Player Matchup

Chiron
Chiron
Arneaux
Chiron
Level 87
God Stats
26W - 3L
1,811 SR
Queue Stats
254W - 191L
1,651 Elo+
Party 2
Baba Yaga
Baba Yaga
DeeepWinter
Baba Yaga
Level 56
God Stats
6W - 2L
1,809 SR
Queue Stats
205W - 138L
1,630 Elo+
Party 2
Sun Wukong
Sun Wukong
Tetobigbro
Sun Wukong
Level 23
God Stats
2W - 4L
1,736 SR
Queue Stats
140W - 142L
1,612 Elo+
Party 2
Team Averages
Level 55
1,785 SR
1,631 Elo+

VS

Team Averages
Level 78
1,659 SR
1,535 Elo+
Gilgamesh
Gilgamesh
Garathos735
Gilgamesh
Level 109
God Stats
17W - 12L
1,636 SR
Queue Stats
188W - 129L
1,592 Elo+
Party 1
Agni
Agni
MaréchalDuMarché
Agni
Level 117
God Stats
10W - 4L
1,489 SR
Queue Stats
417W - 415L
1,515 Elo+
Solo
Neith
Neith
Thezombiezpro
Neith
Level 7
God Stats
5W - 0L
1,852 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Arneaux
Chiron
19
10 / 4 / 10
15,659
712
20,985
21,790
7,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
DeeepWinter
Baba Yaga
19
9 / 8 / 10
15,100
686
21,125
23,044
9,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Tetobigbro
Sun Wukong
16
2 / 8 / 8
13,054
593
9,844
29,746
35,853
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Garathos735
Gilgamesh
19
6 / 5 / 10
14,582
663
18,693
24,051
20,093
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 6 / 9
16,722
760
31,107
16,733
6,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 10 / 11
14,557
662
17,276
20,698
6,994
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
50
21
Kills
20
20
Deaths
21
28
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chiron
Arneaux
Chiron
10
4
10
3.75
L
Baba Yaga
DeeepWinter
Baba Yaga
9
8
10
1.75
W
Gilgamesh
Garathos735
Gilgamesh
6
5
10
2.2
W
10
6
9
2.42
L
Sun Wukong
Tetobigbro
Sun Wukong
2
8
8
0.75
W
4
10
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,954
Damage
67,076
74,580
Taken
61,482
52,655
Mitigated
33,421
16,187
Healing
14,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Arneaux
Chiron
20,985
7,337
1,991
6,788
21,790
7,619
1,031
9,848
11,297
0
68,340
L
Baba Yaga
DeeepWinter
Baba Yaga
21,125
1,219
0
3,661
23,044
9,183
624
9,171
13,430
59,150
0
W
Gilgamesh
Garathos735
Gilgamesh
18,693
4,040
0
1,671
24,051
20,093
342
9,750
14,301
0
67,380
W
31,107
3,546
243
6,254
16,733
6,334
869
5,950
10,783
89,199
0
L
Sun Wukong
Tetobigbro
Sun Wukong
9,844
1,072
577
3,170
29,746
35,853
0
10,579
18,433
0
29,552
W
17,276
9,925
577
5,590
20,698
6,994
1,517
6,335
14,363
0
42,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,813
Gold Earned
45,861
237
Minions Killed
256
10
Camps Cleared
8
1,113,151
Distance Traveled
1,074,285
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
15,659
712
109
5
3
364,600
4
L
Baba Yaga
15,100
686
88
4
6
366,284
3
W
Gilgamesh
14,582
663
71
3
3
418,196
7
W
Agni
16,722
760
137
6
5
363,815
0
L
Sun Wukong
13,054
593
40
2
1
382,267
2
W
Neith
14,557
662
48
2
0
292,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role