Player Matchup

Medusa
Medusa
Emb3231323
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,849 Elo+
Party 1
Thanatos
Thanatos
GetWireLess
Thanatos
Level 16
God Stats
4W - 5L
1,507 SR
Queue Stats
40W - 39L
1,402 Elo+
Solo
Ra
Ra
Haru6aT0P228
Ra
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
He Bo
He Bo
Meapilas
He Bo
Level 15
God Stats
5W - 4L
1,227 SR
Queue Stats
77W - 47L
1,650 Elo+
Solo
Ymir
Ymir
ZNALEGION
Ymir
Level 28
God Stats
25W - 18L
1,597 SR
Queue Stats
63W - 75L
1,478 Elo+
Solo
Team Averages
Level 21
1,466 SR
1,576 Elo+

VS

Team Averages
Level 26
1,665 SR
1,579 Elo+
Danzaburou
Danzaburou
Cachumbo22
Danzaburou
Level 27
God Stats
30W - 24L
1,563 SR
Queue Stats
162W - 152L
1,493 Elo+
Solo
Susano
Susano
DrowningUrself
Susano
Level 14
God Stats
4W - 4L
1,512 SR
Queue Stats
135W - 34L
1,813 Elo+
Party 2
Neith
Neith
TheChaacMain
Neith
Level 40
God Stats
5W - 3L
1,789 SR
Queue Stats
289W - 123L
1,699 Elo+
Party 2
Amaterasu
Amaterasu
WokeUpSexyToday
Amaterasu
Level 26
God Stats
7W - 4L
1,759 SR
Queue Stats
78W - 67L
1,448 Elo+
Solo
Cabrakan
Cabrakan
overlord1994
Cabrakan
Level 22
God Stats
2W - 1L
1,702 SR
Queue Stats
34W - 44L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Emb3231323
Medusa
7
2 / 4 / 0
5,162
516
3,495
5,347
1,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
GetWireLess
Thanatos
9
3 / 5 / 1
5,514
551
2,634
7,661
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 7 / 0
4,704
470
726
5,967
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Meapilas
He Bo
11
2 / 2 / 2
6,171
617
4,825
5,507
1,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
7
0 / 3 / 1
4,718
472
676
6,285
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cachumbo22
Danzaburou
8
1 / 1 / 2
5,075
508
3,272
3,621
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
11 / 1 / 1
7,320
732
7,490
6,360
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
7 / 0 / 6
7,227
723
7,162
4,642
1,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
WokeUpSexyToday
Amaterasu
10
1 / 4 / 2
5,765
577
2,550
6,602
4,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
overlord1994
Cabrakan
8
1 / 1 / 4
5,524
552
1,732
3,621
2,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
21
21
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cachumbo22
Danzaburou
1
1
2
2
W
11
1
1
11.5
L
Medusa
Emb3231323
Medusa
2
4
0
0.5
L
Thanatos
GetWireLess
Thanatos
3
5
1
0.7
L
0
7
0
0
L
He Bo
Meapilas
He Bo
2
2
2
1.5
W
7
0
6
10
W
Amaterasu
WokeUpSexyToday
Amaterasu
1
4
2
0.5
L
Ymir
0
3
1
0.17
W
Cabrakan
overlord1994
Cabrakan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,356
Damage
22,206
30,767
Taken
24,846
9,521
Mitigated
11,967
9,693
Healing
8,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cachumbo22
Danzaburou
3,272
1,677
0
971
3,621
1,041
720
217
3,404
0
26,261
W
7,490
3,101
0
2,626
6,360
2,105
0
802
5,520
0
36,903
L
Medusa
Emb3231323
Medusa
3,495
1,059
0
619
5,347
1,198
325
412
4,935
0
14,555
L
Thanatos
GetWireLess
Thanatos
2,634
639
0
3,770
7,661
2,210
0
222
7,439
0
28,505
L
726
112
0
859
5,967
1,122
414
0
5,967
19,747
0
L
He Bo
Meapilas
He Bo
4,825
390
0
2,871
5,507
1,525
0
88
5,419
30,916
0
W
7,162
2,899
0
1,829
4,642
1,873
0
994
3,616
0
44,437
W
Amaterasu
WokeUpSexyToday
Amaterasu
2,550
983
0
815
6,602
4,555
75
3,685
2,917
174
24,954
L
Ymir
676
219
0
1,574
6,285
3,466
50
1,098
5,187
11,711
0
W
Cabrakan
overlord1994
Cabrakan
1,732
166
0
1,794
3,621
2,393
432
459
3,162
4,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,269
Gold Earned
30,911
218
Minions Killed
260
0
Camps Cleared
0
874,899
Distance Traveled
960,590
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,075
508
61
6
0
166,370
1
W
Susano
7,320
732
68
7
0
220,236
1
L
Medusa
5,162
516
35
4
0
176,262
0
L
Thanatos
5,514
551
54
5
0
183,813
0
L
Ra
4,704
470
39
4
0
187,112
3
L
He Bo
6,171
617
66
7
0
176,786
3
W
Neith
7,227
723
83
8
0
194,910
1
W
Amaterasu
5,765
577
46
5
0
194,137
3
L
Ymir
4,718
472
24
2
0
150,926
4
W
Cabrakan
5,524
552
2
0
0
184,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role