Player Matchup

Cthulhu
Cthulhu
DreamSlay3r
Cthulhu
Level 6
God Stats
5W - 7L
1,500 SR
Queue Stats
6W - 11L
1,382 Elo+
Party 3
Nemesis
Nemesis
Logancoolcat
Nemesis
Level 4
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 2L
1,197 Elo+
Solo
Thoth
Thoth
Smokin9Peanut
Thoth
Level 16
God Stats
6W - 5L
1,681 SR
Queue Stats
29W - 28L
1,476 Elo+
Party 3
Charybdis
Charybdis
TheReiland
Charybdis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 26L
1,563 Elo+
Party 3
Bellona
Bellona
jdice1017
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,382 Elo+
Party 3
Team Averages
Level 9
1,490 SR
1,400 Elo+

VS

Team Averages
Level 24
1,463 SR
1,393 Elo+
Cthulhu
Cthulhu
AaronShedlock
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,348 Elo+
Party 1
Anubis
Anubis
AyyItsJosh
Anubis
Level 27
God Stats
73W - 76L
1,390 SR
Queue Stats
124W - 137L
1,351 Elo+
Party 2
Hachiman
Hachiman
FireLordZuko116
Hachiman
Level 29
God Stats
25W - 19L
1,425 SR
Queue Stats
247W - 260L
1,464 Elo+
Party 2
Cliodhna
Cliodhna
Hailan143
Cliodhna
Level 43
God Stats
5W - 5L
1,500 SR
Queue Stats
182W - 199L
1,432 Elo+
Party 1
Thor
Thor
Ingowlf
Thor
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 28L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DreamSlay3r
Cthulhu
19
2 / 10 / 15
12,336
1,028
11,039
28,284
26,664
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Logancoolcat
Nemesis
17
1 / 11 / 5
10,443
870
7,195
17,494
4,921
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 4 / 11
14,124
1,177
20,818
12,231
3,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
TheReiland
Charybdis
20
8 / 7 / 11
13,750
1,146
34,158
19,293
6,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
jdice1017
Bellona
19
1 / 15 / 13
12,427
1,036
10,801
31,778
23,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
1 / 7 / 31
12,624
1,052
11,175
23,860
25,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
AyyItsJosh
Anubis
20
8 / 1 / 25
13,342
1,112
23,428
15,313
7,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
20
15 / 4 / 25
15,206
1,267
34,601
17,550
7,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
Hailan143
Cliodhna
20
21 / 1 / 14
14,977
1,248
25,956
16,732
8,123
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
Ingowlf
Thor
20
2 / 9 / 22
11,795
983
4,748
16,481
7,153
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
164
22
Kills
47
47
Deaths
22
55
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
7
31
2.36
W
Anubis
AyyItsJosh
Anubis
8
1
25
20.5
L
Cthulhu
DreamSlay3r
Cthulhu
2
10
15
0.95
W
Hachiman
15
4
25
6.88
W
Cliodhna
Hailan143
Cliodhna
21
1
14
28
W
Thor
Ingowlf
Thor
2
9
22
1.44
L
Nemesis
Logancoolcat
Nemesis
1
11
5
0.32
L
10
4
11
3.88
L
Charybdis
TheReiland
Charybdis
8
7
11
1.93
L
Bellona
jdice1017
Bellona
1
15
13
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,011
Damage
99,908
109,080
Taken
89,936
65,037
Mitigated
55,529
4,997
Healing
12,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
11,175
992
0
112
23,860
25,480
0
10,856
12,205
37,823
0
W
Anubis
AyyItsJosh
Anubis
23,428
255
133
6,346
15,313
7,252
0
5,571
9,742
48,586
0
L
Cthulhu
DreamSlay3r
Cthulhu
11,039
1,199
0
0
28,284
26,664
0
8,140
20,144
18,789
0
W
Hachiman
34,601
20,709
0
4,188
17,550
7,521
0
5,346
12,204
0
62,051
W
Cliodhna
Hailan143
Cliodhna
25,956
3,053
384
843
16,732
8,123
0
4,747
11,985
0
40,466
W
Thor
Ingowlf
Thor
4,748
821
0
0
16,481
7,153
0
5,337
11,144
0
7,359
L
Nemesis
Logancoolcat
Nemesis
7,195
3,835
0
840
17,494
4,921
0
5,226
12,268
0
11,305
L
20,818
1,827
99
1,102
12,231
3,539
0
4,103
8,128
39,694
0
L
Charybdis
TheReiland
Charybdis
34,158
15,869
0
0
19,293
6,553
0
5,669
13,624
0
77,222
L
Bellona
jdice1017
Bellona
10,801
3,512
1,180
1,776
31,778
23,360
0
11,465
20,313
33
37,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,080
Gold Earned
67,944
214
Minions Killed
205
8
Camps Cleared
8
1,029,547
Distance Traveled
1,167,649
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,624
1,052
60
5
2
224,651
0
W
Anubis
13,342
1,112
52
4
0
230,650
0
L
Cthulhu
12,336
1,028
10
1
1
216,388
0
W
Hachiman
15,206
1,267
51
4
3
227,224
0
W
Cliodhna
14,977
1,248
35
3
2
282,578
0
W
Thor
11,795
983
7
1
1
202,546
0
L
Nemesis
10,443
870
5
0
3
160,317
1
L
Thoth
14,124
1,177
53
4
1
211,374
0
L
Charybdis
13,750
1,146
97
8
3
214,116
0
L
Bellona
12,427
1,036
49
4
0
227,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role