Player Matchup

Geb
Geb
Ramsey1534
Geb
Level 82
God Stats
50W - 38L
1,614 SR
Queue Stats
505W - 562L
1,553 Elo+
Party 2
Persephone
Persephone
SheeshCEO
Persephone
Level 62
God Stats
5W - 1L
1,758 SR
Queue Stats
412W - 398L
1,599 Elo+
Party 2
Fenrir
Fenrir
TwinbornWinner3
Fenrir
Level 88
God Stats
11W - 10L
1,616 SR
Queue Stats
667W - 709L
1,521 Elo+
Party 2
Team Averages
Level 77
1,663 SR
1,557 Elo+

VS

Team Averages
Level 91
1,696 SR
1,532 Elo+
Fenrir
Fenrir
Dyesier
Fenrir
Level 155
God Stats
8W - 5L
1,566 SR
Queue Stats
280W - 279L
1,510 Elo+
Solo
Ra
Ra
XeroFalco
Ra
Level 69
God Stats
5W - 3L
1,755 SR
Queue Stats
255W - 276L
1,557 Elo+
Party 1
Guan Yu
Guan Yu
YatoNoKami24
Guan Yu
Level 48
God Stats
9W - 6L
1,767 SR
Queue Stats
189W - 210L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 11
11,699
650
16,030
21,584
20,436
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
SheeshCEO
Persephone
16
3 / 2 / 8
11,911
662
18,936
6,307
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
8 / 2 / 6
12,491
694
14,578
12,848
7,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dyesier
Fenrir
14
5 / 4 / 3
10,844
602
12,136
18,097
11,854
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 4
10,679
593
13,020
18,784
7,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
YatoNoKami24
Guan Yu
13
0 / 4 / 5
9,555
531
4,181
21,278
26,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
14
Kills
8
9
Deaths
14
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dyesier
Fenrir
5
4
3
1.63
W
3
5
11
1.7
W
Persephone
SheeshCEO
Persephone
3
2
8
3.5
W
8
2
6
5.5
L
3
6
4
0.83
L
Guan Yu
YatoNoKami24
Guan Yu
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,544
Damage
29,337
40,739
Taken
58,159
30,296
Mitigated
46,498
5,056
Healing
21,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dyesier
Fenrir
12,136
2,680
0
3,219
18,097
11,854
0
11,737
6,360
0
29,687
W
16,030
1,423
220
2,215
21,584
20,436
753
6,366
14,640
51,724
0
W
Persephone
SheeshCEO
Persephone
18,936
1,271
0
1,962
6,307
2,135
1,227
1,638
4,581
62,751
0
W
14,578
2,444
0
659
12,848
7,725
500
4,800
7,702
0
33,202
L
13,020
1,567
4,325
5,277
18,784
7,668
0
12,029
6,755
59,810
0
L
Guan Yu
YatoNoKami24
Guan Yu
4,181
553
3,324
5,562
21,278
26,976
0
11,554
9,576
0
20,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,101
Gold Earned
31,078
197
Minions Killed
189
7
Camps Cleared
9
1,054,961
Distance Traveled
932,972
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,844
602
37
2
4
330,650
0
W
Geb
11,699
650
55
3
1
324,804
5
W
Persephone
11,911
662
105
6
2
344,294
1
W
Fenrir
12,491
694
37
2
4
385,863
4
L
Ra
10,679
593
118
7
4
294,812
1
L
Guan Yu
9,555
531
34
2
1
307,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role