Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
BathDuckie
Tiamat
Level 128
God Stats
8W - 5L
1,613 SR
Queue Stats
232W - 160L
1,694 Elo+
Party 1
Sobek
Sobek
GhostLionGod
Sobek
Level 30
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 60L
1,701 Elo+
Party 3
Cliodhna
Cliodhna
Supplychainlul
Cliodhna
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,640 Elo+
Party 1
Cupid
Cupid
Weebinese
Cupid
Level 36
God Stats
6W - 0L
1,500 SR
Queue Stats
179W - 104L
1,657 Elo+
Party 3
Team Averages
Level 68
1,523 SR
1,638 Elo+

VS

Team Averages
Level 91
1,573 SR
1,592 Elo+
Amaterasu
Amaterasu
BestSerqetNA
Amaterasu
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,558 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Cataclizmic
Morgan Le Fay
Level 157
God Stats
1W - 1L
1,722 SR
Queue Stats
56W - 46L
1,637 Elo+
Party 2
Hercules
Hercules
Gatackaquack
Hercules
Level 82
God Stats
7W - 6L
1,693 SR
Queue Stats
113W - 97L
1,695 Elo+
Party 2
Charybdis
Charybdis
Jormmungand
Charybdis
Level 158
God Stats
0W - 4L
1,562 SR
Queue Stats
575W - 581L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
ToxicHv
Kukulkan
Level 35
God Stats
2W - 2L
1,387 SR
Queue Stats
187W - 188L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 1 / 3
6,679
607
5,107
7,354
4,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
BathDuckie
Tiamat
11
2 / 0 / 3
6,492
590
4,697
2,575
2,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 3 / 7
5,880
535
3,190
12,559
6,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
12
9 / 1 / 5
7,265
660
8,077
6,179
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cupid
Weebinese
Cupid
12
6 / 1 / 4
7,251
659
6,955
7,786
2,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BestSerqetNA
Amaterasu
10
2 / 3 / 0
5,646
513
4,215
7,637
4,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Cataclizmic
Morgan Le Fay
9
0 / 3 / 3
5,510
501
3,679
7,468
1,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Gatackaquack
Hercules
9
2 / 2 / 3
5,820
529
4,289
8,400
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
Jormmungand
Charybdis
10
2 / 6 / 0
5,716
520
5,680
9,352
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ToxicHv
Kukulkan
8
0 / 5 / 2
4,722
429
1,592
5,839
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
19
Kills
6
6
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
3
2.5
W
Tiamat
BathDuckie
Tiamat
2
0
3
3.5
L
Amaterasu
BestSerqetNA
Amaterasu
2
3
0
0.67
L
Morgan Le Fay
Cataclizmic
Morgan Le Fay
0
3
3
0.5
L
Hercules
Gatackaquack
Hercules
2
2
3
1.75
W
1
3
7
1.5
L
Charybdis
Jormmungand
Charybdis
2
6
0
0.33
W
Cliodhna
9
1
5
11.5
L
Kukulkan
ToxicHv
Kukulkan
0
5
2
0.2
W
Cupid
Weebinese
Cupid
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,026
Damage
19,455
36,453
Taken
38,696
17,164
Mitigated
14,290
16,225
Healing
8,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,107
1,444
0
3,978
7,354
4,319
0
564
6,750
0
43,608
W
Tiamat
BathDuckie
Tiamat
4,697
325
0
1,352
2,575
2,010
74
0
2,575
39,449
0
L
Amaterasu
BestSerqetNA
Amaterasu
4,215
1,650
0
1,911
7,637
4,698
0
767
6,870
0
22,030
L
Morgan Le Fay
Cataclizmic
Morgan Le Fay
3,679
479
0
967
7,468
1,853
0
888
6,580
32,723
0
L
Hercules
Gatackaquack
Hercules
4,289
1,028
0
2,463
8,400
3,853
0
2,463
5,937
0
11,909
W
3,190
190
0
5,817
12,559
6,826
0
3,630
8,835
14,877
0
L
Charybdis
Jormmungand
Charybdis
5,680
3,979
0
2,641
9,352
2,173
0
543
8,809
0
39,347
W
Cliodhna
8,077
688
0
2,840
6,179
1,788
0
667
5,512
0
37,547
L
Kukulkan
ToxicHv
Kukulkan
1,592
337
0
586
5,839
1,713
0
3,226
2,613
19,914
0
W
Cupid
Weebinese
Cupid
6,955
4,300
0
2,238
7,786
2,221
560
276
7,510
0
45,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,567
Gold Earned
27,414
364
Minions Killed
255
0
Camps Cleared
0
1,141,598
Distance Traveled
1,031,916
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,679
607
96
9
0
206,607
4
W
Tiamat
6,492
590
88
8
0
228,047
5
L
Amaterasu
5,646
513
49
4
0
210,531
2
L
Morgan Le Fay
5,510
501
73
7
0
233,850
2
L
Hercules
5,820
529
19
2
0
224,425
4
W
Sobek
5,880
535
21
2
0
229,981
3
L
Charybdis
5,716
520
67
6
0
179,842
2
W
Cliodhna
7,265
660
59
5
0
266,810
3
L
Kukulkan
4,722
429
47
4
0
183,268
4
W
Cupid
7,251
659
100
9
0
210,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role