Player Matchup

Kukulkan
Kukulkan
ColDD9
Kukulkan
Level 15
God Stats
1W - 2L
1,668 SR
Queue Stats
24W - 19L
1,557 Elo+
Party 1
Bacchus
Bacchus
abacatecatecate
Bacchus
Level 49
God Stats
25W - 18L
1,595 SR
Queue Stats
66W - 49L
1,532 Elo+
Party 1
Hou Yi
Hou Yi
byDRAGON
Hou Yi
Level 46
God Stats
20W - 14L
1,563 SR
Queue Stats
61W - 46L
1,532 Elo+
Party 1
Hercules
Hercules
bySlayer
Hercules
Level 9
God Stats
18W - 9L
1,687 SR
Queue Stats
25W - 13L
1,615 Elo+
Party 1
Thor
Thor
playerk
Thor
Level 11
God Stats
0W - 1L
1,303 SR
Queue Stats
8W - 9L
1,476 Elo+
Party 1
Team Averages
Level 26
1,563 SR
1,543 Elo+

VS

Team Averages
Level 21
1,488 SR
1,547 Elo+
Ymir
Ymir
JoZer0
Ymir
Level 20
God Stats
5W - 5L
1,352 SR
Queue Stats
62W - 49L
1,555 Elo+
Solo
Cliodhna
Cliodhna
Kelssier
Cliodhna
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 12L
1,634 Elo+
Solo
Thoth
Thoth
NobiIe
Thoth
Level 19
God Stats
5W - 2L
1,500 SR
Queue Stats
141W - 102L
1,613 Elo+
Solo
Hachiman
Hachiman
ReiMatheuz
Hachiman
Level 23
God Stats
4W - 2L
1,545 SR
Queue Stats
105W - 108L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
j3remay4
Gilgamesh
Level 29
God Stats
41W - 35L
1,543 SR
Queue Stats
201W - 210L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ColDD9
Kukulkan
14
1 / 12 / 2
8,370
380
3,314
14,391
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 7 / 5
9,359
425
10,566
19,992
22,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
byDRAGON
Hou Yi
14
4 / 10 / 5
9,116
414
8,815
18,436
4,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
bySlayer
Hercules
16
6 / 4 / 2
10,355
471
10,954
22,381
15,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
playerk
Thor
9
0 / 14 / 3
7,154
325
760
15,884
5,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JoZer0
Ymir
16
4 / 3 / 20
11,224
510
6,849
16,402
19,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
Kelssier
Cliodhna
20
15 / 3 / 12
13,323
606
19,446
16,246
8,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thoth
NobiIe
Thoth
20
26 / 0 / 6
14,403
655
32,345
9,799
4,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ReiMatheuz
Hachiman
17
0 / 4 / 10
10,777
490
6,304
12,535
4,648
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
j3remay4
Gilgamesh
18
2 / 4 / 9
11,993
545
8,359
13,926
13,168
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
104
14
Kills
47
47
Deaths
14
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ColDD9
Kukulkan
1
12
2
0.17
W
Ymir
JoZer0
Ymir
4
3
20
4.67
W
Cliodhna
Kelssier
Cliodhna
15
3
12
7
W
Thoth
NobiIe
Thoth
26
0
6
29
W
Hachiman
ReiMatheuz
Hachiman
0
4
10
1.25
L
3
7
5
0.79
L
Hou Yi
byDRAGON
Hou Yi
4
10
5
0.65
L
Hercules
bySlayer
Hercules
6
4
2
1.75
W
Gilgamesh
j3remay4
Gilgamesh
2
4
9
1.63
L
Thor
playerk
Thor
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,409
Damage
73,303
91,084
Taken
68,908
51,638
Mitigated
51,074
16,947
Healing
17,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ColDD9
Kukulkan
3,314
64
0
425
14,391
3,409
0
10,156
3,892
40,020
0
W
Ymir
JoZer0
Ymir
6,849
621
0
1,794
16,402
19,496
772
5,394
10,869
21,323
0
W
Cliodhna
Kelssier
Cliodhna
19,446
2,105
0
6,335
16,246
8,768
2,667
2,380
13,844
0
99,178
W
Thoth
NobiIe
Thoth
32,345
153
296
3,160
9,799
4,994
1,351
1,929
7,762
120,743
0
W
Hachiman
ReiMatheuz
Hachiman
6,304
2,818
0
3,224
12,535
4,648
8,054
3,206
9,329
0
70,404
L
10,566
909
0
2,439
19,992
22,940
0
8,421
11,272
34,475
0
L
Hou Yi
byDRAGON
Hou Yi
8,815
3,628
0
2,674
18,436
4,481
41
7,125
11,151
0
53,816
L
Hercules
bySlayer
Hercules
10,954
3,579
73
10,228
22,381
15,466
130
8,843
13,340
0
52,212
W
Gilgamesh
j3remay4
Gilgamesh
8,359
2,109
0
2,814
13,926
13,168
346
676
13,224
9,969
68,531
L
Thor
playerk
Thor
760
405
0
1,108
15,884
5,342
0
5,111
10,653
0
15,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,354
Gold Earned
61,720
365
Minions Killed
664
0
Camps Cleared
0
1,813,863
Distance Traveled
2,187,248
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,370
380
90
4
0
313,227
0
W
Ymir
11,224
510
33
2
0
439,602
6
W
Cliodhna
13,323
606
156
7
0
469,986
2
W
Thoth
14,403
655
184
8
0
428,375
1
W
Hachiman
10,777
490
121
6
0
390,529
5
L
Bacchus
9,359
425
37
2
0
400,261
5
L
Hou Yi
9,116
414
93
4
0
365,757
6
L
Hercules
10,355
471
109
5
0
441,130
1
W
Gilgamesh
11,993
545
170
8
0
458,756
0
L
Thor
7,154
325
36
2
0
293,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role