Player Matchup

Ra
Ra
 
Ra
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Andamir
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,474 Elo+
Solo
Thor
Thor
MelkiHP
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SirBeleti
Cthulhu
Level 5
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 5L
1,124 Elo+
Party 1
Loki
Loki
oBlazeDOIDO
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,124 Elo+
Party 1
Team Averages
Level 10
1,459 SR
1,344 Elo+

VS

Team Averages
Level 29
1,503 SR
1,535 Elo+
Cliodhna
Cliodhna
Maltael2112
Cliodhna
Level 22
God Stats
17W - 6L
1,657 SR
Queue Stats
74W - 52L
1,538 Elo+
Party 2
Jormungandr
Jormungandr
Olak456
Jormungandr
Level 22
God Stats
2W - 2L
1,397 SR
Queue Stats
39W - 31L
1,526 Elo+
Party 2
Hou Yi
Hou Yi
Y4HWEH
Hou Yi
Level 17
God Stats
3W - 1L
1,463 SR
Queue Stats
30W - 16L
1,525 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kirtrux
Tsukuyomi
Level 12
God Stats
12W - 6L
1,500 SR
Queue Stats
14W - 6L
1,511 Elo+
Party 2
Ah Puch
Ah Puch
sahdowk
Ah Puch
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
2 / 9 / 7
11,816
985
5,911
13,684
4,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Andamir
Jing Wei
19
4 / 14 / 10
12,928
1,077
18,907
26,780
10,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
MelkiHP
Thor
15
0 / 0 / 0
7,480
623
0
0
0
Cthulhu
SirBeleti
Cthulhu
20
6 / 9 / 9
13,737
1,145
12,525
29,602
33,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
9 / 11 / 6
14,124
1,177
18,120
24,127
9,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Maltael2112
Cliodhna
19
7 / 3 / 17
12,592
1,049
17,215
10,526
4,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Olak456
Jormungandr
20
5 / 4 / 19
12,728
1,061
14,157
15,010
18,757
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Y4HWEH
Hou Yi
20
15 / 6 / 9
14,594
1,216
24,549
19,513
7,979
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
kirtrux
Tsukuyomi
19
14 / 6 / 10
13,780
1,148
21,059
12,456
5,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
sahdowk
Ah Puch
19
2 / 2 / 24
12,651
1,054
11,974
8,274
3,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
122
21
Kills
43
43
Deaths
21
32
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
9
7
0.61
L
Jing Wei
Andamir
Jing Wei
4
14
10
0.64
W
Cliodhna
Maltael2112
Cliodhna
7
3
17
5.17
L
Thor
MelkiHP
Thor
0
0
0
0
W
Jormungandr
Olak456
Jormungandr
5
4
19
3.63
L
Cthulhu
SirBeleti
Cthulhu
6
9
9
1.17
W
Hou Yi
Y4HWEH
Hou Yi
15
6
9
3.25
W
Tsukuyomi
kirtrux
Tsukuyomi
14
6
10
3.17
L
9
11
6
1.09
W
Ah Puch
sahdowk
Ah Puch
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,463
Damage
88,954
94,193
Taken
65,779
57,176
Mitigated
39,123
4,941
Healing
7,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,911
355
1,575
623
13,684
4,618
0
3,897
9,787
34,862
0
L
Jing Wei
Andamir
Jing Wei
18,907
12,196
0
2,138
26,780
10,216
0
5,580
21,200
0
45,101
W
Cliodhna
Maltael2112
Cliodhna
17,215
1,532
0
327
10,526
4,011
0
3,161
7,365
0
37,955
L
Thor
MelkiHP
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Olak456
Jormungandr
14,157
2,795
0
0
15,010
18,757
0
4,859
9,156
32,168
0
L
Cthulhu
SirBeleti
Cthulhu
12,525
1,235
419
186
29,602
33,250
0
9,074
20,528
29,581
0
W
Hou Yi
Y4HWEH
Hou Yi
24,549
20,601
0
5,246
19,513
7,979
0
5,787
13,726
0
45,288
W
Tsukuyomi
kirtrux
Tsukuyomi
21,059
7,554
0
40
12,456
5,126
0
2,692
9,764
0
33,875
L
18,120
4,112
0
0
24,127
9,092
0
7,580
16,547
0
39,980
W
Ah Puch
sahdowk
Ah Puch
11,974
679
0
1,587
8,274
3,250
0
1,937
6,337
30,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,085
Gold Earned
66,345
216
Minions Killed
197
4
Camps Cleared
5
869,597
Distance Traveled
1,035,927
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,816
985
74
6
0
183,945
0
L
Jing Wei
12,928
1,077
50
4
4
229,686
0
W
Cliodhna
12,592
1,049
70
6
2
242,925
3
L
Thor
7,480
623
0
0
0
0
0
W
Jormungandr
12,728
1,061
43
4
0
180,532
0
L
Cthulhu
13,737
1,145
47
4
0
239,434
0
W
Hou Yi
14,594
1,216
43
4
0
197,330
0
W
Tsukuyomi
13,780
1,148
18
2
2
211,142
2
L
Loki
14,124
1,177
45
4
0
216,532
0
W
Ah Puch
12,651
1,054
23
2
1
203,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role