Player Matchup

Sun Wukong
Sun Wukong
BloodChart300
Sun Wukong
Level 29
God Stats
1W - 1L
1,664 SR
Queue Stats
115W - 144L
1,226 Elo+
Solo
Danzaburou
Danzaburou
Nanuk484
Danzaburou
Level 42
God Stats
4W - 3L
1,432 SR
Queue Stats
38W - 58L
1,224 Elo+
Party 1
Cthulhu
Cthulhu
godzillafan013
Cthulhu
Level 18
God Stats
18W - 32L
1,340 SR
Queue Stats
19W - 37L
1,174 Elo+
Party 1
Team Averages
Level 30
1,479 SR
1,208 Elo+

VS

Team Averages
Level 42
1,387 SR
1,207 Elo+
Medusa
Medusa
DocWho7
Medusa
Level 68
God Stats
49W - 75L
1,448 SR
Queue Stats
314W - 534L
1,237 Elo+
Solo
Persephone
Persephone
Ghosty6547
Persephone
Level 35
God Stats
7W - 6L
1,429 SR
Queue Stats
50W - 61L
1,232 Elo+
Solo
Cliodhna
Cliodhna
Rompe6164
Cliodhna
Level 23
God Stats
2W - 1L
1,283 SR
Queue Stats
20W - 45L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BloodChart300
Sun Wukong
19
11 / 7 / 7
17,609
677
19,287
39,364
46,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Nanuk484
Danzaburou
19
8 / 13 / 13
17,888
688
25,778
33,381
13,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 11 / 9
16,218
624
20,602
42,652
41,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DocWho7
Medusa
20
15 / 9 / 8
19,704
758
43,568
31,480
14,628
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
Ghosty6547
Persephone
19
4 / 8 / 16
17,131
659
24,785
21,013
6,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
Rompe6164
Cliodhna
20
10 / 9 / 15
18,332
705
25,664
29,916
19,555
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
68
24
Kills
29
31
Deaths
26
29
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BloodChart300
Sun Wukong
11
7
7
2.07
W
Medusa
DocWho7
Medusa
15
9
8
2.11
W
Persephone
Ghosty6547
Persephone
4
8
16
1.5
L
Danzaburou
Nanuk484
Danzaburou
8
13
13
1.12
W
Cliodhna
Rompe6164
Cliodhna
10
9
15
1.94
L
5
11
9
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,667
Damage
94,017
115,397
Taken
82,409
101,430
Mitigated
40,500
13,801
Healing
10,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BloodChart300
Sun Wukong
19,287
5,258
0
2,642
39,364
46,093
280
8,694
30,670
0
61,805
W
Medusa
DocWho7
Medusa
43,568
27,796
655
4,747
31,480
14,628
1,267
9,800
21,680
0
119,627
W
Persephone
Ghosty6547
Persephone
24,785
3,078
187
4,006
21,013
6,317
781
5,264
15,741
61,508
0
L
Danzaburou
Nanuk484
Danzaburou
25,778
7,922
0
6,993
33,381
13,915
1,654
6,707
26,674
0
43,223
W
Cliodhna
Rompe6164
Cliodhna
25,664
3,982
0
1,089
29,916
19,555
1,251
6,397
23,519
0
76,820
L
20,602
1,548
1,156
3,010
42,652
41,422
1,052
10,448
32,204
77,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,715
Gold Earned
55,167
215
Minions Killed
303
7
Camps Cleared
13
1,146,100
Distance Traveled
1,320,256
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
17,609
677
51
2
4
402,908
1
W
Medusa
19,704
758
122
5
9
428,125
3
W
Persephone
17,131
659
85
3
0
435,730
2
L
Danzaburou
17,888
688
33
1
1
381,972
0
W
Cliodhna
18,332
705
96
4
4
456,401
0
L
Cthulhu
16,218
624
131
5
2
361,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role