Player Matchup

Ra
Ra
AIadji
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,050 Elo+
Party 1
Danzaburou
Danzaburou
Andrewx987
Danzaburou
Level 125
God Stats
233W - 177L
1,514 SR
Queue Stats
334W - 350L
1,358 Elo+
Solo
Sobek
Sobek
DefenseNahh
Sobek
Level 71
God Stats
5W - 1L
1,500 SR
Queue Stats
325W - 396L
1,333 Elo+
Party 1
Fenrir
Fenrir
SadDrxbble-
Fenrir
Level 68
God Stats
6W - 9L
1,500 SR
Queue Stats
357W - 438L
1,300 Elo+
Party 1
Geb
Geb
thesnuggler727
Geb
Level 65
God Stats
3W - 4L
1,384 SR
Queue Stats
105W - 126L
1,358 Elo+
Solo
Team Averages
Level 67
1,479 SR
1,280 Elo+

VS

Team Averages
Level 54
1,450 SR
1,269 Elo+
King Arthur
King Arthur
Arowne1997
King Arthur
Level 62
God Stats
5W - 8L
1,442 SR
Queue Stats
27W - 44L
1,269 Elo+
Party 2
Sobek
Sobek
Clap-In-Spanish
Sobek
Level 105
God Stats
1W - 1L
1,722 SR
Queue Stats
52W - 68L
1,311 Elo+
Solo
Chiron
Chiron
blackrose98
Chiron
Level 29
God Stats
0W - 2L
1,219 SR
Queue Stats
25W - 45L
1,239 Elo+
Party 2
Awilix
Awilix
deathcheater500
Awilix
Level 25
God Stats
2W - 4L
1,464 SR
Queue Stats
15W - 30L
1,227 Elo+
Party 2
Hades
Hades
yaardygirl
Hades
Level 48
God Stats
9W - 10L
1,404 SR
Queue Stats
87W - 106L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
0 / 7 / 1
6,510
362
2,490
7,251
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Andrewx987
Danzaburou
15
6 / 0 / 4
10,449
581
13,349
11,427
4,239
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
1 / 0 / 2
8,054
447
12,732
16,205
12,318
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
17
11 / 1 / 2
10,170
565
13,499
12,104
6,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 13
8,179
454
4,681
10,559
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arowne1997
King Arthur
12
1 / 1 / 2
7,789
433
12,468
22,734
16,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 4 / 2
7,414
412
6,302
17,040
18,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
12
0 / 8 / 0
7,384
410
4,267
11,600
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 3 / 2
8,054
447
3,098
11,331
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
14
6 / 2 / 0
9,035
502
11,708
11,024
6,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
18
Kills
9
9
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
0
7
1
0.07
W
Danzaburou
Andrewx987
Danzaburou
6
0
4
8
L
King Arthur
Arowne1997
King Arthur
1
1
2
2
L
1
4
2
0.5
W
1
0
2
2
W
Fenrir
11
1
2
12
L
Chiron
0
8
0
0
L
1
3
2
0.67
W
0
1
13
6.5
L
Hades
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,751
Damage
37,843
57,546
Taken
73,729
33,081
Mitigated
47,555
22,094
Healing
23,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
2,490
780
151
607
7,251
2,317
0
4,118
2,996
12,772
0
W
Danzaburou
Andrewx987
Danzaburou
13,349
5,378
133
7,014
11,427
4,239
3,768
3,392
7,988
0
72,384
L
King Arthur
Arowne1997
King Arthur
12,468
1,889
54
8,685
22,734
16,288
282
12,293
10,441
0
37,817
L
6,302
537
0
3,560
17,040
18,457
154
2,615
14,425
24,778
0
W
12,732
2,255
0
8,378
16,205
12,318
229
3,379
11,471
41,098
0
W
Fenrir
13,499
5,438
0
4,636
12,104
6,592
1,143
3,980
7,911
0
67,887
L
Chiron
4,267
1,893
261
1,963
11,600
3,219
1,653
393
11,142
0
40,229
L
3,098
1,284
43
3,140
11,331
3,574
1,043
2,064
9,267
0
48,871
W
4,681
803
0
1,175
10,559
7,615
111
3,141
7,325
19,730
0
L
Hades
11,708
505
422
5,158
11,024
6,017
1,660
3,120
7,904
44,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,362
Gold Earned
39,676
342
Minions Killed
366
0
Camps Cleared
0
1,574,108
Distance Traveled
1,686,145
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,510
362
20
1
0
225,359
0
W
Danzaburou
10,449
581
123
7
0
314,177
2
L
King Arthur
7,789
433
56
3
0
361,135
0
L
Sobek
7,414
412
23
1
0
346,111
0
W
Sobek
8,054
447
67
4
0
346,047
2
W
Fenrir
10,170
565
109
6
0
368,769
0
L
Chiron
7,384
410
94
5
0
284,542
1
L
Awilix
8,054
447
94
5
0
368,939
5
W
Geb
8,179
454
23
1
0
319,756
7
L
Hades
9,035
502
99
6
0
325,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role