Player Matchup

Awilix
Awilix
 
Awilix
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
GraverWubin
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,368 Elo+
Party 1
Fenrir
Fenrir
TheRealWhaleDog
Fenrir
Level 94
God Stats
1W - 0L
1,355 SR
Queue Stats
79W - 79L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
unvalued234
Gilgamesh
Level 28
God Stats
2W - 1L
1,681 SR
Queue Stats
20W - 21L
1,519 Elo+
Party 2
Neith
Neith
xXx420SATINxXx
Neith
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,536 Elo+
Party 2
Team Averages
Level 76
1,507 SR
1,503 Elo+

VS

Team Averages
Level 63
1,587 SR
1,542 Elo+
Yemoja
Yemoja
 
Yemoja
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Artymon28
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,513 Elo+
Solo
Susano
Susano
B2x-YvanTaFemme
Susano
Level 103
God Stats
3W - 2L
1,653 SR
Queue Stats
222W - 168L
1,563 Elo+
Party 3
Khepri
Khepri
YvanLevertQc
Khepri
Level 68
God Stats
8W - 5L
1,583 SR
Queue Stats
397W - 331L
1,521 Elo+
Party 3
Sol
Sol
Yvandukushqc
Sol
Level 28
God Stats
1W - 2L
1,700 SR
Queue Stats
147W - 94L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
3 / 4 / 17
10,287
735
14,551
14,995
12,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 7 / 8
8,512
608
2,152
9,750
3,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
3 / 3 / 16
11,138
796
8,562
15,973
17,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
unvalued234
Gilgamesh
18
9 / 3 / 8
10,626
759
17,177
14,317
8,226
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
5 / 2 / 13
11,014
787
25,281
15,051
6,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 4 / 15
9,836
703
13,340
16,470
20,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Artymon28
Bakasura
12
5 / 2 / 3
8,338
596
3,497
4,811
2,307
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 5 / 11
10,071
719
17,932
17,539
8,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
16
3 / 6 / 10
9,662
690
6,953
26,050
30,217
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 3 / 10
9,603
686
15,808
9,850
3,480
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
67
20
Kills
18
19
Deaths
20
62
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
4
17
2.88
L
Yemoja
 
Yemoja
1
4
15
2.13
L
Bakasura
Artymon28
Bakasura
5
2
3
3.25
L
6
5
11
2.3
W
0
7
8
0.57
W
3
3
16
3.67
L
Khepri
3
6
10
1.33
L
3
3
10
2.67
W
Gilgamesh
unvalued234
Gilgamesh
9
3
8
4.33
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,723
Damage
57,530
70,086
Taken
74,720
48,856
Mitigated
65,360
32,453
Healing
23,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
14,551
4,689
2,429
4,155
14,995
12,293
510
6,977
7,635
0
22,908
L
Yemoja
 
Yemoja
13,340
2,928
5,775
3,454
16,470
20,470
0
764
15,442
24,358
0
L
Bakasura
Artymon28
Bakasura
3,497
2,702
0
359
4,811
2,307
0
192
4,485
0
4,088
L
17,932
2,546
1,912
4,279
17,539
8,886
0
392
16,831
0
34,408
W
2,152
472
4,297
1,636
9,750
3,625
390
6,670
3,080
5,006
0
W
8,562
1,597
1,007
3,673
15,973
17,995
493
6,147
9,554
2,143
14,635
L
Khepri
6,953
355
1,767
3,853
26,050
30,217
0
1,392
24,041
12,283
0
L
15,808
1,657
685
1,290
9,850
3,480
0
0
9,710
33,399
0
W
Gilgamesh
unvalued234
Gilgamesh
17,177
4,386
3,354
2,898
14,317
8,226
0
9,033
5,144
0
29,525
W
25,281
11,133
2,250
6,754
15,051
6,717
2,106
7,274
7,777
0
50,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,577
Gold Earned
47,510
122
Minions Killed
102
0
Camps Cleared
0
1,339,796
Distance Traveled
1,054,562
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,287
735
21
2
0
276,917
0
L
Yemoja
9,836
703
16
1
0
210,621
2
L
Bakasura
8,338
596
8
1
0
137,879
0
L
Susano
10,071
719
36
3
0
267,053
1
W
Hel
8,512
608
4
0
0
212,916
0
W
Fenrir
11,138
796
12
1
0
293,093
0
L
Khepri
9,662
690
6
0
0
222,518
0
L
Sol
9,603
686
36
3
0
216,491
0
W
Gilgamesh
10,626
759
23
2
0
302,501
0
W
Neith
11,014
787
62
4
0
254,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role