Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Luxumbrus
Artemis
Level 6
God Stats
11W - 9L
1,529 SR
Queue Stats
11W - 9L
1,592 Elo+
Solo
Chronos
Chronos
MalaTempora
Chronos
Level 18
God Stats
6W - 5L
1,640 SR
Queue Stats
96W - 87L
1,585 Elo+
Solo
Merlin
Merlin
UltimateGodGuide
Merlin
Level 21
God Stats
3W - 3L
1,600 SR
Queue Stats
61W - 37L
1,641 Elo+
Solo
Loki
Loki
herponn
Loki
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 43L
1,689 Elo+
Solo
Team Averages
Level 17
1,554 SR
1,602 Elo+

VS

Team Averages
Level 24
1,456 SR
1,547 Elo+
Scylla
Scylla
 
Scylla
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
BigGolly
Kali
Level 28
God Stats
3W - 5L
1,430 SR
Queue Stats
119W - 131L
1,538 Elo+
Solo
Tiamat
Tiamat
Dragonlaks
Tiamat
Level 27
God Stats
7W - 4L
1,588 SR
Queue Stats
40W - 29L
1,611 Elo+
Solo
Neith
Neith
PattyBouvier
Neith
Level 17
God Stats
2W - 4L
1,260 SR
Queue Stats
80W - 61L
1,680 Elo+
Party 1
Cabrakan
Cabrakan
YellowSnowww
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
3
0 / 1 / 0
3,860
386
1,057
1,950
678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
Luxumbrus
Artemis
8
1 / 7 / 1
4,990
499
4,976
7,085
1,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Chronos
MalaTempora
Chronos
2
0 / 1 / 0
3,770
377
759
1,255
139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 4 / 0
6,093
609
4,436
6,850
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
herponn
Loki
10
1 / 3 / 2
5,753
575
4,628
7,025
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 1 / 0
7,240
724
1,894
3,258
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
12
2 / 2 / 4
7,092
709
2,768
6,244
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Dragonlaks
Tiamat
12
2 / 1 / 2
7,105
711
4,117
6,637
3,013
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
10 / 0 / 1
8,612
861
6,383
6,353
2,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
YellowSnowww
Cabrakan
8
0 / 2 / 5
5,838
584
1,134
7,739
4,691
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
16
16
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
0
0
W
Scylla
 
Scylla
2
1
0
2
W
Kali
2
2
4
2
W
Tiamat
Dragonlaks
Tiamat
2
1
2
3
L
Artemis
Luxumbrus
Artemis
1
7
1
0.21
L
Chronos
MalaTempora
Chronos
0
1
0
0
W
10
0
1
10.5
L
4
4
0
1
W
Cabrakan
YellowSnowww
Cabrakan
0
2
5
1.25
L
Loki
herponn
Loki
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,856
Damage
16,296
24,165
Taken
30,231
6,170
Mitigated
13,311
5,415
Healing
12,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,057
343
0
1,038
1,950
678
0
965
985
0
5,238
W
Scylla
 
Scylla
1,894
397
0
1,215
3,258
1,111
0
1,264
1,994
43,616
0
W
Kali
2,768
1,361
0
2,390
6,244
2,482
336
1,244
4,963
0
35,788
W
Tiamat
Dragonlaks
Tiamat
4,117
782
0
3,774
6,637
3,013
2,063
189
6,448
33,578
0
L
Artemis
Luxumbrus
Artemis
4,976
2,308
0
825
7,085
1,367
0
825
6,260
0
20,836
L
Chronos
MalaTempora
Chronos
759
244
0
529
1,255
139
0
116
1,139
3,666
0
W
6,383
2,995
0
3,732
6,353
2,014
2,882
1,481
4,693
0
57,726
L
4,436
192
0
1,272
6,850
2,019
0
2,602
4,126
33,962
0
W
Cabrakan
YellowSnowww
Cabrakan
1,134
134
648
648
7,739
4,691
46
1,017
6,641
6,803
0
L
Loki
herponn
Loki
4,628
1,276
0
1,751
7,025
1,967
0
2,475
4,510
0
28,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,466
Gold Earned
35,887
175
Minions Killed
348
0
Camps Cleared
0
629,876
Distance Traveled
961,234
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,860
386
6
1
0
50,560
1
W
Scylla
7,240
724
95
10
0
192,171
3
W
Kali
7,092
709
76
8
0
229,617
0
W
Tiamat
7,105
711
62
6
0
162,795
0
L
Artemis
4,990
499
35
4
0
176,283
1
L
Chronos
3,770
377
6
1
0
26,947
0
W
Neith
8,612
861
106
11
0
190,187
3
L
Merlin
6,093
609
63
6
0
176,281
2
W
Cabrakan
5,838
584
9
1
0
186,464
0
L
Loki
5,753
575
65
7
0
199,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role