Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
FoxyMann
Fenrir
Level 68
God Stats
11W - 12L
1,537 SR
Queue Stats
135W - 128L
1,358 Elo+
Solo
Athena
Athena
MilesHighest
Athena
Level 124
God Stats
5W - 4L
1,527 SR
Queue Stats
240W - 212L
1,520 Elo+
Party 3
Skadi
Skadi
SixGodTingsEh
Skadi
Level 109
God Stats
0W - 1L
1,504 SR
Queue Stats
667W - 674L
1,485 Elo+
Party 2
Cerberus
Cerberus
tumadre3624
Cerberus
Level 123
God Stats
3W - 12L
1,428 SR
Queue Stats
225W - 181L
1,554 Elo+
Party 3
Team Averages
Level 106
1,499 SR
1,483 Elo+

VS

Team Averages
Level 104
1,481 SR
1,502 Elo+
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Bicca2276
Nu Wa
Level 58
God Stats
1W - 4L
1,168 SR
Queue Stats
8W - 12L
1,263 Elo+
Solo
Athena
Athena
XxPublic_ENMY1xX
Athena
Level 119
God Stats
7W - 5L
1,496 SR
Queue Stats
185W - 166L
1,577 Elo+
Party 1
Cliodhna
Cliodhna
clay_tht_killa
Cliodhna
Level 96
God Stats
13W - 12L
1,517 SR
Queue Stats
87W - 68L
1,567 Elo+
Party 1
Chiron
Chiron
maxandrubyy
Chiron
Level 121
God Stats
17W - 8L
1,722 SR
Queue Stats
136W - 125L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 0 / 0
7,574
631
5,319
4,246
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
FoxyMann
Fenrir
1
0 / 0 / 0
3,856
321
0
0
0
Athena
12
4 / 1 / 0
7,265
605
9,758
11,042
10,443
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 3 / 2
5,640
470
3,375
6,344
1,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
tumadre3624
Cerberus
9
4 / 2 / 1
6,155
513
3,023
9,034
5,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 3 / 0
6,143
512
4,576
11,017
5,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nu Wa
Bicca2276
Nu Wa
9
0 / 3 / 0
5,533
461
1,095
4,286
1,393
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 4
5,827
486
2,436
9,928
5,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
11
2 / 2 / 1
6,263
522
5,411
8,083
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
12
3 / 2 / 2
7,241
603
6,447
6,354
1,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
11
Kills
6
6
Deaths
12
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
0
0
3
W
Chaac
 
Chaac
1
3
0
0.33
W
Nu Wa
Bicca2276
Nu Wa
0
3
0
0
L
Fenrir
FoxyMann
Fenrir
0
0
0
0
L
Athena
4
1
0
4
L
0
3
2
0.33
W
0
2
4
1
W
Cliodhna
2
2
1
1.25
W
Chiron
3
2
2
2
L
Cerberus
tumadre3624
Cerberus
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,475
Damage
19,965
30,666
Taken
39,668
18,920
Mitigated
16,342
10,081
Healing
14,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,319
2,118
0
3,224
4,246
1,249
314
1,316
2,930
54,514
0
W
Chaac
 
Chaac
4,576
1,865
0
6,391
11,017
5,107
328
7,047
3,970
0
26,042
W
Nu Wa
Bicca2276
Nu Wa
1,095
267
0
0
4,286
1,393
0
3,452
834
25,985
0
L
Fenrir
FoxyMann
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Athena
9,758
1,991
0
3,874
11,042
10,443
350
425
10,186
44,158
0
L
3,375
1,407
0
861
6,344
1,623
0
462
5,882
0
27,209
W
2,436
1,242
0
1,766
9,928
5,719
148
3,352
6,576
9,629
0
W
Cliodhna
5,411
1,528
262
3,741
8,083
2,354
814
3,169
4,914
0
43,801
W
Chiron
6,447
3,384
663
1,890
6,354
1,769
93
1,201
5,153
0
52,615
L
Cerberus
tumadre3624
Cerberus
3,023
597
36
2,086
9,034
5,605
0
1,328
7,706
17,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,490
Gold Earned
31,007
302
Minions Killed
306
0
Camps Cleared
0
838,678
Distance Traveled
1,107,694
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,574
631
105
9
0
219,093
2
W
Chaac
6,143
512
59
5
0
224,226
0
W
Nu Wa
5,533
461
51
4
0
157,661
0
L
Fenrir
3,856
321
0
0
0
0
0
L
Athena
7,265
605
95
8
0
226,331
2
L
Skadi
5,640
470
63
5
0
198,980
1
W
Athena
5,827
486
14
1
0
230,282
3
W
Cliodhna
6,263
522
90
8
0
258,024
2
W
Chiron
7,241
603
92
8
0
237,501
3
L
Cerberus
6,155
513
39
3
0
194,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role