Player Matchup

Arachne
Arachne
CriispyQ
Arachne
Level 10
God Stats
6W - 7L
1,534 SR
Queue Stats
13W - 15L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TomTamTim
Morgan Le Fay
Level 17
God Stats
7W - 5L
1,556 SR
Queue Stats
136W - 154L
1,374 Elo+
Party 2
Nu Wa
Nu Wa
WaffIesMcGee
Nu Wa
Level 20
God Stats
2W - 6L
1,187 SR
Queue Stats
93W - 163L
1,292 Elo+
Solo
Geb
Geb
arkayy
Geb
Level 27
God Stats
42W - 36L
1,214 SR
Queue Stats
85W - 97L
1,344 Elo+
Party 2
Jing Wei
Jing Wei
vale0859
Jing Wei
Level 18
God Stats
5W - 7L
1,257 SR
Queue Stats
140W - 205L
1,296 Elo+
Solo
Team Averages
Level 18
1,350 SR
1,340 Elo+

VS

Team Averages
Level 11
1,427 SR
1,413 Elo+
Hel
Hel
Dionny
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
LankyUwU
Kali
Level 19
God Stats
0W - 3L
1,145 SR
Queue Stats
86W - 79L
1,437 Elo+
Solo
Bellona
Bellona
Scoobysnack44
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
TakeMyApples
Neith
Level 10
God Stats
15W - 17L
1,245 SR
Queue Stats
26W - 26L
1,266 Elo+
Party 1
Hades
Hades
squizzlord
Hades
Level 21
God Stats
9W - 9L
1,746 SR
Queue Stats
109W - 94L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CriispyQ
Arachne
13
11 / 1 / 0
8,613
615
10,055
8,632
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
TomTamTim
Morgan Le Fay
13
4 / 1 / 3
8,152
582
6,597
7,313
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 1 / 3
7,511
537
2,938
3,224
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
arkayy
Geb
10
2 / 0 / 1
7,055
504
3,616
9,424
5,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
vale0859
Jing Wei
11
0 / 1 / 1
6,651
475
1,777
6,743
1,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Dionny
Hel
6
0 / 6 / 1
4,983
356
217
7,490
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
12
3 / 3 / 0
7,500
536
4,977
9,252
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
9
1 / 1 / 0
5,428
388
3,765
8,015
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 4 / 0
5,511
394
4,088
8,256
2,418
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
12
0 / 3 / 2
6,876
491
2,381
8,375
3,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
17
Kills
4
4
Deaths
17
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
CriispyQ
Arachne
11
1
0
11
L
Hel
Dionny
Hel
0
6
1
0.08
L
Kali
3
3
0
1
L
Bellona
1
1
0
1
L
0
4
0
0
W
Morgan Le Fay
TomTamTim
Morgan Le Fay
4
1
3
5.5
W
0
1
3
1.5
W
Geb
arkayy
Geb
2
0
1
2.5
L
Hades
0
3
2
0.33
W
Jing Wei
vale0859
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,983
Damage
15,428
35,336
Taken
41,388
15,110
Mitigated
17,485
10,758
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CriispyQ
Arachne
10,055
7,288
0
3,148
8,632
3,754
0
76
8,556
0
47,718
L
Hel
Dionny
Hel
217
217
135
1,150
7,490
3,879
0
2,632
4,804
9,610
0
L
Kali
4,977
1,488
133
3,533
9,252
3,087
0
2,202
6,972
0
34,774
L
Bellona
3,765
760
0
1,167
8,015
4,843
0
2,991
4,938
0
15,688
L
4,088
2,097
0
3,093
8,256
2,418
0
2,381
5,829
0
32,796
W
Morgan Le Fay
TomTamTim
Morgan Le Fay
6,597
1,413
53
3,166
7,313
2,759
47
814
6,499
40,565
0
W
2,938
490
0
137
3,224
907
1,730
1,039
2,185
38,870
0
W
Geb
arkayy
Geb
3,616
449
1,328
900
9,424
5,882
23
669
8,755
24,966
0
L
Hades
2,381
356
0
3,053
8,375
3,258
124
2,521
5,694
40,801
0
W
Jing Wei
vale0859
Jing Wei
1,777
1,006
0
2,026
6,743
1,808
771
0
6,743
0
32,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
30,298
323
Minions Killed
274
0
Camps Cleared
0
1,353,072
Distance Traveled
1,209,585
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,613
615
83
6
0
278,744
0
L
Hel
4,983
356
15
1
0
202,708
1
L
Kali
7,500
536
85
6
0
240,280
5
L
Bellona
5,428
388
23
2
0
284,100
2
L
Neith
5,511
394
64
5
0
235,916
0
W
Morgan Le Fay
8,152
582
70
5
0
269,867
5
W
Nu Wa
7,511
537
70
5
0
280,119
1
W
Geb
7,055
504
26
2
0
274,446
1
L
Hades
6,876
491
87
6
0
246,581
0
W
Jing Wei
6,651
475
74
5
0
249,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role