Player Matchup

Izanami
Izanami
Dragon_Rider_X
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,141 Elo+
Solo
Charybdis
Charybdis
LBE CHARLIE
Charybdis
Level 23
God Stats
0W - 1L
1,267 SR
Queue Stats
27W - 56L
1,238 Elo+
Solo
Cthulhu
Cthulhu
Sidated
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,560 Elo+
Solo
Nu Wa
Nu Wa
ncruzsak
Nu Wa
Level 24
God Stats
51W - 38L
1,524 SR
Queue Stats
68W - 49L
1,422 Elo+
Solo
Vamana
Vamana
tsundere_k
Vamana
Level 14
God Stats
2W - 2L
1,605 SR
Queue Stats
14W - 18L
1,474 Elo+
Solo
Team Averages
Level 16
1,479 SR
1,367 Elo+

VS

Team Averages
Level 31
1,537 SR
1,387 Elo+
Kukulkan
Kukulkan
Allabha Labhala
Kukulkan
Level 18
God Stats
42W - 15L
1,694 SR
Queue Stats
52W - 20L
1,636 Elo+
Party 2
Nemesis
Nemesis
SoGGy_NuGGet918
Nemesis
Level 7
God Stats
1W - 2L
1,150 SR
Queue Stats
16W - 21L
796 Elo+
Party 1
Poseidon
Poseidon
X JrM02 X
Poseidon
Level 22
God Stats
4W - 1L
1,732 SR
Queue Stats
169W - 92L
1,630 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
X deadsh0t200 X
Ah Muzen Cab
Level 104
God Stats
64W - 41L
1,608 SR
Queue Stats
356W - 314L
1,576 Elo+
Party 2
Yemoja
Yemoja
footmaster11
Yemoja
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
26W - 37L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 4
10,625
885
7,433
17,294
6,366
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
LBE CHARLIE
Charybdis
16
0 / 7 / 2
9,749
812
4,739
15,710
5,522
Cthulhu
Sidated
Cthulhu
17
3 / 9 / 3
10,928
911
9,721
23,998
14,322
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
ncruzsak
Nu Wa
18
4 / 7 / 4
12,605
1,050
12,901
14,558
5,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
tsundere_k
Vamana
17
0 / 6 / 5
10,563
880
7,346
24,343
12,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
4 / 0 / 21
12,398
1,033
12,794
6,493
2,630
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
0 / 1 / 3
9,158
763
2,038
4,358
1,280
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
X JrM02 X
Poseidon
20
19 / 1 / 15
15,236
1,270
34,085
11,295
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
X deadsh0t200 X
Ah Muzen Cab
20
15 / 2 / 20
13,939
1,162
33,449
12,952
4,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
19
2 / 4 / 17
12,058
1,005
3,759
10,172
6,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
116
8
Kills
40
40
Deaths
8
18
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
0
21
14.5
L
1
11
4
0.27
L
Charybdis
LBE CHARLIE
Charybdis
0
7
2
0.14
L
Cthulhu
Sidated
Cthulhu
3
9
3
0.5
W
0
1
3
1.5
W
Poseidon
X JrM02 X
Poseidon
19
1
15
26.5
W
Ah Muzen Cab
X deadsh0t200 X
Ah Muzen Cab
15
2
20
12.5
W
Yemoja
2
4
17
2.63
L
Nu Wa
ncruzsak
Nu Wa
4
7
4
0.86
L
Vamana
tsundere_k
Vamana
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,140
Damage
86,125
95,903
Taken
45,270
44,152
Mitigated
19,472
7,615
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
12,794
1,495
0
0
6,493
2,630
0
3,355
3,138
26,823
0
L
7,433
6,778
0
0
17,294
6,366
0
8,078
9,216
0
25,210
L
Charybdis
LBE CHARLIE
Charybdis
4,739
1,679
0
0
15,710
5,522
0
7,501
8,209
0
16,353
L
Cthulhu
Sidated
Cthulhu
9,721
600
489
1,170
23,998
14,322
0
12,717
11,281
19,871
0
W
2,038
403
0
229
4,358
1,280
0
3,379
979
0
6,292
W
Poseidon
X JrM02 X
Poseidon
34,085
5,388
0
1,269
11,295
4,442
0
4,591
6,704
67,315
2,538
W
Ah Muzen Cab
X deadsh0t200 X
Ah Muzen Cab
33,449
14,945
0
2,615
12,952
4,774
0
6,839
6,113
0
63,648
W
Yemoja
3,759
667
257
868
10,172
6,346
0
4,458
5,714
11,868
0
L
Nu Wa
ncruzsak
Nu Wa
12,901
2,124
177
589
14,558
5,269
0
6,123
8,435
53,397
0
L
Vamana
tsundere_k
Vamana
7,346
3,148
1,079
4,111
24,343
12,673
0
15,111
9,232
0
18,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,470
Gold Earned
62,789
195
Minions Killed
221
8
Camps Cleared
5
949,085
Distance Traveled
944,413
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,398
1,033
36
3
1
213,788
0
L
Izanami
10,625
885
50
4
2
142,085
0
L
Charybdis
9,749
812
22
2
4
174,173
0
L
Cthulhu
10,928
911
22
2
1
196,628
0
W
Nemesis
9,158
763
6
1
0
101,078
0
W
Poseidon
15,236
1,270
84
7
4
217,920
0
W
Ah Muzen Cab
13,939
1,162
78
7
0
201,342
0
W
Yemoja
12,058
1,005
17
1
0
210,285
0
L
Nu Wa
12,605
1,050
81
7
1
188,542
1
L
Vamana
10,563
880
20
2
0
247,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role