Player Matchup

Yemoja
Yemoja
Masonjarr21
Yemoja
Level 59
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 2L
1,314 Elo+
Party 2
Achilles
Achilles
Waterboh
Achilles
Level 44
God Stats
0W - 1L
1,631 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sol
Sol
moquista24
Sol
Level 86
God Stats
0W - 1L
1,354 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Arachne
Arachne
xBIGMANGOx
Arachne
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 63
1,550 SR
1,454 Elo+

VS

Team Averages
Level 100
1,610 SR
1,564 Elo+
Discordia
Discordia
 
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Aumeopathie
Anhur
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,567 Elo+
Party 1
Athena
Athena
Etsujiro
Athena
Level 101
God Stats
3W - 2L
1,727 SR
Queue Stats
5W - 4L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
Juulse
Danzaburou
Level 29
God Stats
2W - 1L
1,712 SR
Queue Stats
5W - 3L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 5 / 0
6,348
705
3,207
14,382
9,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Waterboh
Achilles
11
1 / 5 / 1
7,128
792
1,875
12,523
9,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 6 / 2
6,463
718
3,675
10,087
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
xBIGMANGOx
Arachne
10
1 / 5 / 0
6,198
689
4,167
8,383
2,925
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
7 / 0 / 11
8,885
987
14,714
6,905
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 1 / 5
9,149
1,017
12,084
6,580
2,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Etsujiro
Athena
13
1 / 0 / 10
8,396
933
4,357
8,333
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Juulse
Danzaburou
14
4 / 1 / 11
8,851
983
9,443
7,453
3,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
2
Kills
21
21
Deaths
2
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
0
11
12.5
W
9
1
5
11.5
W
Athena
Etsujiro
Athena
1
0
10
6
W
Danzaburou
Juulse
Danzaburou
4
1
11
9.5
L
Yemoja
0
5
0
0
L
Achilles
Waterboh
Achilles
1
5
1
0.3
L
0
6
2
0.17
L
Arachne
xBIGMANGOx
Arachne
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,924
Damage
40,598
45,375
Taken
29,271
25,251
Mitigated
18,169
4,650
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,714
1,333
575
1,609
6,905
2,737
1,296
1,156
5,749
34,762
0
W
12,084
7,253
0
814
6,580
2,819
4,498
2,082
4,498
0
30,919
W
Athena
Etsujiro
Athena
4,357
1,038
0
600
8,333
9,268
448
2,319
6,014
12,936
0
W
Danzaburou
Juulse
Danzaburou
9,443
5,892
0
1,811
7,453
3,345
2,344
1,205
6,042
0
33,701
L
Yemoja
3,207
372
139
771
14,382
9,582
0
4,414
9,968
22,498
0
L
Achilles
Waterboh
Achilles
1,875
446
122
1,095
12,523
9,297
0
4,852
7,671
0
11,195
L
3,675
1,262
101
1,733
10,087
3,447
0
6,069
4,018
15,542
1,880
L
Arachne
xBIGMANGOx
Arachne
4,167
2,737
145
544
8,383
2,925
0
3,896
4,487
0
11,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,137
Gold Earned
35,281
103
Minions Killed
174
4
Camps Cleared
8
553,260
Distance Traveled
754,589
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,885
987
41
5
4
195,263
1
W
Anhur
9,149
1,017
67
7
1
159,551
1
W
Athena
8,396
933
17
2
1
203,837
1
W
Danzaburou
8,851
983
49
5
2
195,938
2
L
Yemoja
6,348
705
28
3
0
138,956
0
L
Achilles
7,128
792
21
2
0
143,058
2
L
Sol
6,463
718
32
4
1
124,957
0
L
Arachne
6,198
689
22
2
3
146,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role