Player Matchup

Jing Wei
Jing Wei
Madgariz
Jing Wei
Level 23
God Stats
2W - 4L
1,513 SR
Queue Stats
77W - 84L
1,404 Elo+
Solo
Bellona
Bellona
MasterNoob79271
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,193 Elo+
Solo
Ganesha
Ganesha
TheSymbolicBard
Ganesha
Level 25
God Stats
2W - 4L
1,649 SR
Queue Stats
23W - 32L
1,298 Elo+
Party 1
Danzaburou
Danzaburou
killerelmi313
Danzaburou
Level 29
God Stats
6W - 11L
1,382 SR
Queue Stats
75W - 86L
1,417 Elo+
Solo
He Bo
He Bo
kyle16280
He Bo
Level 13
God Stats
0W - 1L
1,170 SR
Queue Stats
7W - 5L
1,413 Elo+
Party 1
Team Averages
Level 20
1,443 SR
1,345 Elo+

VS

Team Averages
Level 21
1,363 SR
1,388 Elo+
Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GenXCouRAGE
Cernunnos
Level 16
God Stats
1W - 1L
1,518 SR
Queue Stats
3W - 3L
1,220 Elo+
Solo
Hades
Hades
MasterSoloPlays
Hades
Level 21
God Stats
3W - 1L
1,358 SR
Queue Stats
15W - 8L
1,320 Elo+
Solo
Ganesha
Ganesha
SoloAngel777
Ganesha
Level 28
God Stats
1W - 2L
1,146 SR
Queue Stats
58W - 58L
1,444 Elo+
Solo
Serqet
Serqet
WHERESmySUPPORT
Serqet
Level 13
God Stats
10W - 13L
1,293 SR
Queue Stats
111W - 122L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Madgariz
Jing Wei
9
1 / 6 / 0
6,303
371
3,210
10,947
3,099
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 9 / 3
6,248
368
2,053
10,554
6,228
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 4
6,857
403
6,277
12,341
8,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
killerelmi313
Danzaburou
10
0 / 7 / 1
6,460
380
4,289
13,966
3,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
kyle16280
He Bo
11
3 / 7 / 1
7,449
438
4,396
11,458
2,615
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
8 / 1 / 9
10,785
634
13,996
5,807
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
GenXCouRAGE
Cernunnos
12
1 / 1 / 1
7,643
450
3,066
5,028
1,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
13 / 1 / 4
10,867
639
14,481
17,175
9,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
SoloAngel777
Ganesha
13
0 / 0 / 6
8,830
519
3,871
9,836
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 2 / 5
10,389
611
7,271
12,314
5,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
4
Kills
29
31
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
1
9
12.5
W
Cernunnos
GenXCouRAGE
Cernunnos
1
1
1
1.5
L
Jing Wei
Madgariz
Jing Wei
1
6
0
0.17
L
0
9
3
0.17
W
13
1
4
15
W
Ganesha
SoloAngel777
Ganesha
0
0
6
3
L
0
2
4
1
W
7
2
5
4.75
L
Danzaburou
killerelmi313
Danzaburou
0
7
1
0.07
L
He Bo
kyle16280
He Bo
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,225
Damage
42,685
59,266
Taken
50,160
23,412
Mitigated
24,362
8,883
Healing
22,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,996
528
0
877
5,807
1,865
2,354
1,534
4,273
63,166
0
W
Cernunnos
GenXCouRAGE
Cernunnos
3,066
1,250
0
450
5,028
1,722
2,425
1,987
3,041
0
31,911
L
Jing Wei
Madgariz
Jing Wei
3,210
2,331
0
2,186
10,947
3,099
25
6,995
3,602
0
22,409
L
2,053
600
0
405
10,554
6,228
0
4,069
6,219
0
13,482
W
14,481
1,543
320
13,335
17,175
9,343
4,089
2,219
14,956
68,699
0
W
Ganesha
SoloAngel777
Ganesha
3,871
605
30
4,495
9,836
6,140
1,295
2,295
7,541
36,390
0
L
6,277
387
152
1,540
12,341
8,010
566
5,531
6,182
31,995
0
W
7,271
1,123
0
3,008
12,314
5,292
0
2,638
9,676
0
66,245
L
Danzaburou
killerelmi313
Danzaburou
4,289
1,805
0
3,322
13,966
3,460
0
7,683
6,113
0
39,028
L
He Bo
kyle16280
He Bo
4,396
602
77
1,201
11,458
2,615
860
7,066
3,904
19,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,317
Gold Earned
48,514
208
Minions Killed
494
0
Camps Cleared
0
1,425,158
Distance Traveled
1,635,062
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,785
634
113
7
0
343,600
2
W
Cernunnos
7,643
450
89
5
0
304,685
0
L
Jing Wei
6,303
371
42
2
0
282,976
0
L
Bellona
6,248
368
34
2
0
238,271
0
W
Hades
10,867
639
152
9
0
302,063
1
W
Ganesha
8,830
519
20
1
0
312,187
1
L
Ganesha
6,857
403
22
1
0
341,980
3
W
Serqet
10,389
611
120
7
0
372,527
2
L
Danzaburou
6,460
380
71
4
0
274,605
0
L
He Bo
7,449
438
39
2
0
287,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role