Player Matchup

Chiron
Chiron
EdgiestSummer1
Chiron
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 35L
1,639 Elo+
Solo
Apollo
Apollo
IHateBeingWhite
Apollo
Level 124
God Stats
4W - 2L
1,321 SR
Queue Stats
120W - 107L
1,478 Elo+
Party 3
Fafnir
Fafnir
Jr Bacon Deluxe
Fafnir
Level 97
God Stats
1W - 1L
1,332 SR
Queue Stats
107W - 105L
1,481 Elo+
Party 3
Merlin
Merlin
maniacdad
Merlin
Level 160
God Stats
5W - 3L
1,558 SR
Queue Stats
407W - 416L
1,461 Elo+
Solo
Khepri
Khepri
ragnarloghbrok
Khepri
Level 129
God Stats
2W - 1L
1,405 SR
Queue Stats
92W - 99L
1,446 Elo+
Solo
Team Averages
Level 123
1,423 SR
1,501 Elo+

VS

Team Averages
Level 91
1,538 SR
1,434 Elo+
Odin
Odin
 
Odin
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ADAWGS14
Sun Wukong
Level 144
God Stats
3W - 5L
1,472 SR
Queue Stats
260W - 279L
1,465 Elo+
Party 1
He Bo
He Bo
MidnightBag
He Bo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,332 Elo+
Party 2
Artio
Artio
manhton
Artio
Level 68
God Stats
6W - 2L
1,675 SR
Queue Stats
126W - 143L
1,443 Elo+
Party 1
Medusa
Medusa
xtiffi
Medusa
Level 147
God Stats
5W - 4L
1,540 SR
Queue Stats
158W - 177L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 15
10,508
808
27,667
8,345
5,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
7 / 2 / 16
11,126
856
31,262
12,971
7,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 3 / 13
10,256
789
11,352
14,923
13,141
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
maniacdad
Merlin
17
3 / 1 / 16
10,024
771
19,670
13,155
7,285
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 1 / 20
10,251
789
8,882
15,615
20,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
1 / 4 / 7
8,362
643
8,391
26,164
23,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
ADAWGS14
Sun Wukong
17
4 / 5 / 3
9,385
722
11,810
28,951
19,754
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 6 / 5
7,907
608
6,719
10,568
3,746
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
manhton
Artio
14
0 / 4 / 5
8,605
662
7,539
33,261
28,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
xtiffi
Medusa
16
3 / 5 / 4
9,190
707
17,500
11,692
4,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
32
24
Kills
8
8
Deaths
24
80
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
7
1.13
L
Sun Wukong
ADAWGS14
Sun Wukong
4
5
3
1.1
W
5
1
15
12.5
W
7
2
16
7.5
W
5
3
13
3.83
L
0
6
5
0.42
L
Artio
manhton
Artio
0
4
5
0.63
W
Merlin
maniacdad
Merlin
3
1
16
11
W
4
1
20
14
L
Medusa
xtiffi
Medusa
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,833
Damage
51,959
65,009
Taken
110,636
53,671
Mitigated
80,554
26,138
Healing
46,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,391
2,274
1,455
8,193
26,164
23,332
120
7,339
18,825
15
17,153
L
Sun Wukong
ADAWGS14
Sun Wukong
11,810
1,085
2,066
8,687
28,951
19,754
408
10,733
18,218
41
27,416
W
27,667
10,272
6,613
2,863
8,345
5,652
1,006
2,281
6,057
0
53,588
W
31,262
16,796
319
3,020
12,971
7,243
3,042
2,788
10,183
0
58,158
W
11,352
5,268
1,129
3,768
14,923
13,141
360
2,927
11,996
17,178
0
L
6,719
747
0
497
10,568
3,746
302
5,140
5,428
13,817
0
L
Artio
manhton
Artio
7,539
361
6,719
14,825
33,261
28,726
0
11,600
21,661
13,176
0
W
Merlin
maniacdad
Merlin
19,670
1,732
2,148
3,385
13,155
7,285
323
2,551
10,604
33,655
0
W
8,882
679
851
2,042
15,615
20,350
601
3,767
11,848
14,236
0
L
Medusa
xtiffi
Medusa
17,500
5,153
3,076
1,451
11,692
4,996
1,383
5,092
6,600
0
32,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,165
Gold Earned
43,449
150
Minions Killed
107
0
Camps Cleared
0
1,141,306
Distance Traveled
1,163,439
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,362
643
19
1
0
238,203
1
L
Sun Wukong
9,385
722
30
2
0
222,819
1
W
Chiron
10,508
808
47
4
0
236,709
2
W
Apollo
11,126
856
55
4
0
222,404
0
W
Fafnir
10,256
789
13
1
0
236,102
0
L
He Bo
7,907
608
12
1
0
228,802
1
L
Artio
8,605
662
7
1
0
245,058
0
W
Merlin
10,024
771
25
2
0
182,461
1
W
Khepri
10,251
789
10
1
0
263,630
1
L
Medusa
9,190
707
39
3
0
228,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role