Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DuhAusMan
Morgan Le Fay
Level 157
God Stats
8W - 5L
1,560 SR
Queue Stats
199W - 196L
1,469 Elo+
Party 4
Medusa
Medusa
Fufureto
Medusa
Level 86
God Stats
3W - 2L
1,570 SR
Queue Stats
86W - 67L
1,540 Elo+
Party 3
Guan Yu
Guan Yu
LogMan
Guan Yu
Level 141
God Stats
2W - 2L
1,459 SR
Queue Stats
153W - 142L
1,504 Elo+
Party 4
Kuzenbo
Kuzenbo
zerochimera94
Kuzenbo
Level 146
God Stats
11W - 8L
1,505 SR
Queue Stats
327W - 321L
1,536 Elo+
Party 3
Team Averages
Level 132
1,519 SR
1,510 Elo+

VS

Team Averages
Level 123
1,427 SR
1,471 Elo+
Jing Wei
Jing Wei
JuGGaLo_Virgil
Jing Wei
Level 125
God Stats
0W - 2L
1,173 SR
Queue Stats
11W - 17L
1,479 Elo+
Party 2
Merlin
Merlin
MadReef420
Merlin
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,576 Elo+
Party 2
Arachne
Arachne
TTV_EatChoArm
Arachne
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,521 Elo+
Party 2
Zeus
Zeus
WillPalm
Zeus
Level 120
God Stats
1W - 1L
1,655 SR
Queue Stats
45W - 48L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
tyf1000
Guan Yu
Level 149
God Stats
0W - 3L
1,305 SR
Queue Stats
5W - 13L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
4 / 4 / 15
10,817
773
9,598
13,057
5,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
DuhAusMan
Morgan Le Fay
18
6 / 2 / 12
10,919
780
22,872
12,054
4,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Fufureto
Medusa
18
5 / 4 / 12
11,139
796
18,585
11,130
4,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Guan Yu
LogMan
Guan Yu
17
5 / 4 / 14
10,463
747
13,103
18,415
24,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
16
3 / 3 / 16
10,720
766
16,130
24,468
33,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
3 / 6 / 8
9,777
698
12,449
17,536
5,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
MadReef420
Merlin
17
2 / 3 / 7
9,644
689
9,782
12,609
4,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
15
4 / 6 / 6
9,441
674
10,049
21,395
8,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
16
3 / 4 / 9
9,863
705
25,987
13,835
5,056
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
tyf1000
Guan Yu
17
5 / 4 / 9
10,814
772
8,795
31,239
37,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
56
23
Kills
17
17
Deaths
23
69
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
4
15
2.88
W
Morgan Le Fay
DuhAusMan
Morgan Le Fay
6
2
12
6
W
Medusa
Fufureto
Medusa
5
4
12
2.75
L
Jing Wei
3
6
8
1.17
W
Guan Yu
LogMan
Guan Yu
5
4
14
3
L
Merlin
MadReef420
Merlin
2
3
7
1.83
L
Arachne
4
6
6
1.17
L
Zeus
3
4
9
1.88
L
Guan Yu
tyf1000
Guan Yu
5
4
9
2.38
W
Kuzenbo
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,288
Damage
67,062
79,124
Taken
96,614
71,953
Mitigated
60,441
35,196
Healing
43,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,598
4,947
2,596
2,556
13,057
5,669
2,289
7,125
5,744
0
28,059
W
Morgan Le Fay
DuhAusMan
Morgan Le Fay
22,872
1,485
2,279
2,345
12,054
4,621
860
6,560
5,304
42,038
0
W
Medusa
Fufureto
Medusa
18,585
6,461
1,780
1,292
11,130
4,629
2,225
3,956
6,982
0
47,138
L
Jing Wei
12,449
6,514
1,841
2,666
17,536
5,737
2,852
7,082
10,309
0
28,643
W
Guan Yu
LogMan
Guan Yu
13,103
933
6,380
6,947
18,415
24,001
226
7,664
10,427
2,594
16,279
L
Merlin
MadReef420
Merlin
9,782
458
1,154
1,885
12,609
4,242
854
6,192
6,267
29,257
0
L
Arachne
10,049
7,107
2,294
5,369
21,395
8,171
942
8,888
12,279
0
14,524
L
Zeus
25,987
1,159
1,014
2,007
13,835
5,056
104
7,943
5,715
41,277
0
L
Guan Yu
tyf1000
Guan Yu
8,795
1,172
11,709
13,623
31,239
37,235
653
9,945
20,669
0
18,208
W
Kuzenbo
16,130
4,024
1,371
7,650
24,468
33,033
138
9,155
14,898
27,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,058
Gold Earned
49,539
175
Minions Killed
152
0
Camps Cleared
0
1,321,667
Distance Traveled
1,317,862
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,817
773
29
2
0
223,474
0
W
Morgan Le Fay
10,919
780
44
3
0
263,937
1
W
Medusa
11,139
796
63
5
0
258,013
1
L
Jing Wei
9,777
698
41
3
0
218,789
0
W
Guan Yu
10,463
747
19
1
0
293,866
0
L
Merlin
9,644
689
42
3
0
243,257
0
L
Arachne
9,441
674
13
1
0
256,270
0
L
Zeus
9,863
705
37
3
0
246,481
0
L
Guan Yu
10,814
772
19
1
0
353,065
5
W
Kuzenbo
10,720
766
20
1
0
282,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role