Player Matchup

Chaac
Chaac
AngeljrCM-Z-
Chaac
Level 103
God Stats
29W - 18L
1,550 SR
Queue Stats
521W - 551L
1,432 Elo+
Party 1
Ares
Ares
Bi11yn0mate5
Ares
Level 85
God Stats
8W - 11L
1,598 SR
Queue Stats
239W - 215L
1,539 Elo+
Solo
Fenrir
Fenrir
LikeTheDonut02
Fenrir
Level 107
God Stats
41W - 33L
1,542 SR
Queue Stats
701W - 654L
1,531 Elo+
Party 1
Sol
Sol
RayeStar
Sol
Level 155
God Stats
6W - 6L
1,622 SR
Queue Stats
124W - 134L
1,537 Elo+
Solo
Izanami
Izanami
tripleblack3
Izanami
Level 55
God Stats
138W - 119L
1,458 SR
Queue Stats
175W - 185L
1,359 Elo+
Party 1
Team Averages
Level 101
1,554 SR
1,480 Elo+

VS

Team Averages
Level 91
1,626 SR
1,521 Elo+
Set
Set
LoudJoker420
Set
Level 59
God Stats
63W - 60L
1,594 SR
Queue Stats
458W - 440L
1,536 Elo+
Solo
Chronos
Chronos
Squiddy4112
Chronos
Level 87
God Stats
6W - 3L
1,844 SR
Queue Stats
155W - 129L
1,501 Elo+
Solo
Anhur
Anhur
YoungBuck99
Anhur
Level 82
God Stats
19W - 19L
1,428 SR
Queue Stats
238W - 267L
1,514 Elo+
Solo
Chaac
Chaac
changguito
Chaac
Level 128
God Stats
87W - 80L
1,549 SR
Queue Stats
604W - 611L
1,523 Elo+
Solo
Cliodhna
Cliodhna
giraffelicide
Cliodhna
Level 99
God Stats
5W - 1L
1,713 SR
Queue Stats
37W - 25L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,625
604
1,370
2,641
1,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
1,083
181
0
0
0
6
3 / 1 / 1
4,229
705
1,987
3,501
930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
1 / 0 / 0
3,896
649
1,560
2,999
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
tripleblack3
Izanami
5
0 / 2 / 1
3,523
587
619
2,642
423
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,919
653
1,242
2,569
809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Squiddy4112
Chronos
6
1 / 1 / 0
4,125
688
1,940
2,672
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 1 / 2
3,511
585
1,006
2,246
445
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
7
2 / 1 / 0
4,004
667
1,083
3,036
1,105
Mace

Mace

+10
Physical Power

Cliodhna
giraffelicide
Cliodhna
6
0 / 0 / 1
3,869
645
1,694
2,251
528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
4
4
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
0
0
0
L
3
1
1
3.5
W
1
1
0
1
L
1
0
0
1
W
Chronos
Squiddy4112
Chronos
1
1
0
1
W
0
1
2
1
W
Chaac
2
1
0
2
W
Cliodhna
giraffelicide
Cliodhna
0
0
1
0.5
L
Izanami
tripleblack3
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,536
Damage
6,965
11,783
Taken
12,774
3,349
Mitigated
3,496
4,758
Healing
4,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,370
178
0
1,148
2,641
1,262
0
0
2,641
0
11,833
L
0
0
0
0
0
0
0
0
0
0
0
L
1,987
533
0
1,667
3,501
930
0
288
3,195
0
13,938
W
1,242
580
0
705
2,569
809
0
0
2,294
0
14,785
L
1,560
241
0
1,797
2,999
734
318
1,474
1,365
14,236
0
W
Chronos
Squiddy4112
Chronos
1,940
631
0
724
2,672
609
0
1,044
1,442
13,699
0
W
1,006
509
0
694
2,246
445
435
0
2,246
0
13,151
W
Chaac
1,083
118
0
1,123
3,036
1,105
261
0
3,036
0
14,865
W
Cliodhna
giraffelicide
Cliodhna
1,694
424
0
1,408
2,251
528
0
304
1,921
0
17,323
L
Izanami
tripleblack3
Izanami
619
356
0
146
2,642
423
0
0
2,642
0
13,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,356
Gold Earned
19,428
124
Minions Killed
169
0
Camps Cleared
0
441,675
Distance Traveled
555,231
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,625
604
25
4
0
115,513
2
L
Ares
1,083
181
0
0
0
0
0
L
Fenrir
4,229
705
36
6
0
123,546
3
W
Set
3,919
653
29
5
0
118,354
2
L
Sol
3,896
649
35
6
0
113,063
1
W
Chronos
4,125
688
39
7
0
104,469
4
W
Anhur
3,511
585
25
4
0
94,576
2
W
Chaac
4,004
667
35
6
0
104,108
2
W
Cliodhna
3,869
645
41
7
0
133,724
2
L
Izanami
3,523
587
28
5
0
89,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role