Player Matchup

Cernunnos
Cernunnos
F1RESTARTER511
Cernunnos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,393 Elo+
Party 2
Ra
Ra
Jhony457098
Ra
Level 104
God Stats
3W - 2L
1,434 SR
Queue Stats
128W - 130L
1,368 Elo+
Solo
Sylvanus
Sylvanus
LOG potatos
Sylvanus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,171 Elo+
Party 2
Freya
Freya
PumpkinLily9932
Freya
Level 126
God Stats
3W - 0L
1,539 SR
Queue Stats
324W - 351L
1,379 Elo+
Solo
Mulan
Mulan
SHulk12
Mulan
Level 160
God Stats
8W - 11L
1,368 SR
Queue Stats
90W - 102L
1,415 Elo+
Solo
Team Averages
Level 112
1,468 SR
1,345 Elo+

VS

Team Averages
Level 58
1,405 SR
1,318 Elo+
Cthulhu
Cthulhu
ErinMA-1007
Cthulhu
Level 35
God Stats
2W - 4L
1,206 SR
Queue Stats
267W - 292L
1,348 Elo+
Party 1
Arachne
Arachne
Gato_fachero1
Arachne
Level 48
God Stats
6W - 7L
1,470 SR
Queue Stats
487W - 457L
1,367 Elo+
Party 1
Skadi
Skadi
NoirWolf04
Skadi
Level 64
God Stats
18W - 23L
1,406 SR
Queue Stats
115W - 142L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
SheeeLuvvX
Gilgamesh
Level 66
God Stats
6W - 4L
1,491 SR
Queue Stats
19W - 31L
1,269 Elo+
Solo
Tiamat
Tiamat
d87fresh
Tiamat
Level 76
God Stats
14W - 22L
1,452 SR
Queue Stats
500W - 597L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
F1RESTARTER511
Cernunnos
13
7 / 4 / 4
8,603
574
16,275
13,413
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 3 / 0
9,264
618
8,040
8,522
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
LOG potatos
Sylvanus
10
2 / 7 / 7
7,059
471
7,235
12,887
13,718
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 2
8,200
547
4,428
10,793
4,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
SHulk12
Mulan
13
1 / 3 / 0
8,029
535
5,702
8,109
7,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ErinMA-1007
Cthulhu
12
2 / 3 / 6
7,717
514
5,815
18,016
16,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
13
3 / 1 / 2
8,150
543
5,776
10,207
4,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
13
8 / 8 / 3
7,956
530
12,703
12,968
3,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SheeeLuvvX
Gilgamesh
14
5 / 2 / 0
8,524
568
7,710
12,113
10,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
d87fresh
Tiamat
10
0 / 5 / 1
6,431
429
1,638
8,109
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
19
Kills
18
19
Deaths
19
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ErinMA-1007
Cthulhu
2
3
6
1.67
W
Cernunnos
F1RESTARTER511
Cernunnos
7
4
4
2.25
L
Arachne
3
1
2
4
W
6
3
0
2
W
Sylvanus
LOG potatos
Sylvanus
2
7
7
0.79
L
Skadi
8
8
3
1.19
W
3
2
2
2
W
Mulan
SHulk12
Mulan
1
3
0
0.33
L
Gilgamesh
SheeeLuvvX
Gilgamesh
5
2
0
2.5
L
Tiamat
d87fresh
Tiamat
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,680
Damage
33,642
53,724
Taken
61,413
34,250
Mitigated
37,716
19,818
Healing
14,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ErinMA-1007
Cthulhu
5,815
1,034
31
4,207
18,016
16,484
15
4,419
13,597
28,872
0
W
Cernunnos
F1RESTARTER511
Cernunnos
16,275
6,944
383
4,985
13,413
5,483
401
3,198
10,215
0
51,729
L
Arachne
5,776
4,240
0
3,160
10,207
4,108
0
4,839
5,368
0
43,363
W
8,040
434
97
4,078
8,522
3,345
460
1,050
7,368
63,382
0
W
Sylvanus
LOG potatos
Sylvanus
7,235
3,083
1,910
2,603
12,887
13,718
220
2,399
10,488
18,819
0
L
Skadi
12,703
7,446
484
1,554
12,968
3,571
44
4,035
8,933
0
30,237
W
4,428
1,426
0
4,327
10,793
4,597
0
610
10,091
53,668
10,277
W
Mulan
SHulk12
Mulan
5,702
1,197
0
1,435
8,109
7,107
316
0
8,109
0
36,684
L
Gilgamesh
SheeeLuvvX
Gilgamesh
7,710
2,508
0
3,805
12,113
10,320
189
2,051
10,062
0
42,147
L
Tiamat
d87fresh
Tiamat
1,638
115
0
1,649
8,109
3,233
12
3,868
4,241
29,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,155
Gold Earned
38,778
401
Minions Killed
336
0
Camps Cleared
0
1,275,359
Distance Traveled
1,357,657
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,717
514
65
4
0
292,511
0
W
Cernunnos
8,603
574
78
5
0
245,643
3
L
Arachne
8,150
543
78
5
0
371,344
2
W
Ra
9,264
618
138
9
0
254,104
0
W
Sylvanus
7,059
471
20
1
0
234,133
0
L
Skadi
7,956
530
46
3
0
228,633
2
W
Freya
8,200
547
97
6
0
288,411
6
W
Mulan
8,029
535
68
5
0
253,068
0
L
Gilgamesh
8,524
568
80
5
0
281,748
0
L
Tiamat
6,431
429
67
4
0
183,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role