Player Matchup

Janus
Janus
FidelCattto
Janus
Level 147
God Stats
1W - 0L
1,577 SR
Queue Stats
102W - 125L
1,513 Elo+
Party 1
Artemis
Artemis
GonzandRouses05
Artemis
Level 70
God Stats
3W - 0L
1,733 SR
Queue Stats
66W - 59L
1,592 Elo+
Party 3
Khepri
Khepri
MarsupialSeemen
Khepri
Level 147
God Stats
1W - 0L
1,558 SR
Queue Stats
5W - 3L
1,559 Elo+
Solo
Ah Puch
Ah Puch
xXXxReinerxXXx
Ah Puch
Level 156
God Stats
1W - 1L
1,287 SR
Queue Stats
110W - 105L
1,575 Elo+
Party 3
Amaterasu
Amaterasu
xxSETZERxx
Amaterasu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 50L
1,476 Elo+
Party 1
Team Averages
Level 125
1,531 SR
1,543 Elo+

VS

Team Averages
Level 122
1,492 SR
1,597 Elo+
Anhur
Anhur
ChattyLlama
Anhur
Level 160
God Stats
1W - 6L
1,265 SR
Queue Stats
375W - 304L
1,598 Elo+
Party 2
Chronos
Chronos
SexyShooting
Chronos
Level 158
God Stats
12W - 10L
1,506 SR
Queue Stats
378W - 305L
1,555 Elo+
Party 2
Achilles
Achilles
Yantiss
Achilles
Level 43
God Stats
4W - 1L
1,685 SR
Queue Stats
183W - 99L
1,637 Elo+
Party 2
Cthulhu
Cthulhu
lordmeadow
Cthulhu
Level 148
God Stats
4W - 1L
1,677 SR
Queue Stats
322W - 259L
1,599 Elo+
Party 2
Bastet
Bastet
megatron3232
Bastet
Level 99
God Stats
0W - 3L
1,328 SR
Queue Stats
313W - 225L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 17
11,930
795
23,269
13,538
5,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 4 / 13
10,590
706
15,279
10,598
4,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 4 / 20
10,881
725
7,658
25,636
28,666
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
9 / 2 / 11
12,615
841
23,950
14,684
5,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amaterasu
xxSETZERxx
Amaterasu
18
7 / 5 / 14
11,290
753
10,132
20,876
16,326
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 8
11,393
760
19,466
16,915
8,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
SexyShooting
Chronos
18
4 / 4 / 11
10,856
724
14,398
16,258
7,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Yantiss
Achilles
16
5 / 7 / 6
10,090
673
15,994
19,432
18,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
lordmeadow
Cthulhu
17
1 / 6 / 10
10,707
714
13,884
21,778
29,768
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
17
2 / 3 / 11
10,457
697
9,636
17,663
11,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
65
25
Kills
19
19
Deaths
25
75
Assists
46
Player
Kills
Deaths
Assists
KDA
L
7
5
8
2.2
W
3
4
17
2.88
W
4
4
13
2.63
W
2
4
20
3
L
Chronos
SexyShooting
Chronos
4
4
11
2.38
L
Achilles
Yantiss
Achilles
5
7
6
1.14
L
Cthulhu
lordmeadow
Cthulhu
1
6
10
1
L
Bastet
2
3
11
2.5
W
9
2
11
7.25
W
Amaterasu
xxSETZERxx
Amaterasu
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,288
Damage
73,378
85,332
Taken
92,046
60,203
Mitigated
75,892
38,943
Healing
20,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,466
7,372
1,680
4,148
16,915
8,277
1,294
12,179
4,666
0
38,367
W
23,269
1,282
2,072
4,749
13,538
5,083
1,306
6,189
7,349
47,006
0
W
15,279
5,885
2,587
1,542
10,598
4,226
2,365
4,789
5,809
0
29,017
W
7,658
504
4,737
6,111
25,636
28,666
182
7,706
17,930
13,226
0
L
Chronos
SexyShooting
Chronos
14,398
2,797
267
2,363
16,258
7,457
1,809
10,364
5,862
32,744
0
L
Achilles
Yantiss
Achilles
15,994
3,555
1,478
1,898
19,432
18,494
0
9,680
9,660
79
21,052
L
Cthulhu
lordmeadow
Cthulhu
13,884
527
1,928
1,862
21,778
29,768
0
11,511
10,163
30,797
0
L
Bastet
9,636
1,994
1,772
3,292
17,663
11,896
231
10,785
6,818
0
14,273
W
23,950
1,329
3,094
7,145
14,684
5,902
1,374
3,753
10,931
50,836
0
W
Amaterasu
xxSETZERxx
Amaterasu
10,132
3,558
2,718
4,188
20,876
16,326
259
5,924
14,952
0
14,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,306
Gold Earned
53,503
184
Minions Killed
161
0
Camps Cleared
0
1,402,140
Distance Traveled
1,266,799
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,393
760
58
4
0
217,614
0
W
Janus
11,930
795
65
4
0
289,769
0
W
Artemis
10,590
706
26
2
0
241,836
3
W
Khepri
10,881
725
18
1
0
279,301
2
L
Chronos
10,856
724
50
3
0
262,320
0
L
Achilles
10,090
673
11
1
0
241,243
0
L
Cthulhu
10,707
714
32
2
0
257,051
0
L
Bastet
10,457
697
10
1
0
288,571
0
W
Ah Puch
12,615
841
62
4
0
298,742
6
W
Amaterasu
11,290
753
13
1
0
292,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role