Player Matchup

Loki
Loki
AzashiroKenpachi
Loki
Level 17
God Stats
2W - 3L
1,466 SR
Queue Stats
16W - 14L
1,532 Elo+
Party 1
Persephone
Persephone
Coun1920
Persephone
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,396 Elo+
Solo
Amaterasu
Amaterasu
HotWhells
Amaterasu
Level 26
God Stats
11W - 8L
1,581 SR
Queue Stats
32W - 23L
1,541 Elo+
Party 1
Charybdis
Charybdis
YordyFox
Charybdis
Level 28
God Stats
7W - 10L
1,481 SR
Queue Stats
112W - 104L
1,545 Elo+
Party 2
Thoth
Thoth
xXpartakusXx
Thoth
Level 25
God Stats
0W - 1L
1,968 SR
Queue Stats
42W - 27L
1,612 Elo+
Party 2
Team Averages
Level 20
1,599 SR
1,525 Elo+

VS

Team Averages
Level 17
1,458 SR
1,498 Elo+
Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AgustinBirman98
Hel
Level 14
God Stats
4W - 2L
1,412 SR
Queue Stats
24W - 16L
1,588 Elo+
Solo
Geb
Geb
TT TE MACETA
Geb
Level 8
God Stats
1W - 2L
1,234 SR
Queue Stats
20W - 20L
1,465 Elo+
Party 3
Nemesis
Nemesis
VaxykaNava
Nemesis
Level 28
God Stats
6W - 6L
1,651 SR
Queue Stats
62W - 58L
1,465 Elo+
Solo
Jing Wei
Jing Wei
ygaagi
Jing Wei
Level 9
God Stats
4W - 10L
1,493 SR
Queue Stats
60W - 92L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,830
455
2,557
8,615
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Coun1920
Persephone
7
0 / 5 / 0
5,729
382
1,543
3,631
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
HotWhells
Amaterasu
12
4 / 4 / 3
7,338
489
8,896
12,624
8,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
YordyFox
Charybdis
13
3 / 3 / 4
7,748
517
11,384
13,173
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 3
7,651
510
7,644
10,098
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
6 / 0 / 8
9,053
604
10,204
11,866
11,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 1 / 4
9,686
646
8,399
9,837
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 6
7,630
509
3,726
11,694
9,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
VaxykaNava
Nemesis
14
7 / 2 / 6
9,088
606
4,948
10,141
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
ygaagi
Jing Wei
12
0 / 4 / 1
6,804
454
5,576
8,999
2,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
9
Kills
19
19
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
0
8
10
W
5
1
4
7
L
0
3
1
0.17
L
Persephone
Coun1920
Persephone
0
5
0
0
L
Amaterasu
HotWhells
Amaterasu
4
4
3
1.38
W
1
2
6
2
W
Nemesis
VaxykaNava
Nemesis
7
2
6
5
L
Charybdis
YordyFox
Charybdis
3
3
4
1.67
L
2
4
3
0.88
W
Jing Wei
ygaagi
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,024
Damage
32,853
48,141
Taken
52,537
19,156
Mitigated
30,710
16,355
Healing
21,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,204
1,955
0
2,928
11,866
11,904
595
1,591
10,113
9,671
38,058
W
8,399
234
4,122
6,372
9,837
3,613
517
2,729
6,775
71,421
0
L
2,557
310
0
2,840
8,615
2,693
761
1,545
7,044
0
38,027
L
Persephone
Coun1920
Persephone
1,543
418
0
139
3,631
610
400
192
3,434
13,474
0
L
Amaterasu
HotWhells
Amaterasu
8,896
3,666
0
3,595
12,624
8,482
0
4,400
8,030
0
32,200
W
3,726
817
0
2,590
11,694
9,210
595
1,603
9,859
13,568
0
W
Nemesis
VaxykaNava
Nemesis
4,948
2,045
0
3,398
10,141
3,051
2,209
1,759
8,153
0
41,626
L
Charybdis
YordyFox
Charybdis
11,384
8,255
0
7,551
13,173
4,270
644
4,570
8,453
0
55,737
L
7,644
219
0
2,230
10,098
3,101
0
3,073
6,857
41,208
0
W
Jing Wei
ygaagi
Jing Wei
5,576
4,485
0
1,676
8,999
2,932
0
501
8,450
0
37,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,296
Gold Earned
42,261
353
Minions Killed
403
0
Camps Cleared
0
1,275,964
Distance Traveled
1,608,063
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,053
604
94
6
0
306,946
1
W
Hel
9,686
646
142
9
0
331,427
2
L
Loki
6,830
455
80
5
0
283,550
4
L
Persephone
5,729
382
32
2
0
180,180
1
L
Amaterasu
7,338
489
65
4
0
293,887
1
W
Geb
7,630
509
17
1
0
317,960
0
W
Nemesis
9,088
606
80
5
0
355,185
0
L
Charybdis
7,748
517
89
6
0
251,506
3
L
Thoth
7,651
510
87
6
0
266,841
4
W
Jing Wei
6,804
454
70
5
0
296,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role