Player Matchup

Cthulhu
Cthulhu
Alpha Raptor96
Cthulhu
Level 147
God Stats
5W - 3L
1,744 SR
Queue Stats
219W - 263L
1,457 Elo+
Party 2
Pele
Pele
CreepingToe19
Pele
Level 67
God Stats
3W - 4L
1,424 SR
Queue Stats
109W - 137L
1,424 Elo+
Party 2
Discordia
Discordia
Dragonight7777
Discordia
Level 142
God Stats
13W - 10L
1,616 SR
Queue Stats
152W - 184L
1,464 Elo+
Party 2
Cabrakan
Cabrakan
LordMyriksQC
Cabrakan
Level 107
God Stats
11W - 13L
1,554 SR
Queue Stats
207W - 227L
1,486 Elo+
Party 2
Hou Yi
Hou Yi
lixapo
Hou Yi
Level 55
God Stats
8W - 1L
1,679 SR
Queue Stats
92W - 89L
1,499 Elo+
Party 2
Team Averages
Level 104
1,603 SR
1,466 Elo+

VS

Team Averages
Level 117
1,531 SR
1,475 Elo+
Sylvanus
Sylvanus
BIZMO FUNYUNS10
Sylvanus
Level 115
God Stats
10W - 10L
1,583 SR
Queue Stats
64W - 59L
1,507 Elo+
Party 1
King Arthur
King Arthur
Fozy HP
King Arthur
Level 109
God Stats
5W - 9L
1,382 SR
Queue Stats
444W - 441L
1,487 Elo+
Party 1
Sol
Sol
SchwiftyJack564
Sol
Level 98
God Stats
15W - 6L
1,537 SR
Queue Stats
102W - 110L
1,486 Elo+
Solo
Kukulkan
Kukulkan
YungHaMiE47
Kukulkan
Level 124
God Stats
17W - 11L
1,649 SR
Queue Stats
599W - 572L
1,447 Elo+
Party 1
Mercury
Mercury
dabberrymain
Mercury
Level 141
God Stats
1W - 2L
1,503 SR
Queue Stats
296W - 321L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 9
9,179
510
13,738
18,671
20,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 4 / 4
8,644
480
5,583
14,005
6,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
Dragonight7777
Discordia
14
2 / 5 / 4
8,499
472
10,974
9,690
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
LordMyriksQC
Cabrakan
19
14 / 0 / 2
12,050
669
15,542
13,521
17,767
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
lixapo
Hou Yi
14
2 / 5 / 3
8,468
470
5,598
12,186
4,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
1 / 4 / 0
6,794
377
5,631
14,087
7,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Fozy HP
King Arthur
14
1 / 7 / 3
8,489
472
6,442
17,286
9,869
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 3 / 1
9,954
553
11,854
14,545
4,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
YungHaMiE47
Kukulkan
15
4 / 4 / 3
9,774
543
12,090
9,555
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
dabberrymain
Mercury
12
4 / 8 / 1
8,054
447
7,701
15,384
5,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
26
Kills
15
15
Deaths
26
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Sylvanus
1
4
0
0.25
W
2
4
4
1
W
Discordia
Dragonight7777
Discordia
2
5
4
0.8
L
King Arthur
Fozy HP
King Arthur
1
7
3
0.36
W
Cabrakan
LordMyriksQC
Cabrakan
14
0
2
15
L
5
3
1
1.83
L
Kukulkan
YungHaMiE47
Kukulkan
4
4
3
1.38
L
Mercury
dabberrymain
Mercury
4
8
1
0.56
W
Hou Yi
lixapo
Hou Yi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,435
Damage
43,718
68,073
Taken
70,857
52,324
Mitigated
30,552
20,261
Healing
20,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,738
651
941
6,116
18,671
20,420
0
8,549
10,122
45,247
0
L
Sylvanus
5,631
2,095
1,112
3,840
14,087
7,624
28
8,554
4,736
21,721
7,913
W
5,583
1,190
0
2,559
14,005
6,196
0
5,722
8,283
0
65,245
W
Discordia
Dragonight7777
Discordia
10,974
69
0
2,471
9,690
3,695
0
3,776
5,914
53,406
0
L
King Arthur
Fozy HP
King Arthur
6,442
446
0
3,353
17,286
9,869
0
9,991
7,081
270
43,568
W
Cabrakan
LordMyriksQC
Cabrakan
15,542
2,417
0
5,740
13,521
17,767
0
4,546
8,975
81,454
0
L
11,854
6,098
0
8,690
14,545
4,307
2,150
4,909
8,862
83,617
0
L
Kukulkan
YungHaMiE47
Kukulkan
12,090
1,103
0
970
9,555
3,412
0
6,863
1,844
75,890
0
L
Mercury
dabberrymain
Mercury
7,701
3,207
0
2,185
15,384
5,340
0
7,171
7,903
0
39,147
W
Hou Yi
lixapo
Hou Yi
5,598
3,689
0
2,434
12,186
4,246
0
6,324
5,862
0
47,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,840
Gold Earned
43,065
538
Minions Killed
479
0
Camps Cleared
0
1,705,355
Distance Traveled
1,580,489
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,179
510
71
4
0
374,610
2
L
Sylvanus
6,794
377
47
3
0
300,366
5
W
Pele
8,644
480
100
6
0
385,869
0
W
Discordia
8,499
472
109
6
0
288,922
0
L
King Arthur
8,489
472
95
5
0
300,581
6
W
Cabrakan
12,050
669
174
10
0
338,268
4
L
Sol
9,954
553
134
7
0
310,455
0
L
Kukulkan
9,774
543
146
8
0
322,085
1
L
Mercury
8,054
447
57
3
0
347,002
2
W
Hou Yi
8,468
470
84
5
0
317,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role