Player Matchup

Discordia
Discordia
Emptytombs
Discordia
Level 108
God Stats
7W - 8L
1,557 SR
Queue Stats
87W - 54L
1,696 Elo+
Party 2
Medusa
Medusa
RaisedGecko2087
Medusa
Level 11
God Stats
2W - 1L
1,686 SR
Queue Stats
2W - 3L
1,948 Elo+
Solo
Sobek
Sobek
dudeyouredead
Sobek
Level 29
God Stats
4W - 12L
1,427 SR
Queue Stats
116W - 56L
1,740 Elo+
Party 2
Team Averages
Level 49
1,556 SR
1,794 Elo+

VS

Team Averages
Level 96
1,523 SR
1,654 Elo+
Hercules
Hercules
 
Hercules
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
NWA x GANGST4
Guan Yu
Level 134
God Stats
5W - 6L
1,623 SR
Queue Stats
301W - 231L
1,714 Elo+
Party 1
Scylla
Scylla
TumyHino
Scylla
Level 126
God Stats
3W - 1L
1,445 SR
Queue Stats
121W - 81L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Emptytombs
Discordia
10
0 / 7 / 3
7,136
595
6,572
8,866
2,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 9 / 1
6,514
543
4,150
9,677
3,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
3 / 3 / 0
8,558
713
11,716
14,537
12,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
9 / 0 / 8
9,361
780
8,152
14,789
16,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
12
3 / 1 / 11
8,708
726
8,131
16,039
16,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
TumyHino
Scylla
13
7 / 2 / 9
9,538
795
12,338
9,192
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
19
19
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
9
0
8
13
L
Discordia
Emptytombs
Discordia
0
7
3
0.21
W
Guan Yu
3
1
11
8.5
L
0
9
1
0.06
W
Scylla
TumyHino
Scylla
7
2
9
5.75
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,438
Damage
28,621
33,080
Taken
40,020
17,964
Mitigated
36,246
7,011
Healing
18,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,152
2,821
0
7,033
14,789
16,338
717
6,028
8,761
0
19,402
L
Discordia
Emptytombs
Discordia
6,572
446
306
1,741
8,866
2,573
0
2,949
5,785
17,314
0
W
Guan Yu
8,131
1,254
1,354
4,583
16,039
16,327
57
6,221
9,818
0
20,120
L
4,150
1,956
0
104
9,677
3,017
0
4,177
5,282
0
11,806
W
Scylla
TumyHino
Scylla
12,338
918
999
4,311
9,192
3,581
164
6,609
2,583
39,583
0
L
11,716
1,600
0
4,860
14,537
12,374
0
5,424
8,253
28,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,208
Gold Earned
27,607
87
Minions Killed
109
1
Camps Cleared
6
576,823
Distance Traveled
740,529
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,361
780
28
2
2
240,758
2
L
Discordia
7,136
595
22
2
0
196,135
7
W
Guan Yu
8,708
726
22
2
2
269,499
1
L
Medusa
6,514
543
23
2
1
148,010
1
W
Scylla
9,538
795
59
5
2
230,272
3
L
Sobek
8,558
713
42
4
0
232,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role