Player Matchup

Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DaftMaz
Discordia
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,202 Elo+
Party 1
Nike
Nike
KalitTheLiar
Nike
Level 146
God Stats
1W - 0L
1,437 SR
Queue Stats
35W - 18L
1,618 Elo+
Party 1
Ganesha
Ganesha
LemonidaV2
Ganesha
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,667 Elo+
Party 1
Hachiman
Hachiman
pantegan
Hachiman
Level 153
God Stats
1W - 0L
1,457 SR
Queue Stats
6W - 4L
1,506 Elo+
Party 1
Team Averages
Level 102
1,479 SR
1,499 Elo+

VS

Team Averages
Level 95
1,435 SR
1,483 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
Cheliuss
Fafnir
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 78L
1,462 Elo+
Party 3
Aphrodite
Aphrodite
MidLaneFerret
Aphrodite
Level 124
God Stats
0W - 1L
1,657 SR
Queue Stats
187W - 176L
1,533 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Suicidal_Sloth_
Kumbhakarna
Level 109
God Stats
0W - 1L
1,338 SR
Queue Stats
67W - 82L
1,437 Elo+
Party 2
Skadi
Skadi
samhenrii
Skadi
Level 83
God Stats
1W - 3L
1,182 SR
Queue Stats
247W - 263L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
2 / 2 / 21
10,028
716
13,643
18,428
14,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
DaftMaz
Discordia
17
2 / 1 / 25
10,390
742
21,501
7,110
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
6 / 5 / 21
10,986
785
13,465
25,542
31,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
LemonidaV2
Ganesha
17
0 / 2 / 28
10,851
775
8,617
24,666
30,894
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
pantegan
Hachiman
20
24 / 1 / 4
12,829
916
35,275
12,692
7,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
2 / 9 / 8
9,072
648
13,621
12,244
7,225
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Cheliuss
Fafnir
14
2 / 7 / 4
8,974
641
8,790
22,899
26,741
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
MidLaneFerret
Aphrodite
16
2 / 5 / 6
9,184
656
14,506
17,783
18,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Suicidal_Sloth_
Kumbhakarna
15
2 / 6 / 8
8,670
619
7,049
31,603
28,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Skadi
samhenrii
Skadi
18
3 / 7 / 6
10,694
764
23,360
15,939
5,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
43
34
Kills
11
11
Deaths
34
99
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
21
6.25
L
The Morrigan
 
The Morrigan
2
9
8
0.67
L
Fafnir
Cheliuss
Fafnir
2
7
4
0.57
W
Discordia
DaftMaz
Discordia
2
1
25
14.5
W
6
5
21
3.3
W
Ganesha
LemonidaV2
Ganesha
0
2
28
7
L
Aphrodite
MidLaneFerret
Aphrodite
2
5
6
1
L
Kumbhakarna
Suicidal_Sloth_
Kumbhakarna
2
6
8
1
W
Hachiman
pantegan
Hachiman
24
1
4
26
L
Skadi
samhenrii
Skadi
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,501
Damage
67,326
88,438
Taken
100,468
87,799
Mitigated
87,112
45,623
Healing
38,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,643
1,940
16,493
9,712
18,428
14,584
987
7,869
10,559
26,027
0
L
The Morrigan
 
The Morrigan
13,621
2,940
1,359
1,622
12,244
7,225
0
3,435
8,528
15,181
5,659
L
Fafnir
Cheliuss
Fafnir
8,790
3,581
2,242
3,856
22,899
26,741
0
9,430
13,469
14,162
0
W
Discordia
DaftMaz
Discordia
21,501
1,061
0
244
7,110
4,029
974
3,188
3,922
37,301
0
W
13,465
1,479
1,900
5,583
25,542
31,246
376
9,277
16,265
0
28,253
W
Ganesha
LemonidaV2
Ganesha
8,617
864
1,624
5,051
24,666
30,894
449
12,292
12,374
16,621
0
L
Aphrodite
MidLaneFerret
Aphrodite
14,506
2,310
8,470
8,417
17,783
18,765
0
7,433
10,350
29,067
0
L
Kumbhakarna
Suicidal_Sloth_
Kumbhakarna
7,049
1,172
964
8,237
31,603
28,703
0
17,145
14,458
10,114
0
W
Hachiman
pantegan
Hachiman
35,275
20,519
2,178
2,838
12,692
7,046
3,460
7,132
5,560
0
61,174
L
Skadi
samhenrii
Skadi
23,360
8,429
1,631
2,146
15,939
5,678
0
6,318
9,621
0
57,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,084
Gold Earned
46,594
143
Minions Killed
122
0
Camps Cleared
0
1,275,755
Distance Traveled
1,054,938
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,028
716
34
2
0
237,427
1
L
The Morrigan
9,072
648
9
1
0
156,148
0
L
Fafnir
8,974
641
6
0
0
190,908
0
W
Discordia
10,390
742
31
2
0
273,518
0
W
Nike
10,986
785
21
2
0
255,369
1
W
Ganesha
10,851
775
0
0
0
260,898
0
L
Aphrodite
9,184
656
44
3
0
252,253
1
L
Kumbhakarna
8,670
619
5
0
0
238,480
0
W
Hachiman
12,829
916
57
4
0
248,543
2
L
Skadi
10,694
764
58
4
0
217,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role