Player Matchup

Arachne
Arachne
 
Arachne
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
domim
Gilgamesh
Level 107
God Stats
9W - 8L
1,709 SR
Queue Stats
573W - 552L
1,539 Elo+
Solo
Sol
Sol
fledermausmann1
Sol
Level 63
God Stats
1W - 2L
1,575 SR
Queue Stats
14W - 11L
1,677 Elo+
Party 3
Poseidon
Poseidon
iJuggernaut110
Poseidon
Level 12
God Stats
1W - 2L
1,570 SR
Queue Stats
3W - 4L
1,755 Elo+
Party 3
Guan Yu
Guan Yu
korndog6438
Guan Yu
Level 122
God Stats
0W - 1L
1,383 SR
Queue Stats
7W - 12L
1,513 Elo+
Party 3
Team Averages
Level 74
1,547 SR
1,597 Elo+

VS

Team Averages
Level 58
1,579 SR
1,666 Elo+
Izanami
Izanami
Bamabiskit
Izanami
Level 97
God Stats
9W - 5L
1,491 SR
Queue Stats
482W - 414L
1,526 Elo+
Party 1
Serqet
Serqet
DHath
Serqet
Level 52
God Stats
3W - 3L
1,467 SR
Queue Stats
189W - 171L
1,550 Elo+
Party 1
Ares
Ares
EDP445CHILDLOVER
Ares
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 55L
1,582 Elo+
Party 1
Scylla
Scylla
Jiråchi
Scylla
Level 69
God Stats
4W - 1L
1,554 SR
Queue Stats
59W - 17L
1,833 Elo+
Party 2
Hercules
Hercules
merkzilla428
Hercules
Level 46
God Stats
9W - 1L
1,884 SR
Queue Stats
264W - 92L
1,842 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
7 / 7 / 3
10,048
558
12,851
19,314
7,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
domim
Gilgamesh
16
2 / 5 / 2
9,811
545
9,003
15,391
12,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 6 / 3
9,451
525
7,860
15,122
4,154
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
12
0 / 10 / 4
7,544
419
4,371
9,850
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
korndog6438
Guan Yu
12
2 / 6 / 6
8,633
480
4,520
16,423
13,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bamabiskit
Izanami
16
8 / 5 / 2
9,907
550
13,492
13,384
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
DHath
Serqet
16
6 / 2 / 6
9,663
537
5,251
10,517
6,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 5 / 19
9,862
548
16,536
17,365
16,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Jiråchi
Scylla
19
14 / 0 / 6
12,004
667
13,190
5,943
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
merkzilla428
Hercules
17
2 / 3 / 8
9,996
555
10,952
14,534
14,435
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
15
Kills
34
34
Deaths
15
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
7
7
3
1.21
W
Izanami
Bamabiskit
Izanami
8
5
2
1.8
W
Serqet
DHath
Serqet
6
2
6
4.5
W
4
5
19
2.7
W
Scylla
Jiråchi
Scylla
14
0
6
17
L
Gilgamesh
domim
Gilgamesh
2
5
2
0.6
L
4
6
3
0.92
L
Poseidon
0
10
4
0.2
L
Guan Yu
korndog6438
Guan Yu
2
6
6
0.83
W
Hercules
merkzilla428
Hercules
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,605
Damage
59,421
76,100
Taken
61,743
41,665
Mitigated
45,052
21,411
Healing
15,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
12,851
8,771
0
7,300
19,314
7,488
0
7,456
11,281
0
68,368
W
Izanami
Bamabiskit
Izanami
13,492
8,137
0
4,197
13,384
4,652
610
4,231
9,153
0
89,477
W
Serqet
DHath
Serqet
5,251
947
0
1,997
10,517
6,872
0
2,476
8,041
967
60,552
W
16,536
507
0
1,571
17,365
16,698
30
3,855
13,510
44,416
0
W
Scylla
Jiråchi
Scylla
13,190
1,155
0
1,520
5,943
2,395
0
1,484
4,459
83,177
0
L
Gilgamesh
domim
Gilgamesh
9,003
2,027
0
1,517
15,391
12,036
196
5,929
9,049
6,911
57,289
L
7,860
3,048
0
5,752
15,122
4,154
576
3,276
11,482
61,491
0
L
Poseidon
4,371
953
0
46
9,850
4,228
55
6,678
2,889
27,645
0
L
Guan Yu
korndog6438
Guan Yu
4,520
766
1,669
5,127
16,423
13,759
55
7,297
8,631
0
22,893
W
Hercules
merkzilla428
Hercules
10,952
2,630
0
6,295
14,534
14,435
0
1,711
12,823
6,902
53,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,487
Gold Earned
51,432
421
Minions Killed
579
0
Camps Cleared
0
1,692,574
Distance Traveled
1,777,818
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,048
558
103
6
0
365,317
5
W
Izanami
9,907
550
140
8
0
302,708
4
W
Serqet
9,663
537
97
5
0
390,466
4
W
Ares
9,862
548
48
3
0
324,864
2
W
Scylla
12,004
667
164
9
0
393,689
5
L
Gilgamesh
9,811
545
123
7
0
372,612
6
L
Sol
9,451
525
101
6
0
330,087
3
L
Poseidon
7,544
419
50
3
0
289,249
2
L
Guan Yu
8,633
480
44
2
0
335,309
4
W
Hercules
9,996
555
130
7
0
366,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role