Player Matchup

Cliodhna
Cliodhna
JC6596
Cliodhna
Level 157
God Stats
22W - 12L
1,668 SR
Queue Stats
475W - 292L
1,696 Elo+
Party 1
King Arthur
King Arthur
PraiseTheSun1997
King Arthur
Level 80
God Stats
1W - 0L
1,457 SR
Queue Stats
27W - 20L
1,482 Elo+
Party 1
Izanami
Izanami
SYN BeastDefyer
Izanami
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,416 Elo+
Party 1
Team Averages
Level 98
1,542 SR
1,532 Elo+

VS

Team Averages
Level 78
1,506 SR
1,443 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
John Wick5842
Chiron
Level 40
God Stats
0W - 1L
1,518 SR
Queue Stats
20W - 20L
1,410 Elo+
Solo
Odin
Odin
TONYBOY3600
Odin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 115L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JC6596
Cliodhna
18
15 / 5 / 4
12,833
856
23,695
15,257
5,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
PraiseTheSun1997
King Arthur
12
3 / 4 / 7
10,091
673
5,427
13,432
12,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 0 / 14
10,641
709
6,774
7,207
2,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 8 / 6
9,626
642
7,799
11,345
3,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 7 / 3
9,467
631
10,265
17,073
5,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 4 / 5
10,166
678
10,038
11,051
13,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
19
Kills
9
9
Deaths
19
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
8
6
0.63
W
Cliodhna
JC6596
Cliodhna
15
5
4
3.4
L
3
7
3
0.64
W
King Arthur
PraiseTheSun1997
King Arthur
3
4
7
1.63
W
1
0
14
8
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,896
Damage
28,102
35,896
Taken
39,469
20,916
Mitigated
23,243
11,187
Healing
6,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,799
867
234
558
11,345
3,908
0
483
10,862
30,335
0
W
Cliodhna
JC6596
Cliodhna
23,695
2,504
0
5,267
15,257
5,961
2,093
3,226
12,031
0
56,244
L
10,265
3,545
779
4,148
17,073
5,900
50
0
17,048
0
35,105
W
King Arthur
PraiseTheSun1997
King Arthur
5,427
1,484
361
1,891
13,432
12,826
0
4,446
8,986
0
17,093
W
6,774
4,945
0
3,668
7,207
2,129
274
584
6,623
0
34,338
L
10,038
2,491
174
471
11,051
13,435
0
221
10,830
0
24,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,565
Gold Earned
29,259
180
Minions Killed
167
6
Camps Cleared
9
849,579
Distance Traveled
623,156
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,626
642
73
5
3
159,668
1
W
Cliodhna
12,833
856
76
5
4
298,061
2
L
Chiron
9,467
631
65
4
4
220,770
6
W
King Arthur
10,091
673
20
1
0
269,269
2
W
Izanami
10,641
709
84
6
2
282,249
1
L
Odin
10,166
678
29
2
2
242,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role