Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JuanDigo
Baron Samedi
Level 102
God Stats
9W - 10L
1,509 SR
Queue Stats
192W - 159L
1,654 Elo+
Solo
Xing Tian
Xing Tian
WizZzZzZz
Xing Tian
Level 39
God Stats
5W - 1L
1,676 SR
Queue Stats
19W - 7L
1,701 Elo+
Party 1
Team Averages
Level 98
1,562 SR
1,618 Elo+

VS

Team Averages
Level 107
1,697 SR
1,570 Elo+
Nike
Nike
BigGoddessWaifu
Nike
Level 60
God Stats
2W - 1L
1,811 SR
Queue Stats
51W - 56L
1,482 Elo+
Solo
Sol
Sol
CopperPennys
Sol
Level 121
God Stats
2W - 6L
1,403 SR
Queue Stats
1,079W - 864L
1,605 Elo+
Party 2
Cliodhna
Cliodhna
lorkah
Cliodhna
Level 139
God Stats
2W - 1L
1,879 SR
Queue Stats
737W - 520L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
5 / 2 / 5
8,300
755
10,416
8,351
3,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
JuanDigo
Baron Samedi
13
4 / 1 / 6
7,920
720
8,536
7,036
2,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
WizZzZzZz
Xing Tian
11
1 / 2 / 7
7,148
650
5,549
13,939
8,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
6,772
616
3,543
13,367
9,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 3 / 2
6,745
613
6,041
6,978
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
lorkah
Cliodhna
13
5 / 1 / 0
8,383
762
11,504
6,320
2,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
5
5
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
2
5
3.75
L
0
6
3
0.25
L
0
3
2
0.33
W
Baron Samedi
JuanDigo
Baron Samedi
4
1
6
7
W
Xing Tian
WizZzZzZz
Xing Tian
1
2
7
2.25
L
Cliodhna
lorkah
Cliodhna
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,501
Damage
21,088
29,326
Taken
26,665
14,288
Mitigated
14,920
14,125
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,416
1,356
0
3,922
8,351
3,366
0
1,049
7,302
0
23,925
L
3,543
127
0
280
13,367
9,792
44
6,541
6,091
0
8,765
L
6,041
1,528
0
2,664
6,978
2,297
118
4,176
2,633
20,933
2,201
W
Baron Samedi
JuanDigo
Baron Samedi
8,536
628
1,729
4,007
7,036
2,899
114
1,614
5,422
37,871
0
W
Xing Tian
WizZzZzZz
Xing Tian
5,549
337
0
4,467
13,939
8,023
64
3,260
10,679
13,687
0
L
Cliodhna
lorkah
Cliodhna
11,504
1,811
0
1,971
6,320
2,831
0
2,378
3,728
0
33,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,368
Gold Earned
21,900
114
Minions Killed
116
7
Camps Cleared
3
641,585
Distance Traveled
632,043
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,300
755
40
4
1
209,950
2
L
Nike
6,772
616
18
2
1
173,956
2
L
Sol
6,745
613
35
3
2
206,808
4
W
Baron Samedi
7,920
720
61
6
4
206,582
0
W
Xing Tian
7,148
650
13
1
2
225,053
3
L
Cliodhna
8,383
762
63
6
0
251,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role