Player Matchup

Chernobog
Chernobog
B1G P0PP4 T
Chernobog
Level 14
God Stats
4W - 1L
1,726 SR
Queue Stats
55W - 70L
1,436 Elo+
Solo
Kali
Kali
CarryMainOnly
Kali
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 11L
1,969 Elo+
Party 1
Ares
Ares
ContraWagon
Ares
Level 29
God Stats
7W - 7L
1,522 SR
Queue Stats
34W - 43L
1,489 Elo+
Solo
Odin
Odin
Randazzo225
Odin
Level 100
God Stats
3W - 5L
1,289 SR
Queue Stats
48W - 54L
1,404 Elo+
Party 1
Sol
Sol
WalkinJungleBuff
Sol
Level 18
God Stats
7W - 0L
1,500 SR
Queue Stats
99W - 55L
1,447 Elo+
Party 1
Team Averages
Level 36
1,507 SR
1,549 Elo+

VS

Team Averages
Level 25
1,580 SR
1,434 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Daxzilla
Fenrir
Level 29
God Stats
4W - 3L
1,562 SR
Queue Stats
93W - 97L
1,415 Elo+
Party 2
Ymir
Ymir
FattedCrowd5
Ymir
Level 19
God Stats
6W - 5L
1,598 SR
Queue Stats
33W - 38L
1,457 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IX BadGuy XI
Morgan Le Fay
Level 29
God Stats
2W - 2L
1,740 SR
Queue Stats
175W - 196L
1,391 Elo+
Solo
Bellona
Bellona
ttv_imcrakd_
Bellona
Level 8
God Stats
1W - 2L
1,501 SR
Queue Stats
2W - 7L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
B1G P0PP4 T
Chernobog
11
1 / 6 / 3
7,261
484
4,634
9,062
3,298
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
10 / 0 / 1
9,873
658
10,004
11,443
5,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 2
7,442
496
2,410
10,955
9,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 1
8,536
569
4,291
11,572
7,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 0 / 4
9,660
644
8,029
8,077
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
6 / 3 / 3
8,140
543
10,089
9,992
3,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Daxzilla
Fenrir
6
2 / 3 / 2
5,592
373
799
4,736
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 2 / 5
6,603
440
2,731
8,313
7,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
IX BadGuy XI
Morgan Le Fay
13
1 / 6 / 1
6,722
448
5,044
10,796
3,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
ttv_imcrakd_
Bellona
12
0 / 3 / 1
7,124
475
6,354
10,578
9,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
17
Kills
10
10
Deaths
17
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
3
3
2.5
W
Chernobog
B1G P0PP4 T
Chernobog
1
6
3
0.42
W
10
0
1
10.5
W
1
3
2
0.67
L
Fenrir
Daxzilla
Fenrir
2
3
2
1
L
1
2
5
1.75
L
Morgan Le Fay
IX BadGuy XI
Morgan Le Fay
1
6
1
0.25
W
2
1
1
2.5
W
3
0
4
5
L
Bellona
ttv_imcrakd_
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,368
Damage
25,017
51,109
Taken
44,415
29,667
Mitigated
25,271
15,386
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,089
4,927
0
2,660
9,992
3,158
536
2,275
7,717
0
57,603
W
Chernobog
B1G P0PP4 T
Chernobog
4,634
2,486
164
1,155
9,062
3,298
1,878
1,326
7,736
0
33,639
W
10,004
5,800
0
3,746
11,443
5,719
1,491
2,622
8,821
0
55,036
W
2,410
130
257
1,901
10,955
9,460
946
2,776
8,179
14,582
0
L
Fenrir
Daxzilla
Fenrir
799
181
0
729
4,736
1,530
0
551
4,185
0
12,376
L
2,731
283
0
1,000
8,313
7,500
29
1,807
6,458
15,001
0
L
Morgan Le Fay
IX BadGuy XI
Morgan Le Fay
5,044
1,096
0
3,547
10,796
3,666
172
3,754
7,042
36,650
0
W
4,291
1,245
0
1,595
11,572
7,670
394
1,836
9,736
537
40,531
W
8,029
2,513
0
6,568
8,077
3,520
2,546
3,866
4,211
72,101
9,032
L
Bellona
ttv_imcrakd_
Bellona
6,354
1,361
0
2,423
10,578
9,417
0
1,357
8,390
9,780
36,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,772
Gold Earned
34,181
412
Minions Killed
297
0
Camps Cleared
0
1,385,296
Distance Traveled
1,235,606
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,140
543
94
6
0
255,805
6
W
Chernobog
7,261
484
71
5
0
247,475
2
W
Kali
9,873
658
89
6
0
325,506
2
W
Ares
7,442
496
14
1
0
257,801
2
L
Fenrir
5,592
373
24
2
0
190,272
2
L
Ymir
6,603
440
23
2
0
272,704
0
L
Morgan Le Fay
6,722
448
57
4
0
250,158
0
W
Odin
8,536
569
100
7
0
286,679
0
W
Sol
9,660
644
138
9
0
267,835
5
L
Bellona
7,124
475
99
7
0
266,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role