Player Matchup

Ratatoskr
Ratatoskr
CentaurGaming
Ratatoskr
Level 28
God Stats
17W - 10L
1,643 SR
Queue Stats
196W - 199L
1,551 Elo+
Party 3
Bellona
Bellona
Jpoff88
Bellona
Level 24
God Stats
60W - 50L
1,650 SR
Queue Stats
123W - 145L
1,534 Elo+
Party 1
Merlin
Merlin
SPOFFIN188
Merlin
Level 27
God Stats
29W - 25L
1,628 SR
Queue Stats
145W - 166L
1,545 Elo+
Party 1
Ymir
Ymir
instabate
Ymir
Level 23
God Stats
8W - 10L
1,540 SR
Queue Stats
77W - 95L
1,479 Elo+
Party 3
Olorun
Olorun
ricopapitu4
Olorun
Level 28
God Stats
24W - 22L
1,569 SR
Queue Stats
79W - 78L
1,530 Elo+
Solo
Team Averages
Level 26
1,606 SR
1,528 Elo+

VS

Team Averages
Level 27
1,657 SR
1,605 Elo+
Cu Chulainn
Cu Chulainn
LoNEWolV3zs
Cu Chulainn
Level 69
God Stats
33W - 12L
1,793 SR
Queue Stats
239W - 123L
1,659 Elo+
Party 2
Sylvanus
Sylvanus
TheBeardedOWL
Sylvanus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 101L
1,535 Elo+
Party 4
Thor
Thor
ThorLokiSlammer
Thor
Level 5
God Stats
7W - 3L
1,745 SR
Queue Stats
116W - 46L
1,765 Elo+
Party 2
Zhong Kui
Zhong Kui
YourBlindGrandma
Zhong Kui
Level 29
God Stats
2W - 1L
1,406 SR
Queue Stats
140W - 163L
1,568 Elo+
Solo
Izanami
Izanami
spaceeghostt
Izanami
Level 12
God Stats
2W - 0L
1,843 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CentaurGaming
Ratatoskr
12
0 / 7 / 1
7,443
392
4,794
15,535
4,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Jpoff88
Bellona
11
1 / 4 / 1
6,993
368
5,479
15,596
13,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
SPOFFIN188
Merlin
11
1 / 9 / 1
7,111
374
5,901
11,595
3,149
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
13
0 / 4 / 7
8,624
454
4,124
13,563
12,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
17
8 / 3 / 1
10,358
545
10,596
9,756
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LoNEWolV3zs
Cu Chulainn
19
4 / 0 / 6
11,431
602
8,741
9,177
9,091
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
TheBeardedOWL
Sylvanus
13
2 / 5 / 13
8,687
457
5,438
13,169
10,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 0 / 6
11,583
610
12,480
11,061
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
17
9 / 2 / 8
11,132
586
13,389
13,795
10,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
spaceeghostt
Izanami
15
3 / 3 / 4
8,913
469
8,995
10,220
3,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
10
Kills
27
27
Deaths
10
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
CentaurGaming
Ratatoskr
0
7
1
0.07
L
Bellona
Jpoff88
Bellona
1
4
1
0.38
W
Cu Chulainn
LoNEWolV3zs
Cu Chulainn
4
0
6
7
L
Merlin
SPOFFIN188
Merlin
1
9
1
0.17
W
Sylvanus
TheBeardedOWL
Sylvanus
2
5
13
1.7
W
9
0
6
12
W
Zhong Kui
9
2
8
6.5
L
Ymir
0
4
7
0.88
L
Olorun
8
3
1
2.83
W
Izanami
spaceeghostt
Izanami
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,894
Damage
49,043
66,045
Taken
57,422
37,890
Mitigated
38,215
10,918
Healing
24,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
CentaurGaming
Ratatoskr
4,794
1,742
0
2,307
15,535
4,609
0
4,046
11,380
0
46,340
L
Bellona
Jpoff88
Bellona
5,479
821
0
734
15,596
13,866
0
3,534
11,970
7,496
19,204
W
Cu Chulainn
LoNEWolV3zs
Cu Chulainn
8,741
827
0
3,115
9,177
9,091
411
1,638
7,539
15,282
71,572
L
Merlin
SPOFFIN188
Merlin
5,901
490
0
1,024
11,595
3,149
0
4,725
6,490
34,902
0
W
Sylvanus
TheBeardedOWL
Sylvanus
5,438
1,432
2,351
4,254
13,169
10,358
515
7,776
5,393
15,673
4,068
W
12,480
2,875
0
6,545
11,061
5,126
856
1,528
9,533
0
102,371
W
Zhong Kui
13,389
1,786
0
5,608
13,795
10,135
2,202
4,564
9,231
67,237
0
L
Ymir
4,124
780
0
1,477
13,563
12,698
112
3,103
10,332
32,115
0
L
Olorun
10,596
4,780
727
4,649
9,756
3,568
146
3,497
6,170
76,274
7,806
W
Izanami
spaceeghostt
Izanami
8,995
6,475
759
2,232
10,220
3,505
2,301
6,047
4,173
0
54,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,529
Gold Earned
51,746
404
Minions Killed
621
0
Camps Cleared
0
1,739,978
Distance Traveled
1,760,933
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,443
392
85
4
0
401,557
2
L
Bellona
6,993
368
47
2
0
357,655
1
W
Cu Chulainn
11,431
602
185
10
0
393,131
3
L
Merlin
7,111
374
58
3
0
296,095
1
W
Sylvanus
8,687
457
29
2
0
281,020
1
W
Thor
11,583
610
190
10
0
376,224
11
W
Zhong Kui
11,132
586
124
7
0
373,014
6
L
Ymir
8,624
454
59
3
0
342,497
0
L
Olorun
10,358
545
155
8
0
342,174
8
W
Izanami
8,913
469
93
5
0
337,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role