Player Matchup

Loki
Loki
AnonymousZen495
Loki
Level 64
God Stats
27W - 24L
1,419 SR
Queue Stats
165W - 204L
1,301 Elo+
Solo
Chang'e
Chang'e
Ghostman677
Chang'e
Level 48
God Stats
3W - 2L
1,453 SR
Queue Stats
170W - 240L
1,293 Elo+
Party 1
Nike
Nike
Smelling Cap
Nike
Level 43
God Stats
5W - 3L
1,633 SR
Queue Stats
139W - 206L
1,214 Elo+
Party 1
Osiris
Osiris
mcmeta1
Osiris
Level 43
God Stats
1W - 6L
1,319 SR
Queue Stats
158W - 235L
1,289 Elo+
Party 1
Charybdis
Charybdis
xbrattysuccubusx
Charybdis
Level 142
God Stats
1W - 0L
1,252 SR
Queue Stats
13W - 12L
1,403 Elo+
Solo
Team Averages
Level 68
1,415 SR
1,300 Elo+

VS

Team Averages
Level 69
1,402 SR
1,380 Elo+
Geb
Geb
 
Geb
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kiittyxcv
Neith
Level 109
God Stats
23W - 34L
1,465 SR
Queue Stats
295W - 337L
1,331 Elo+
Party 2
Pele
Pele
swagboyyye
Pele
Level 49
God Stats
8W - 15L
1,299 SR
Queue Stats
119W - 165L
1,341 Elo+
Party 2
Cthulhu
Cthulhu
thri11_ki11_777
Cthulhu
Level 56
God Stats
2W - 7L
1,251 SR
Queue Stats
101W - 135L
1,324 Elo+
Solo
Scylla
Scylla
xXaliensniper1Xx
Scylla
Level 68
God Stats
18W - 12L
1,493 SR
Queue Stats
181W - 206L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,396
600
3,274
6,205
1,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Ghostman677
Chang'e
9
1 / 2 / 0
5,235
582
2,884
4,563
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 1
4,499
500
2,634
8,362
3,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
mcmeta1
Osiris
9
0 / 0 / 2
5,278
586
1,428
2,655
1,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
8
1 / 2 / 1
5,060
562
2,047
4,785
1,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
3
0 / 0 / 0
3,634
404
321
950
336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Kiittyxcv
Neith
9
5 / 1 / 0
5,543
616
4,621
3,881
817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 1 / 2
5,148
572
2,195
6,050
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 5
4,613
513
3,168
6,375
3,601
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
2 / 1 / 0
4,973
553
2,486
4,249
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
4
Kills
8
8
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
W
1
1
2
2
W
Chang'e
Ghostman677
Chang'e
1
2
0
0.5
L
Neith
Kiittyxcv
Neith
5
1
0
5
W
1
3
1
0.5
W
Osiris
mcmeta1
Osiris
0
0
2
1
L
1
1
2
2
L
0
1
5
2.5
L
2
1
0
2
W
Charybdis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,267
Damage
12,791
26,570
Taken
21,505
9,125
Mitigated
7,851
9,207
Healing
8,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
321
32
0
500
950
336
0
0
950
3,015
273
W
3,274
773
0
3,376
6,205
1,603
0
416
5,784
0
29,988
W
Chang'e
Ghostman677
Chang'e
2,884
243
250
936
4,563
1,340
790
2,108
2,285
21,489
0
L
Neith
Kiittyxcv
Neith
4,621
2,100
0
1,473
3,881
817
26
0
3,604
0
22,818
W
2,634
178
380
2,511
8,362
3,565
0
2,092
6,270
0
13,679
W
Osiris
mcmeta1
Osiris
1,428
283
0
505
2,655
1,384
732
311
2,344
0
16,243
L
2,195
680
0
2,560
6,050
2,097
0
1,512
4,346
0
24,615
L
3,168
666
0
2,442
6,375
3,601
0
0
6,123
13,241
0
L
2,486
220
0
1,255
4,249
1,000
0
1,090
3,031
19,995
0
W
Charybdis
2,047
1,008
0
1,249
4,785
1,233
258
863
3,922
0
23,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,468
Gold Earned
23,911
221
Minions Killed
175
0
Camps Cleared
0
925,200
Distance Traveled
734,662
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,634
404
10
1
0
42,657
0
W
Loki
5,396
600
57
6
0
217,551
7
W
Chang'e
5,235
582
46
5
0
170,251
0
L
Neith
5,543
616
47
5
0
178,452
2
W
Nike
4,499
500
27
3
0
188,665
0
W
Osiris
5,278
586
40
4
0
189,193
1
L
Pele
5,148
572
56
6
0
198,479
0
L
Cthulhu
4,613
513
28
3
0
166,931
1
L
Scylla
4,973
553
34
4
0
148,143
2
W
Charybdis
5,060
562
51
6
0
159,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role