Player Matchup

Osiris
Osiris
HyacinthOwl
Osiris
Level 29
God Stats
4W - 5L
1,568 SR
Queue Stats
35W - 65L
1,344 Elo+
Party 2
Baba Yaga
Baba Yaga
L0ua
Baba Yaga
Level 4
God Stats
0W - 3L
1,187 SR
Queue Stats
2W - 4L
1,332 Elo+
Solo
Anhur
Anhur
Ninjachan
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,316 Elo+
Party 1
Thanatos
Thanatos
homer1homer2
Thanatos
Level 29
God Stats
0W - 5L
1,325 SR
Queue Stats
42W - 74L
1,356 Elo+
Party 2
Ganesha
Ganesha
shadster69
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,413 Elo+
Party 1
Team Averages
Level 20
1,416 SR
1,352 Elo+

VS

Team Averages
Level 18
1,476 SR
1,413 Elo+
Agni
Agni
BarbaricJ
Agni
Level 19
God Stats
2W - 2L
1,678 SR
Queue Stats
119W - 146L
1,401 Elo+
Party 4
Medusa
Medusa
LikeTheSeeds
Medusa
Level 17
God Stats
5W - 3L
1,520 SR
Queue Stats
6W - 4L
1,537 Elo+
Party 3
Ymir
Ymir
NinfaMarte
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,376 Elo+
Party 3
Chang'e
Chang'e
SuaPrincesa
Chang'e
Level 24
God Stats
1W - 1L
1,168 SR
Queue Stats
6W - 6L
1,372 Elo+
Party 3
Fenrir
Fenrir
WolfPeeSipper
Fenrir
Level 18
God Stats
13W - 6L
1,513 SR
Queue Stats
202W - 220L
1,377 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
0 / 10 / 1
8,572
408
4,684
19,166
10,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
L0ua
Baba Yaga
5
0 / 2 / 1
6,322
301
180
1,710
321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Ninjachan
Anhur
16
7 / 11 / 6
10,796
514
12,412
17,673
5,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
homer1homer2
Thanatos
15
8 / 11 / 1
10,610
505
13,946
19,926
8,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
shadster69
Ganesha
14
0 / 8 / 12
9,140
435
17,063
22,700
24,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
12 / 0 / 9
12,088
576
17,482
8,448
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
17
5 / 6 / 7
11,391
542
6,916
14,138
3,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 3 / 15
11,177
532
8,100
19,990
20,916
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
SuaPrincesa
Chang'e
17
7 / 3 / 19
11,907
567
11,653
16,464
11,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
14 / 3 / 12
12,979
618
19,052
20,426
8,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
104
15
Kills
42
42
Deaths
15
21
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Agni
12
0
9
16.5
L
Osiris
0
10
1
0.05
L
Baba Yaga
L0ua
Baba Yaga
0
2
1
0.25
W
Medusa
5
6
7
1.42
W
4
3
15
3.83
L
Anhur
Ninjachan
Anhur
7
11
6
0.91
W
Chang'e
SuaPrincesa
Chang'e
7
3
19
5.5
W
14
3
12
6.67
L
Thanatos
homer1homer2
Thanatos
8
11
1
0.77
L
Ganesha
shadster69
Ganesha
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,285
Damage
63,203
81,175
Taken
79,466
49,979
Mitigated
47,459
14,904
Healing
30,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
17,482
1,420
691
2,173
8,448
2,676
3,401
1,448
7,000
63,950
0
L
Osiris
4,684
881
0
598
19,166
10,848
23
12,582
6,324
0
34,586
L
Baba Yaga
L0ua
Baba Yaga
180
180
0
453
1,710
321
0
256
1,370
5,067
0
W
Medusa
6,916
3,794
0
2,494
14,138
3,987
7,989
2,244
11,894
0
85,096
W
8,100
1,323
0
3,320
19,990
20,916
1,880
4,567
15,423
50,950
0
L
Anhur
Ninjachan
Anhur
12,412
5,499
0
1,870
17,673
5,596
2,287
3,461
14,122
0
52,156
W
Chang'e
SuaPrincesa
Chang'e
11,653
2,358
6,796
8,069
16,464
11,227
2,235
5,187
11,277
32,793
0
W
19,052
5,924
0
6,539
20,426
8,653
1,953
4,128
16,298
0
73,543
L
Thanatos
homer1homer2
Thanatos
13,946
4,351
0
10,054
19,926
8,441
253
8,465
11,239
0
53,084
L
Ganesha
shadster69
Ganesha
17,063
847
0
1,929
22,700
24,773
331
11,589
10,885
43,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,440
Gold Earned
59,542
305
Minions Killed
472
0
Camps Cleared
0
1,406,086
Distance Traveled
2,007,372
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,088
576
110
5
0
413,858
1
L
Osiris
8,572
408
65
3
0
293,556
1
L
Baba Yaga
6,322
301
12
1
0
57,168
0
W
Medusa
11,391
542
127
6
0
393,460
1
W
Ymir
11,177
532
115
5
0
357,835
0
L
Anhur
10,796
514
126
6
0
318,587
3
W
Chang'e
11,907
567
34
2
0
381,186
1
W
Fenrir
12,979
618
86
4
0
461,033
1
L
Thanatos
10,610
505
93
4
0
370,381
2
L
Ganesha
9,140
435
9
0
0
366,394
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role