Player Matchup

Odin
Odin
BlueMūn
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 2
Thor
Thor
MaisTique18
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,357 Elo+
Party 2
Set
Set
WinterShark
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,215 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,263 Elo+

VS

Team Averages
Level 68
1,411 SR
1,255 Elo+
Tyr
Tyr
Bubbashrimp2468
Tyr
Level 123
God Stats
11W - 8L
1,599 SR
Queue Stats
1,052W - 1,062L
1,485 Elo+
Solo
Apollo
Apollo
alvaritogp20
Apollo
Level 18
God Stats
4W - 9L
1,278 SR
Queue Stats
7W - 23L
1,125 Elo+
Party 1
Zhong Kui
Zhong Kui
ecijax28
Zhong Kui
Level 62
God Stats
16W - 33L
1,356 SR
Queue Stats
26W - 67L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
1 / 0 / 1
6,069
607
1,866
4,992
2,432
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

9
0 / 7 / 2
5,906
591
3,456
9,221
3,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 4 / 1
6,210
621
5,312
9,544
4,310
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 6
7,455
746
10,895
7,395
8,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
11
2 / 1 / 5
7,028
703
2,440
5,195
2,084
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
ecijax28
Zhong Kui
12
4 / 0 / 5
7,434
743
4,792
5,008
3,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
11
11
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Odin
1
0
1
1.5
W
5
1
6
8
L
0
7
2
0.14
L
1
4
1
0.38
W
Apollo
2
1
5
4.5
W
Zhong Kui
ecijax28
Zhong Kui
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,634
Damage
18,127
23,757
Taken
17,598
9,952
Mitigated
13,342
2,496
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
1,866
589
0
250
4,992
2,432
0
872
4,120
0
7,358
W
10,895
1,522
0
1,681
7,395
8,018
0
259
7,136
0
22,601
L
3,456
1,264
0
0
9,221
3,210
0
1,305
7,916
0
16,341
L
5,312
1,848
61
2,185
9,544
4,310
0
2,903
6,641
0
14,551
W
Apollo
2,440
1,387
0
652
5,195
2,084
57
0
5,195
0
16,162
W
Zhong Kui
ecijax28
Zhong Kui
4,792
494
0
3,352
5,008
3,240
203
731
4,277
27,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,185
Gold Earned
21,917
79
Minions Killed
115
1
Camps Cleared
9
519,194
Distance Traveled
586,592
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,069
607
22
2
0
189,019
0
W
Tyr
7,455
746
29
3
5
216,868
5
L
Thor
5,906
591
28
3
1
154,870
3
L
Set
6,210
621
29
3
0
175,305
2
W
Apollo
7,028
703
30
3
1
185,052
1
W
Zhong Kui
7,434
743
56
6
3
184,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role