Player Matchup

Nemesis
Nemesis
JEANKIING
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,200 Elo+
Solo
Ymir
Ymir
Krezzbtw
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,177 Elo+
Party 1
Bellona
Bellona
Onewolk
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Discordia
Discordia
denkivity
Discordia
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
yojan-077
Izanami
Level 63
God Stats
24W - 27L
1,453 SR
Queue Stats
74W - 82L
1,335 Elo+
Party 1
Team Averages
Level 17
1,491 SR
1,342 Elo+

VS

Team Averages
Level 13
1,383 SR
1,146 Elo+
Susano
Susano
Lil_carlitosxX
Susano
Level 8
God Stats
1W - 6L
1,384 SR
Queue Stats
7W - 12L
1,085 Elo+
Party 2
Cerberus
Cerberus
SebaRemix
Cerberus
Level 20
God Stats
4W - 10L
1,169 SR
Queue Stats
31W - 62L
1,130 Elo+
Party 2
Guan Yu
Guan Yu
gregjb30
Guan Yu
Level 14
God Stats
0W - 5L
1,365 SR
Queue Stats
8W - 22L
1,271 Elo+
Party 2
Cliodhna
Cliodhna
xfrankgamerxlu
Cliodhna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 24L
1,006 Elo+
Party 2
Cupid
Cupid
zPedrooPB
Cupid
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 16L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JEANKIING
Nemesis
18
4 / 5 / 9
11,743
534
7,377
15,023
6,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
15
4 / 7 / 10
10,897
495
7,997
15,760
14,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Onewolk
Bellona
18
8 / 6 / 7
11,955
543
17,572
16,636
19,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
denkivity
Discordia
15
4 / 6 / 13
10,568
480
10,733
10,631
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
yojan-077
Izanami
20
13 / 4 / 3
13,470
612
17,986
12,390
5,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
7,518
342
4,273
13,999
10,329
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
SebaRemix
Cerberus
15
6 / 8 / 2
9,951
452
7,885
24,270
15,667
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
gregjb30
Guan Yu
13
6 / 9 / 4
9,249
420
8,614
17,677
9,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
13
5 / 10 / 5
9,093
413
9,704
17,488
6,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
zPedrooPB
Cupid
17
9 / 1 / 2
11,273
512
9,296
12,714
4,861
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
44
33
Kills
27
28
Deaths
35
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
JEANKIING
Nemesis
4
5
9
1.7
W
Ymir
4
7
10
1.29
L
1
7
4
0.43
W
Bellona
Onewolk
Bellona
8
6
7
1.92
L
Cerberus
SebaRemix
Cerberus
6
8
2
0.88
W
Discordia
denkivity
Discordia
4
6
13
1.75
L
Guan Yu
gregjb30
Guan Yu
6
9
4
0.89
L
Cliodhna
5
10
5
0.75
W
Izanami
yojan-077
Izanami
13
4
3
3.63
L
Cupid
zPedrooPB
Cupid
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,665
Damage
39,772
70,440
Taken
86,148
49,000
Mitigated
47,667
12,233
Healing
12,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
JEANKIING
Nemesis
7,377
2,023
0
4,303
15,023
6,867
252
2,042
12,981
0
80,096
W
Ymir
7,997
2,849
0
2,336
15,760
14,051
554
1,044
14,716
22,507
0
L
4,273
1,072
0
1,360
13,999
10,329
135
3,119
10,686
0
21,411
W
Bellona
Onewolk
Bellona
17,572
5,152
0
971
16,636
19,568
4,250
3,524
13,112
20,632
46,660
L
Cerberus
SebaRemix
Cerberus
7,885
973
0
2,041
24,270
15,667
0
4,177
19,927
49,621
0
W
Discordia
denkivity
Discordia
10,733
962
82
1,206
10,631
2,560
2,152
1,089
9,542
36,048
0
L
Guan Yu
gregjb30
Guan Yu
8,614
1,432
244
1,406
17,677
9,813
639
5,236
12,187
0
30,924
L
Cliodhna
9,704
2,278
0
170
17,488
6,997
291
7,000
10,106
0
34,711
W
Izanami
yojan-077
Izanami
17,986
10,781
0
3,335
12,390
5,954
8,018
643
11,747
0
125,245
L
Cupid
zPedrooPB
Cupid
9,296
6,340
0
7,179
12,714
4,861
1,609
2,576
10,066
0
65,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,633
Gold Earned
47,084
527
Minions Killed
371
0
Camps Cleared
0
1,927,426
Distance Traveled
1,604,988
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,743
534
120
5
0
472,018
0
W
Ymir
10,897
495
29
1
0
389,790
2
L
Susano
7,518
342
34
2
0
310,377
3
W
Bellona
11,955
543
112
5
0
355,005
0
L
Cerberus
9,951
452
86
4
0
381,754
2
W
Discordia
10,568
480
48
2
0
371,371
0
L
Guan Yu
9,249
420
57
3
0
329,706
1
L
Cliodhna
9,093
413
55
3
0
312,102
0
W
Izanami
13,470
612
218
10
0
339,242
2
L
Cupid
11,273
512
139
6
0
271,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role