Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Aumeopathie
Fenrir
Level 122
God Stats
43W - 10L
1,930 SR
Queue Stats
144W - 35L
1,810 Elo+
Party 2
Danzaburou
Danzaburou
Juulse
Danzaburou
Level 29
God Stats
12W - 2L
1,733 SR
Queue Stats
182W - 48L
1,799 Elo+
Party 2
Team Averages
Level 100
1,721 SR
1,703 Elo+

VS

Team Averages
Level 46
1,474 SR
1,324 Elo+
Yemoja
Yemoja
Anarkist95
Yemoja
Level 8
God Stats
2W - 2L
1,516 SR
Queue Stats
7W - 16L
1,319 Elo+
Party 1
Kukulkan
Kukulkan
GrandMaze
Kukulkan
Level 17
God Stats
26W - 51L
1,408 SR
Queue Stats
34W - 79L
1,261 Elo+
Solo
Nemesis
Nemesis
Hades119
Nemesis
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 56L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
5 / 0 / 15
8,133
813
10,585
6,817
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
11 / 0 / 9
9,433
943
8,431
9,520
8,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
Juulse
Danzaburou
12
5 / 1 / 14
8,289
829
8,301
7,944
2,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anarkist95
Yemoja
8
0 / 6 / 0
5,856
586
4,134
10,225
7,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
GrandMaze
Kukulkan
9
0 / 9 / 1
5,790
579
5,669
9,827
3,298
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Hades119
Nemesis
8
1 / 6 / 0
5,627
563
3,796
12,245
5,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
2
21
Kills
1
1
Deaths
21
38
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
5
0
15
12.5
L
Yemoja
Anarkist95
Yemoja
0
6
0
0
W
Fenrir
11
0
9
15.5
L
Kukulkan
GrandMaze
Kukulkan
0
9
1
0.06
L
Nemesis
Hades119
Nemesis
1
6
0
0.17
W
Danzaburou
Juulse
Danzaburou
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,317
Damage
13,599
24,281
Taken
32,297
14,012
Mitigated
16,608
9,891
Healing
2,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
10,585
409
306
2,614
6,817
2,795
511
3,823
2,717
37,912
0
L
Yemoja
Anarkist95
Yemoja
4,134
1,117
352
419
10,225
7,760
0
2,424
7,801
8,009
0
W
Fenrir
8,431
2,040
0
3,960
9,520
8,393
610
2,610
6,542
0
14,510
L
Kukulkan
GrandMaze
Kukulkan
5,669
425
299
254
9,827
3,298
0
4,916
4,911
20,499
0
L
Nemesis
Hades119
Nemesis
3,796
527
0
1,568
12,245
5,550
0
3,462
8,783
179
8,957
W
Danzaburou
Juulse
Danzaburou
8,301
5,113
0
3,011
7,944
2,824
1,163
3,957
3,908
0
30,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,855
Gold Earned
17,273
126
Minions Killed
57
10
Camps Cleared
0
595,624
Distance Traveled
465,111
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,133
813
58
6
3
206,460
4
L
Yemoja
5,856
586
8
1
0
133,105
0
W
Fenrir
9,433
943
8
1
1
210,654
0
L
Kukulkan
5,790
579
36
4
0
142,571
0
L
Nemesis
5,627
563
13
1
0
189,435
2
W
Danzaburou
8,289
829
60
6
6
178,510
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role