Player Matchup

Cabrakan
Cabrakan
DRxFEELGOODxxx
Cabrakan
Level 106
God Stats
29W - 20L
1,354 SR
Queue Stats
758W - 866L
1,348 Elo+
Party 2
Set
Set
Ghostman677
Set
Level 48
God Stats
2W - 2L
1,813 SR
Queue Stats
170W - 240L
1,308 Elo+
Party 3
Izanami
Izanami
MuttDevil
Izanami
Level 31
God Stats
2W - 11L
1,345 SR
Queue Stats
270W - 313L
1,406 Elo+
Party 2
Olorun
Olorun
Smelling Cap
Olorun
Level 43
God Stats
0W - 2L
1,273 SR
Queue Stats
139W - 206L
1,236 Elo+
Party 3
Osiris
Osiris
mcmeta1
Osiris
Level 44
God Stats
1W - 6L
1,502 SR
Queue Stats
158W - 235L
1,304 Elo+
Party 3
Team Averages
Level 54
1,458 SR
1,320 Elo+

VS

Team Averages
Level 104
1,500 SR
1,447 Elo+
Odin
Odin
Corvo743
Odin
Level 44
God Stats
8W - 6L
1,405 SR
Queue Stats
260W - 270L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
DazedAblAzEd
Danzaburou
Level 109
God Stats
2W - 3L
1,573 SR
Queue Stats
268W - 297L
1,491 Elo+
Party 1
Artio
Artio
G_R_O_L_D
Artio
Level 151
God Stats
2W - 1L
1,529 SR
Queue Stats
443W - 486L
1,471 Elo+
Party 1
Neith
Neith
SithFaced
Neith
Level 57
God Stats
9W - 13L
1,366 SR
Queue Stats
248W - 288L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
jonaLTa77
Baron Samedi
Level 158
God Stats
31W - 18L
1,629 SR
Queue Stats
735W - 800L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
7
1 / 4 / 3
4,780
598
4,609
5,268
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
4,440
555
2,586
5,182
1,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
MuttDevil
Izanami
8
3 / 3 / 0
4,856
607
5,342
6,456
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
5
0 / 4 / 0
3,932
492
990
4,142
970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
mcmeta1
Osiris
7
1 / 3 / 0
4,373
547
2,076
7,130
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
8 / 0 / 2
6,494
812
5,581
4,793
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
DazedAblAzEd
Danzaburou
8
4 / 2 / 3
5,223
653
4,212
7,195
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
G_R_O_L_D
Artio
8
2 / 2 / 4
5,158
645
3,207
8,948
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
SithFaced
Neith
8
2 / 1 / 0
4,873
609
3,500
3,568
931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
jonaLTa77
Baron Samedi
9
1 / 0 / 7
5,238
655
3,081
3,062
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
17
17
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
8
0
2
9
L
Cabrakan
1
4
3
0.63
W
Danzaburou
DazedAblAzEd
Danzaburou
4
2
3
2.75
W
Artio
G_R_O_L_D
Artio
2
2
4
2
L
0
3
1
0.17
L
Izanami
MuttDevil
Izanami
3
3
0
1
W
Neith
SithFaced
Neith
2
1
0
2
L
Olorun
0
4
0
0
W
Baron Samedi
jonaLTa77
Baron Samedi
1
0
7
4.5
L
Osiris
mcmeta1
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,603
Damage
19,581
28,178
Taken
27,566
8,745
Mitigated
9,691
6,647
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
5,581
1,999
0
3,185
4,793
1,496
0
395
4,398
0
29,227
L
Cabrakan
4,609
786
0
710
5,268
1,838
238
1,705
3,517
16,522
0
W
Danzaburou
DazedAblAzEd
Danzaburou
4,212
2,492
0
1,384
7,195
1,700
374
1,677
5,366
0
23,692
W
Artio
G_R_O_L_D
Artio
3,207
637
647
3,732
8,948
4,404
0
2,538
6,168
11,630
0
L
2,586
887
0
1,499
5,182
1,403
0
596
4,530
0
16,015
L
Izanami
MuttDevil
Izanami
5,342
4,353
232
2,093
6,456
1,509
510
2,531
3,887
0
25,067
W
Neith
SithFaced
Neith
3,500
1,861
0
1,505
3,568
931
25
0
3,568
0
17,785
L
Olorun
990
371
0
728
4,142
970
163
1,021
2,945
10,168
0
W
Baron Samedi
jonaLTa77
Baron Samedi
3,081
132
294
1,726
3,062
1,160
656
595
2,467
20,459
0
L
Osiris
mcmeta1
Osiris
2,076
481
0
1,385
7,130
3,025
0
117
7,011
0
11,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,381
Gold Earned
26,986
151
Minions Killed
202
0
Camps Cleared
0
712,191
Distance Traveled
825,908
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,494
812
62
8
0
198,266
1
L
Cabrakan
4,780
598
31
4
0
140,531
0
W
Danzaburou
5,223
653
50
6
0
152,048
1
W
Artio
5,158
645
15
2
0
169,329
0
L
Set
4,440
555
41
5
0
170,336
0
L
Izanami
4,856
607
40
5
0
137,525
1
W
Neith
4,873
609
28
4
0
155,006
0
L
Olorun
3,932
492
17
2
0
111,732
0
W
Baron Samedi
5,238
655
47
6
0
151,259
2
L
Osiris
4,373
547
22
3
0
152,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role