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 0 / 0
6,710
839
0
0
0
13
1 / 13 / 4
8,224
1,028
8,601
19,293
11,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Pereira739
Merlin
12
0 / 5 / 2
7,187
898
2,773
6,695
2,342
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 6 / 2
8,552
1,069
10,232
19,181
13,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 11 / 2
7,735
967
7,559
18,291
6,123
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

423

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 19
11,260
1,408
23,772
8,450
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
FiveBleed
Cliodhna
16
7 / 1 / 13
9,388
1,174
8,832
6,595
2,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
16
5 / 1 / 16
9,130
1,141
12,150
4,458
1,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 0 / 14
9,778
1,222
10,218
6,380
5,465
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 3 / 16
9,036
1,130
4,421
8,481
3,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
113
5
Kills
35
35
Deaths
5
10
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
W
11
0
19
20.5
W
Cliodhna
FiveBleed
Cliodhna
7
1
13
13.5
W
Kukulkan
5
1
16
13
L
1
13
4
0.23
L
Merlin
Pereira739
Merlin
0
5
2
0.2
W
8
0
14
15
L
3
6
2
0.67
W
4
3
16
4
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,165
Damage
59,393
63,460
Taken
34,364
33,872
Mitigated
17,069
1,387
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
23,772
3,069
3,276
5,290
8,450
3,279
0
3,278
5,172
55,719
0
W
Cliodhna
FiveBleed
Cliodhna
8,832
1,128
0
445
6,595
2,527
0
1,732
4,863
0
24,659
W
Kukulkan
12,150
1,916
0
0
4,458
1,899
0
1,285
3,173
19,617
0
L
8,601
756
255
231
19,293
11,796
0
11,318
7,975
13,150
0
L
Merlin
Pereira739
Merlin
2,773
154
0
0
6,695
2,342
0
2,389
4,306
7,138
0
W
10,218
2,004
0
1,446
6,380
5,465
0
2,347
4,033
0
17,381
L
10,232
2,909
388
513
19,181
13,611
0
11,600
7,581
0
20,945
W
4,421
834
0
0
8,481
3,899
0
2,732
5,749
0
6,155
L
7,559
1,621
0
0
18,291
6,123
0
10,615
7,676
0
14,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,408
Gold Earned
48,592
47
Minions Killed
152
3
Camps Cleared
5
513,330
Distance Traveled
781,623
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,710
839
0
0
0
0
0
W
Chang'e
11,260
1,408
80
10
2
176,987
0
W
Cliodhna
9,388
1,174
40
5
0
171,338
3
W
Kukulkan
9,130
1,141
15
2
0
135,543
0
L
Bacchus
8,224
1,028
5
1
1
141,310
0
L
Merlin
7,187
898
9
1
1
80,517
0
W
Chaac
9,778
1,222
16
2
2
167,161
0
L
Bellona
8,552
1,069
19
2
0
160,021
0
W
Thor
9,036
1,130
1
0
1
130,594
1
L
Thor
7,735
967
14
2
1
131,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role