Player Matchup

Baron Samedi
Baron Samedi
INNEHOLDER
Baron Samedi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,448 Elo+
Party 1
Ymir
Ymir
Santims
Ymir
Level 26
God Stats
39W - 22L
1,514 SR
Queue Stats
51W - 43L
1,478 Elo+
Party 1
Artemis
Artemis
rinalds
Artemis
Level 80
God Stats
16W - 9L
1,581 SR
Queue Stats
43W - 47L
1,455 Elo+
Party 1
Team Averages
Level 62
1,532 SR
1,460 Elo+

VS

Team Averages
Level 33
1,501 SR
1,504 Elo+
Ares
Ares
Deepler
Ares
Level 18
God Stats
1W - 0L
1,466 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Mulan
Mulan
Naloky
Mulan
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,512 Elo+
Party 2
Merlin
Merlin
ValadaxZonpor
Merlin
Level 28
God Stats
4W - 3L
1,538 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
INNEHOLDER
Baron Samedi
13
2 / 5 / 2
9,126
608
10,958
11,078
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Santims
Ymir
13
2 / 3 / 4
9,754
650
8,060
16,655
22,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
rinalds
Artemis
13
2 / 3 / 4
8,961
597
12,769
8,026
2,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Deepler
Ares
14
2 / 2 / 9
10,723
715
6,456
17,214
20,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Naloky
Mulan
15
5 / 3 / 4
10,607
707
9,172
19,391
20,850
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 1 / 7
10,178
679
16,003
8,635
3,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
11
11
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
Deepler
Ares
2
2
9
3.25
L
Baron Samedi
INNEHOLDER
Baron Samedi
2
5
2
0.6
W
Mulan
Naloky
Mulan
5
3
4
2.33
L
Ymir
Santims
Ymir
2
3
4
1.33
W
4
1
7
7.5
L
Artemis
rinalds
Artemis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,787
Damage
31,631
35,759
Taken
45,240
30,741
Mitigated
45,381
7,270
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Deepler
Ares
6,456
696
241
1,672
17,214
20,592
576
7,613
9,601
20,748
0
L
Baron Samedi
INNEHOLDER
Baron Samedi
10,958
641
867
2,048
11,078
5,120
0
7,586
3,492
37,101
0
W
Mulan
Naloky
Mulan
9,172
840
1,176
3,083
19,391
20,850
721
8,594
10,797
8,127
35,840
L
Ymir
Santims
Ymir
8,060
1,342
0
3,095
16,655
22,970
0
11,282
5,373
23,960
0
W
16,003
1,558
0
723
8,635
3,939
1,261
3,323
5,312
48,810
0
L
Artemis
rinalds
Artemis
12,769
6,004
0
1,260
8,026
2,651
0
5,725
2,301
0
30,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,841
Gold Earned
31,508
160
Minions Killed
200
5
Camps Cleared
9
736,520
Distance Traveled
771,276
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,723
715
22
1
3
261,032
0
L
Baron Samedi
9,126
608
66
4
3
235,876
3
W
Mulan
10,607
707
101
7
1
268,213
2
L
Ymir
9,754
650
29
2
1
234,042
4
W
Merlin
10,178
679
77
5
5
242,031
0
L
Artemis
8,961
597
65
4
1
266,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role