Player Matchup

Bellona
Bellona
Carlos-MqL-Punk
Bellona
Level 16
God Stats
4W - 9L
1,318 SR
Queue Stats
20W - 19L
1,475 Elo+
Solo
Cabrakan
Cabrakan
EightySixTimes
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 67L
1,665 Elo+
Solo
Scylla
Scylla
LGHeadChoppr
Scylla
Level 18
God Stats
11W - 4L
1,804 SR
Queue Stats
36W - 27L
1,623 Elo+
Party 1
Medusa
Medusa
ThickDarkBeer
Medusa
Level 17
God Stats
2W - 1L
1,522 SR
Queue Stats
28W - 20L
1,665 Elo+
Party 1
Bakasura
Bakasura
iDistortion
Bakasura
Level 29
God Stats
6W - 4L
1,753 SR
Queue Stats
167W - 104L
1,634 Elo+
Solo
Team Averages
Level 20
1,579 SR
1,612 Elo+

VS

Team Averages
Level 11
1,582 SR
1,553 Elo+
Nike
Nike
FreddieDoug
Nike
Level 12
God Stats
3W - 4L
1,765 SR
Queue Stats
21W - 18L
1,638 Elo+
Solo
Bastet
Bastet
Luciel_92
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,675 Elo+
Solo
Geb
Geb
TT TE MACETA
Geb
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 20L
1,519 Elo+
Party 2
Agni
Agni
snapdraggon
Agni
Level 24
God Stats
1W - 4L
1,539 SR
Queue Stats
19W - 25L
1,395 Elo+
Solo
Jing Wei
Jing Wei
ygaagi
Jing Wei
Level 8
God Stats
4W - 10L
1,606 SR
Queue Stats
60W - 92L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 2
11,356
598
10,329
13,554
13,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
15
4 / 1 / 13
10,087
531
9,889
13,317
7,971
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
18
6 / 1 / 5
11,668
614
9,861
6,686
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
11 / 2 / 9
11,526
607
13,665
9,389
3,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
iDistortion
Bakasura
19
9 / 1 / 8
11,871
625
13,315
16,163
7,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
9,776
515
9,250
19,152
16,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Bastet
Luciel_92
Bastet
11
1 / 8 / 2
7,794
410
6,814
12,636
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 2
8,776
462
4,696
15,970
14,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 7 / 2
8,230
433
5,316
11,964
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ygaagi
Jing Wei
12
1 / 10 / 0
7,699
405
4,639
13,600
3,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
33
Kills
6
6
Deaths
33
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Cabrakan
4
1
13
10.5
L
1
3
1
0.5
W
Scylla
6
1
5
8.5
L
Bastet
Luciel_92
Bastet
1
8
2
0.25
L
2
5
2
0.6
W
11
2
9
7.75
W
Bakasura
iDistortion
Bakasura
9
1
8
13
L
1
7
2
0.29
L
Jing Wei
ygaagi
Jing Wei
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,059
Damage
30,715
59,109
Taken
73,322
35,037
Mitigated
42,386
15,885
Healing
11,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,329
2,418
0
4,191
13,554
13,473
1,730
3,013
10,515
6,894
75,527
W
Cabrakan
9,889
1,074
636
5,678
13,317
7,971
534
2,846
10,373
52,234
0
L
9,250
1,124
0
4,821
19,152
16,523
226
2,780
15,716
19,460
52,682
W
Scylla
9,861
898
0
1,363
6,686
2,215
287
1,952
4,587
84,244
0
L
Bastet
Luciel_92
Bastet
6,814
2,263
0
938
12,636
4,473
1,208
3,983
7,837
0
31,642
L
4,696
633
114
3,940
15,970
14,021
0
3,990
11,700
21,974
0
W
13,665
6,782
0
589
9,389
3,626
2,856
2,220
7,119
0
84,180
W
Bakasura
iDistortion
Bakasura
13,315
9,550
0
3,428
16,163
7,752
432
3,485
12,540
0
71,581
L
5,316
317
0
811
11,964
3,742
0
5,703
5,906
38,297
0
L
Jing Wei
ygaagi
Jing Wei
4,639
3,824
0
1,215
13,600
3,627
123
3,948
8,851
0
42,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,508
Gold Earned
42,275
652
Minions Killed
401
0
Camps Cleared
0
1,837,779
Distance Traveled
1,680,359
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,356
598
159
8
0
351,817
3
W
Cabrakan
10,087
531
89
5
0
328,626
4
L
Nike
9,776
515
162
9
0
315,524
1
W
Scylla
11,668
614
154
8
0
364,072
5
L
Bastet
7,794
410
53
3
0
351,744
0
L
Geb
8,776
462
35
2
0
370,389
3
W
Medusa
11,526
607
126
7
0
346,340
4
W
Bakasura
11,871
625
124
7
0
446,924
4
L
Agni
8,230
433
75
4
0
301,187
4
L
Jing Wei
7,699
405
76
4
0
341,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role