Player Matchup

Cupid
Cupid
 
Cupid
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Huitzilko
Tiamat
Level 16
God Stats
5W - 3L
1,762 SR
Queue Stats
55W - 65L
1,476 Elo+
Party 2
Ares
Ares
SurvivorMaki
Ares
Level 29
God Stats
14W - 10L
1,668 SR
Queue Stats
121W - 111L
1,502 Elo+
Party 2
Odin
Odin
TheNephilims
Odin
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 76L
1,511 Elo+
Party 2
Tsukuyomi
Tsukuyomi
greenboy830
Tsukuyomi
Level 44
God Stats
4W - 4L
1,815 SR
Queue Stats
116W - 112L
1,504 Elo+
Party 2
Team Averages
Level 27
1,649 SR
1,499 Elo+

VS

Team Averages
Level 18
1,468 SR
1,475 Elo+
Izanami
Izanami
DavosOnions
Izanami
Level 14
God Stats
8W - 5L
1,474 SR
Queue Stats
29W - 28L
1,473 Elo+
Party 1
Poseidon
Poseidon
Ledimatth
Poseidon
Level 4
God Stats
2W - 5L
1,299 SR
Queue Stats
3W - 5L
1,525 Elo+
Solo
Vulcan
Vulcan
Secksmuffin
Vulcan
Level 22
God Stats
2W - 3L
1,477 SR
Queue Stats
6W - 10L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
Sexydeadgirls69
Cthulhu
Level 42
God Stats
4W - 3L
1,506 SR
Queue Stats
39W - 52L
1,377 Elo+
Party 1
Persephone
Persephone
saber1060
Persephone
Level 7
God Stats
2W - 2L
1,585 SR
Queue Stats
9W - 12L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
5 / 1 / 5
6,115
612
6,622
5,039
1,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Huitzilko
Tiamat
10
1 / 0 / 3
5,996
600
2,126
5,059
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 2 / 3
6,314
631
2,584
6,084
3,146
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
3 / 0 / 5
6,015
602
2,872
8,277
4,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tsukuyomi
greenboy830
Tsukuyomi
11
11 / 3 / 4
7,436
744
8,090
7,455
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DavosOnions
Izanami
7
0 / 5 / 1
4,526
453
3,741
5,463
1,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
Ledimatth
Poseidon
9
3 / 7 / 0
5,875
588
4,336
7,359
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
8
1 / 6 / 3
5,187
519
4,193
7,409
1,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 1 / 1
5,090
509
3,999
7,390
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
saber1060
Persephone
7
0 / 4 / 1
4,949
495
2,135
5,683
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
24
Kills
5
6
Deaths
23
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
1
5
7.5
L
Izanami
DavosOnions
Izanami
0
5
1
0.1
W
Tiamat
Huitzilko
Tiamat
1
0
3
2.5
L
Poseidon
Ledimatth
Poseidon
3
7
0
0.43
L
Vulcan
1
6
3
0.42
L
1
1
1
1.5
W
4
2
3
2.75
W
3
0
5
5.5
W
Tsukuyomi
greenboy830
Tsukuyomi
11
3
4
4.33
L
Persephone
saber1060
Persephone
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,294
Damage
18,404
31,914
Taken
33,304
13,647
Mitigated
9,914
11,129
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,622
4,028
26
2,218
5,039
1,531
104
2,263
2,772
0
28,734
L
Izanami
DavosOnions
Izanami
3,741
2,448
0
396
5,463
1,163
17
89
5,374
0
24,932
W
Tiamat
Huitzilko
Tiamat
2,126
234
0
3,406
5,059
1,808
1,501
1,917
3,020
33,262
0
L
Poseidon
Ledimatth
Poseidon
4,336
785
0
530
7,359
1,293
0
1,694
5,503
23,554
0
L
Vulcan
4,193
1,335
0
965
7,409
1,999
72
1,147
6,222
23,284
0
L
3,999
520
0
526
7,390
4,567
0
313
7,047
14,987
0
W
2,584
108
0
1,123
6,084
3,146
228
3,327
2,520
20,574
0
W
2,872
1,238
328
2,475
8,277
4,644
0
3,090
5,129
0
12,384
W
Tsukuyomi
greenboy830
Tsukuyomi
8,090
1,721
0
1,553
7,455
2,518
0
3,483
3,810
0
29,249
L
Persephone
saber1060
Persephone
2,135
95
0
459
5,683
892
313
1,343
4,167
19,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,876
Gold Earned
25,627
262
Minions Killed
215
0
Camps Cleared
0
1,019,412
Distance Traveled
938,457
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,115
612
52
5
0
188,257
0
L
Izanami
4,526
453
42
4
0
171,061
2
W
Tiamat
5,996
600
79
8
0
193,535
2
L
Poseidon
5,875
588
56
6
0
184,892
0
L
Vulcan
5,187
519
44
4
0
203,302
0
L
Cthulhu
5,090
509
28
3
0
180,685
0
W
Ares
6,314
631
53
5
0
209,546
3
W
Odin
6,015
602
24
2
0
202,429
0
W
Tsukuyomi
7,436
744
54
5
0
225,645
2
L
Persephone
4,949
495
45
5
0
198,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role