Player Matchup

Bellona
Bellona
HiOmni
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,663 Elo+
Solo
Ymir
Ymir
Killa_Vanilla9
Ymir
Level 23
God Stats
31W - 30L
1,755 SR
Queue Stats
177W - 165L
1,563 Elo+
Solo
Scylla
Scylla
LGHeadChoppr
Scylla
Level 18
God Stats
11W - 4L
1,821 SR
Queue Stats
36W - 27L
1,632 Elo+
Party 1
Sol
Sol
THEviperNEXUS
Sol
Level 28
God Stats
0W - 1L
1,776 SR
Queue Stats
76W - 48L
1,635 Elo+
Solo
Cliodhna
Cliodhna
ThickDarkBeer
Cliodhna
Level 17
God Stats
2W - 2L
1,777 SR
Queue Stats
28W - 20L
1,675 Elo+
Party 1
Team Averages
Level 18
1,726 SR
1,634 Elo+

VS

Team Averages
Level 20
1,519 SR
1,609 Elo+
Ares
Ares
ChunkierRanch
Ares
Level 18
God Stats
5W - 2L
1,467 SR
Queue Stats
40W - 34L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
Chunkieranch
Gilgamesh
Level 16
God Stats
1W - 1L
1,321 SR
Queue Stats
33W - 31L
1,495 Elo+
Party 2
Tiamat
Tiamat
Dark Shadow176r
Tiamat
Level 41
God Stats
11W - 10L
1,539 SR
Queue Stats
65W - 52L
1,510 Elo+
Party 2
Jing Wei
Jing Wei
JP09
Jing Wei
Level 5
God Stats
10W - 7L
1,771 SR
Queue Stats
51W - 53L
1,877 Elo+
Solo
Arachne
Arachne
Slovaki
Arachne
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 28L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HiOmni
Bellona
6
0 / 4 / 1
4,147
461
1,857
5,059
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
1 / 2 / 0
4,126
458
2,119
5,140
2,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Scylla
8
1 / 2 / 1
4,608
512
2,356
3,146
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
3,156
351
0
0
0
Cliodhna
ThickDarkBeer
Cliodhna
8
2 / 1 / 0
5,064
563
3,586
5,540
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 1
5,581
620
2,457
6,013
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Chunkieranch
Gilgamesh
10
1 / 1 / 1
5,501
611
1,837
3,070
1,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 1
5,144
572
2,931
3,438
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
JP09
Jing Wei
8
1 / 2 / 4
5,183
576
2,723
4,734
1,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Slovaki
Arachne
9
3 / 1 / 1
5,448
605
3,157
7,139
1,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
9
9
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
Gilgamesh
Chunkieranch
Gilgamesh
1
1
1
1.5
W
0
0
1
0.5
L
Bellona
HiOmni
Bellona
0
4
1
0.13
W
Jing Wei
JP09
Jing Wei
1
2
4
1.5
L
1
2
0
0.5
L
Scylla
1
2
1
0.75
W
Arachne
Slovaki
Arachne
3
1
1
3.5
L
0
0
0
0
L
Cliodhna
ThickDarkBeer
Cliodhna
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,918
Damage
13,105
18,885
Taken
24,394
8,407
Mitigated
9,786
3,664
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,457
279
0
2,802
6,013
3,815
0
1,568
4,445
16,159
0
W
Gilgamesh
Chunkieranch
Gilgamesh
1,837
669
0
652
3,070
1,479
168
160
2,910
0
24,335
W
2,931
138
0
1,564
3,438
1,167
215
441
2,997
24,157
0
L
Bellona
HiOmni
Bellona
1,857
734
0
130
5,059
4,072
169
595
4,464
1,606
10,291
W
Jing Wei
JP09
Jing Wei
2,723
2,182
0
1,148
4,734
1,391
836
1,167
3,567
0
21,075
L
2,119
320
0
1,376
5,140
2,049
0
1,550
3,582
9,659
0
L
Scylla
2,356
131
0
220
3,146
801
0
757
2,319
20,792
0
W
Arachne
Slovaki
Arachne
3,157
1,862
0
2,665
7,139
1,934
0
1,533
5,606
0
32,741
L
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
ThickDarkBeer
Cliodhna
3,586
1,051
0
1,938
5,540
1,485
0
2,234
3,132
0
23,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,101
Gold Earned
26,857
138
Minions Killed
249
0
Camps Cleared
0
609,109
Distance Traveled
880,932
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,581
620
23
3
0
171,422
0
W
Gilgamesh
5,501
611
57
6
0
165,379
1
W
Tiamat
5,144
572
54
6
0
161,723
0
L
Bellona
4,147
461
26
3
0
161,602
0
W
Jing Wei
5,183
576
42
5
0
184,723
1
L
Ymir
4,126
458
16
2
0
111,150
1
L
Scylla
4,608
512
38
4
0
161,595
1
W
Arachne
5,448
605
73
8
0
197,685
2
L
Sol
3,156
351
0
0
0
0
0
L
Cliodhna
5,064
563
58
6
0
174,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role