Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
IFeed05
Gilgamesh
Level 64
God Stats
8W - 3L
1,715 SR
Queue Stats
312W - 185L
1,638 Elo+
Party 1
Hou Yi
Hou Yi
JAD500
Hou Yi
Level 114
God Stats
4W - 5L
1,362 SR
Queue Stats
118W - 108L
1,576 Elo+
Party 1
Heimdallr
Heimdallr
natcho man 117x
Heimdallr
Level 46
God Stats
4W - 1L
1,641 SR
Queue Stats
68W - 53L
1,543 Elo+
Party 1
Team Averages
Level 82
1,543 SR
1,552 Elo+

VS

Team Averages
Level 115
1,599 SR
1,522 Elo+
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Dymapplez
Apollo
Level 157
God Stats
7W - 6L
1,800 SR
Queue Stats
160W - 159L
1,531 Elo+
Solo
Kuzenbo
Kuzenbo
Onetwo26
Kuzenbo
Level 139
God Stats
67W - 74L
1,578 SR
Queue Stats
253W - 229L
1,524 Elo+
Solo
Cliodhna
Cliodhna
Rogueblades
Cliodhna
Level 68
God Stats
8W - 9L
1,500 SR
Queue Stats
142W - 137L
1,541 Elo+
Party 2
Izanami
Izanami
willofdukes
Izanami
Level 89
God Stats
39W - 28L
1,618 SR
Queue Stats
479W - 456L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
1 / 3 / 7
9,666
537
10,941
13,334
4,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
 
Cthulhu
15
5 / 2 / 5
8,678
482
8,868
11,492
7,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
IFeed05
Gilgamesh
18
6 / 2 / 2
11,079
616
7,600
14,323
8,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
JAD500
Hou Yi
19
8 / 2 / 4
11,273
626
12,894
11,551
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
natcho man 117x
Heimdallr
16
0 / 3 / 4
9,253
514
4,846
10,081
3,602
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 5 / 2
9,051
503
4,952
9,658
4,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Dymapplez
Apollo
17
4 / 4 / 2
10,793
600
6,643
10,738
3,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Onetwo26
Kuzenbo
13
3 / 3 / 2
8,385
466
7,161
13,492
17,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
Rogueblades
Cliodhna
13
1 / 2 / 2
8,028
446
7,025
11,388
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
willofdukes
Izanami
14
3 / 6 / 4
9,523
529
9,105
15,657
5,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
20
Kills
12
12
Deaths
20
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
3
7
1.5
W
Cthulhu
 
Cthulhu
5
2
5
3.75
L
Anubis
 
Anubis
1
5
2
0.4
L
Apollo
Dymapplez
Apollo
4
4
2
1.25
W
Gilgamesh
IFeed05
Gilgamesh
6
2
2
3.5
W
Hou Yi
JAD500
Hou Yi
8
2
4
5
L
Kuzenbo
Onetwo26
Kuzenbo
3
3
2
1.33
L
Cliodhna
Rogueblades
Cliodhna
1
2
2
1
W
Heimdallr
natcho man 117x
Heimdallr
0
3
4
0.67
L
Izanami
willofdukes
Izanami
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,149
Damage
34,886
60,781
Taken
60,933
29,691
Mitigated
34,623
24,952
Healing
15,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,941
388
1,381
5,786
13,334
4,987
408
1,933
11,401
63,277
0
W
Cthulhu
 
Cthulhu
8,868
810
506
6,436
11,492
7,674
408
3,736
7,756
26,758
0
L
Anubis
 
Anubis
4,952
125
0
2,932
9,658
4,188
0
987
8,667
46,423
0
L
Apollo
Dymapplez
Apollo
6,643
3,596
0
2,712
10,738
3,827
1,034
2,409
8,307
0
70,583
W
Gilgamesh
IFeed05
Gilgamesh
7,600
2,040
0
4,615
14,323
8,916
142
2,622
11,701
0
65,462
W
Hou Yi
JAD500
Hou Yi
12,894
6,150
0
3,470
11,551
4,512
48
2,521
9,030
0
90,589
L
Kuzenbo
Onetwo26
Kuzenbo
7,161
2,521
0
2,348
13,492
17,063
0
5,451
7,853
33,675
0
L
Cliodhna
Rogueblades
Cliodhna
7,025
575
0
4,468
11,388
3,883
0
3,522
7,686
0
46,737
W
Heimdallr
natcho man 117x
Heimdallr
4,846
2,245
0
2,758
10,081
3,602
3,946
1,301
8,780
0
62,219
L
Izanami
willofdukes
Izanami
9,105
6,288
0
3,279
15,657
5,662
0
6,710
8,538
0
62,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,949
Gold Earned
45,780
586
Minions Killed
506
0
Camps Cleared
0
1,811,287
Distance Traveled
1,783,430
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,666
537
115
6
0
346,327
7
W
Cthulhu
8,678
482
42
2
0
389,708
3
L
Anubis
9,051
503
107
6
0
315,539
3
L
Apollo
10,793
600
146
8
0
377,389
1
W
Gilgamesh
11,079
616
135
8
0
376,684
2
W
Hou Yi
11,273
626
163
9
0
377,923
8
L
Kuzenbo
8,385
466
44
2
0
358,861
6
L
Cliodhna
8,028
446
82
5
0
429,607
2
W
Heimdallr
9,253
514
131
7
0
320,645
4
L
Izanami
9,523
529
127
7
0
302,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role