Player Matchup

Cthulhu
Cthulhu
BlazedZombie
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 1
Thor
Thor
Dylan0615
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 1
Jing Wei
Jing Wei
Hasoke
Jing Wei
Level 40
God Stats
6W - 8L
1,623 SR
Queue Stats
112W - 97L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
MFSAH
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 1
Hercules
Hercules
jshume02
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 1
Team Averages
Level 13
1,525 SR
1,339 Elo+

VS

Team Averages
Level 9
1,569 SR
1,481 Elo+
Fenrir
Fenrir
AlreadyMuted
Fenrir
Level 8
God Stats
4W - 3L
1,347 SR
Queue Stats
25W - 17L
1,482 Elo+
Solo
Jormungandr
Jormungandr
BIGSOQ
Jormungandr
Level 8
God Stats
3W - 2L
1,607 SR
Queue Stats
7W - 5L
1,468 Elo+
Party 2
Bellona
Bellona
Ecalagua
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,321 Elo+
Solo
Neith
Neith
nofather
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
xBwin
Kukulkan
Level 11
God Stats
5W - 1L
1,892 SR
Queue Stats
80W - 46L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlazedZombie
Cthulhu
7
3 / 6 / 2
4,801
480
3,061
7,480
4,319
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
6
0 / 5 / 0
4,465
447
1,538
6,967
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Hasoke
Jing Wei
8
3 / 6 / 3
5,152
515
4,660
7,976
1,786
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
MFSAH
Kukulkan
7
0 / 7 / 1
4,620
462
1,677
5,826
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
jshume02
Hercules
8
0 / 5 / 0
4,620
462
1,004
6,058
2,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
11 / 1 / 6
7,199
720
8,474
7,721
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
BIGSOQ
Jormungandr
7
3 / 2 / 10
5,885
589
2,964
6,320
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Ecalagua
Bellona
12
5 / 0 / 0
6,878
688
3,722
5,953
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Neith
nofather
Neith
7
1 / 4 / 6
4,846
485
3,155
4,665
1,087
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
xBwin
Kukulkan
11
8 / 0 / 2
7,000
700
5,325
3,725
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
28
29
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
1
6
14
W
Jormungandr
BIGSOQ
Jormungandr
3
2
10
4
L
Cthulhu
BlazedZombie
Cthulhu
3
6
2
0.67
L
Thor
0
5
0
0
W
Bellona
Ecalagua
Bellona
5
0
0
5
L
Jing Wei
Hasoke
Jing Wei
3
6
3
0.75
L
Kukulkan
MFSAH
Kukulkan
0
7
1
0.07
L
Hercules
jshume02
Hercules
0
5
0
0
W
Neith
nofather
Neith
1
4
6
1
W
Kukulkan
xBwin
Kukulkan
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,940
Damage
23,640
34,307
Taken
28,384
12,104
Mitigated
13,925
3,933
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,474
1,892
0
3,775
7,721
2,667
0
1,414
6,221
0
33,056
W
Jormungandr
BIGSOQ
Jormungandr
2,964
1,353
0
1,230
6,320
3,778
88
1,831
4,489
12,085
0
L
Cthulhu
BlazedZombie
Cthulhu
3,061
694
0
269
7,480
4,319
0
2,710
4,750
8,618
0
L
Thor
1,538
574
0
1,063
6,967
2,247
0
1,400
5,501
0
21,651
W
Bellona
Ecalagua
Bellona
3,722
597
0
2,790
5,953
5,235
272
0
5,953
9,736
30,525
L
Jing Wei
Hasoke
Jing Wei
4,660
3,699
0
1,859
7,976
1,786
16
1,320
6,618
0
21,785
L
Kukulkan
MFSAH
Kukulkan
1,677
544
0
0
5,826
1,555
0
2,601
3,091
14,833
0
L
Hercules
jshume02
Hercules
1,004
460
0
742
6,058
2,197
286
908
5,150
0
13,120
W
Neith
nofather
Neith
3,155
2,323
0
506
4,665
1,087
693
638
4,027
0
13,990
W
Kukulkan
xBwin
Kukulkan
5,325
438
0
500
3,725
1,158
593
727
2,956
34,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,658
Gold Earned
31,808
159
Minions Killed
269
0
Camps Cleared
0
901,655
Distance Traveled
954,182
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,199
720
62
6
0
231,492
6
W
Jormungandr
5,885
589
15
2
0
190,084
4
L
Cthulhu
4,801
480
7
1
0
203,229
0
L
Thor
4,465
447
46
5
0
171,995
0
W
Bellona
6,878
688
99
10
0
201,355
1
L
Jing Wei
5,152
515
42
4
0
182,353
2
L
Kukulkan
4,620
462
34
3
0
178,727
0
L
Hercules
4,620
462
30
3
0
165,351
2
W
Neith
4,846
485
29
3
0
155,045
1
W
Kukulkan
7,000
700
64
6
0
176,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role