Player Matchup

Izanami
Izanami
Andronios
Izanami
Level 148
God Stats
20W - 13L
1,642 SR
Queue Stats
1,696W - 1,755L
1,447 Elo+
Solo
Sol
Sol
Arbanchik
Sol
Level 148
God Stats
4W - 2L
1,654 SR
Queue Stats
205W - 218L
1,487 Elo+
Solo
Jing Wei
Jing Wei
Ima23Jordan
Jing Wei
Level 126
God Stats
4W - 4L
1,441 SR
Queue Stats
283W - 293L
1,401 Elo+
Solo
Tiamat
Tiamat
X_Its_michaela_X
Tiamat
Level 69
God Stats
3W - 10L
1,546 SR
Queue Stats
196W - 277L
1,333 Elo+
Party 1
Horus
Horus
sT_FONDLER_
Horus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 192L
1,384 Elo+
Party 1
Team Averages
Level 122
1,556 SR
1,410 Elo+

VS

Team Averages
Level 132
1,403 SR
1,462 Elo+
Kumbhakarna
Kumbhakarna
CelebisVoice
Kumbhakarna
Level 152
God Stats
1W - 3L
1,137 SR
Queue Stats
90W - 90L
1,483 Elo+
Party 3
Loki
Loki
CogoX-85
Loki
Level 128
God Stats
1W - 3L
1,262 SR
Queue Stats
140W - 172L
1,449 Elo+
Party 2
Ra
Ra
MidLaneFerret
Ra
Level 124
God Stats
3W - 4L
1,458 SR
Queue Stats
187W - 176L
1,511 Elo+
Party 3
Tyr
Tyr
Suicidal_Sloth_
Tyr
Level 109
God Stats
3W - 0L
1,816 SR
Queue Stats
67W - 82L
1,419 Elo+
Party 3
Kuzenbo
Kuzenbo
sukarro
Kuzenbo
Level 147
God Stats
5W - 1L
1,341 SR
Queue Stats
41W - 50L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andronios
Izanami
16
4 / 7 / 18
10,342
689
24,023
15,938
6,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
12 / 4 / 11
12,679
845
25,801
16,984
7,312
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Ima23Jordan
Jing Wei
16
3 / 7 / 15
9,825
655
16,947
14,310
5,718
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 6 / 17
10,464
698
15,376
18,958
17,155
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 4 / 21
10,960
731
10,470
27,386
18,088
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CelebisVoice
Kumbhakarna
15
0 / 9 / 16
10,197
680
5,214
27,607
32,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
19
12 / 4 / 7
12,052
803
21,655
14,742
8,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 5 / 9
14,019
935
35,366
19,689
10,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 7 / 18
10,630
709
9,854
20,821
27,678
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
sukarro
Kuzenbo
18
0 / 4 / 19
10,240
683
12,750
24,584
42,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
97
29
Kills
28
28
Deaths
29
82
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Izanami
Andronios
Izanami
4
7
18
1.86
L
12
4
11
4.38
W
Kumbhakarna
CelebisVoice
Kumbhakarna
0
9
16
0.89
W
Loki
12
4
7
3.88
L
Jing Wei
Ima23Jordan
Jing Wei
3
7
15
1.5
W
14
5
9
3.7
W
2
7
18
1.57
L
5
6
17
2.25
L
5
4
21
3.88
W
Kuzenbo
sukarro
Kuzenbo
0
4
19
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,617
Damage
84,839
93,576
Taken
107,443
54,938
Mitigated
121,874
43,247
Healing
38,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Andronios
Izanami
24,023
16,102
724
2,524
15,938
6,665
1,068
9,880
6,058
0
39,735
L
25,801
8,605
2,324
8,583
16,984
7,312
523
10,739
6,245
50,048
0
W
Kumbhakarna
CelebisVoice
Kumbhakarna
5,214
411
1,575
2,373
27,607
32,406
544
9,123
18,484
11,186
0
W
Loki
21,655
3,455
1,208
4,356
14,742
8,930
840
6,168
8,574
0
41,843
L
Jing Wei
Ima23Jordan
Jing Wei
16,947
9,960
1,479
1,910
14,310
5,718
1,097
8,073
6,237
0
29,982
W
35,366
4,288
11,248
8,622
19,689
10,543
1,690
7,405
12,284
68,890
0
W
9,854
1,076
3,569
3,034
20,821
27,678
966
8,860
11,961
0
15,733
L
15,376
1,038
4,182
6,024
18,958
17,155
0
9,962
8,996
24,840
0
L
10,470
3,554
3,305
12,192
27,386
18,088
0
14,676
12,710
0
16,432
W
Kuzenbo
sukarro
Kuzenbo
12,750
3,997
78
2,809
24,584
42,317
441
9,621
14,963
18,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,270
Gold Earned
57,138
163
Minions Killed
148
0
Camps Cleared
0
1,250,469
Distance Traveled
1,369,398
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,342
689
40
3
0
219,298
0
L
Sol
12,679
845
53
4
0
237,593
5
W
Kumbhakarna
10,197
680
3
0
0
217,611
0
W
Loki
12,052
803
29
2
0
299,303
2
L
Jing Wei
9,825
655
32
2
0
252,798
1
W
Ra
14,019
935
91
6
0
290,927
3
W
Tyr
10,630
709
14
1
0
268,991
0
L
Tiamat
10,464
698
25
2
0
259,609
1
L
Horus
10,960
731
13
1
0
281,171
0
W
Kuzenbo
10,240
683
11
1
0
292,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role