Player Matchup

Kuzenbo
Kuzenbo
Bari-Le-Clubb
Kuzenbo
Level 18
God Stats
25W - 9L
1,696 SR
Queue Stats
31W - 16L
1,548 Elo+
Party 1
Olorun
Olorun
KuTulu-Kosso
Olorun
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 36L
1,565 Elo+
Party 1
Hachiman
Hachiman
MrxWejooow
Hachiman
Level 17
God Stats
27W - 8L
1,875 SR
Queue Stats
40W - 25L
1,551 Elo+
Party 1
Team Averages
Level 55
1,690 SR
1,554 Elo+

VS

Team Averages
Level 100
1,875 SR
1,848 Elo+
Achilles
Achilles
KakiiSevilla
Achilles
Level 156
God Stats
18W - 3L
1,866 SR
Queue Stats
1,672W - 171L
1,865 Elo+
Party 2
Agni
Agni
ViejoSabroson19
Agni
Level 19
God Stats
4W - 0L
1,851 SR
Queue Stats
64W - 8L
1,880 Elo+
Party 2
Anhur
Anhur
magallanes-27
Anhur
Level 126
God Stats
21W - 3L
1,908 SR
Queue Stats
259W - 55L
1,801 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
1 / 5 / 3
8,152
679
6,223
17,022
17,834
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
13
4 / 7 / 1
9,181
765
9,762
13,701
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
MrxWejooow
Hachiman
10
0 / 10 / 4
7,228
602
5,712
11,547
3,262
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KakiiSevilla
Achilles
13
7 / 0 / 13
10,319
860
10,012
15,410
23,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 2 / 13
9,782
815
15,049
8,897
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 3 / 9
10,050
838
10,494
8,597
3,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
5
Kills
22
22
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
5
3
0.5
W
Achilles
KakiiSevilla
Achilles
7
0
13
13.5
L
Olorun
4
7
1
0.64
L
Hachiman
MrxWejooow
Hachiman
0
10
4
0.2
W
6
2
13
6.25
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,697
Damage
35,555
42,270
Taken
32,904
26,480
Mitigated
30,053
6,130
Healing
6,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
6,223
1,972
0
800
17,022
17,834
9
5,047
11,644
17,078
0
W
Achilles
KakiiSevilla
Achilles
10,012
2,581
495
2,510
15,410
23,093
162
5,943
9,467
0
22,174
L
Olorun
9,762
4,770
600
4,407
13,701
5,384
168
4,830
8,489
29,288
3,514
L
Hachiman
MrxWejooow
Hachiman
5,712
2,978
0
323
11,547
3,262
20
4,625
6,602
0
13,754
W
15,049
617
225
1,638
8,897
3,438
1,063
4,665
4,232
40,905
0
W
10,494
5,862
0
2,024
8,597
3,522
1,396
4,418
4,179
0
40,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,561
Gold Earned
30,151
103
Minions Killed
158
4
Camps Cleared
7
599,583
Distance Traveled
719,108
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,152
679
24
2
1
209,609
0
W
Achilles
10,319
860
26
2
0
256,563
3
L
Olorun
9,181
765
55
5
3
191,181
0
L
Hachiman
7,228
602
24
2
0
198,793
0
W
Agni
9,782
815
71
6
2
243,140
2
W
Anhur
10,050
838
61
5
5
219,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role