Player Matchup

Hercules
Hercules
Gold V
Belcemuantaky
Hercules
Gold V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,614 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,500 SR
1,614 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,500 SR
1,500 MMR
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Belcemuantaky
Hercules
20
3 / 4 / 0
18,293
704
25,468
41,171
40,699
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PoseidonAh Muzen CabAnubisBakasuraHe Bo

VS

Bans
ChronosHeraIzanamiSkadiSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
4 / 3 / 0
18,422
709
25,254
30,256
30,036
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
4
4
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
3
0
1.33
W
Hercules
Belcemuantaky
Hercules
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,468
Damage
25,254
41,171
Taken
30,256
40,699
Mitigated
30,036
14,198
Healing
4,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
25,254
2,891
0
4,536
30,256
30,036
535
442
29,814
149,335
4,522
W
Hercules
Belcemuantaky
Hercules
25,468
15,863
0
14,198
41,171
40,699
2,879
24,966
16,016
0
147,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,293
Gold Earned
18,422
226
Minions Killed
262
10
Camps Cleared
10
502,597
Distance Traveled
457,917
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
18,422
709
262
10
10
457,917
3
W
Hercules
18,293
704
226
9
10
502,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role